[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 105

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1976,767
Objectives[0]positionY = 3820,427
Objectives[0]positionZ = 33,45008
Objectives[0]Heading = 119,9994
Objectives[0]model = ig_nervousron
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 0
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = 0
Objectives[0]PROP_EARS_TEXTURE = 0
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 5
Objectives[0]Weapon0 = Pistol50
Objectives[0]Weapon1 = Knife
Objectives[0]Weapon2 = Revolver
Objectives[0]Weapon3 = SniperRifle
Objectives[0]Weapon4 = HeavyPistol
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = Trevor die
Objectives[0]mission_Actors[0]Remove_After = 12
Objectives[0]mission_Actors[0]positionX = 1971,027
Objectives[0]mission_Actors[0]positionY = 3819,167
Objectives[0]mission_Actors[0]positionZ = 33,42872
Objectives[0]mission_Actors[0]Heading = 205,6686
Objectives[0]mission_Actors[0]String_Name = player_two
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Stationary
Objectives[0]mission_Actors[0]weapon = PumpShotgunMk2
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 3
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[0]mission_Actors[0]Task_List[0]DestinationX = 1974,896
Objectives[0]mission_Actors[0]Task_List[0]DestinationY = 3819,673
Objectives[0]mission_Actors[0]Task_List[0]DestinationZ = 32,93631
Objectives[0]mission_Actors[0]Task_List[0]Rotation = 205
Objectives[0]mission_Actors[0]Task_List[0]Speed = 1
Objectives[0]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[0]mission_Actors[0]Task_List[1]Type = Pause
Objectives[0]mission_Actors[0]Task_List[1]PositionX = 1974,896
Objectives[0]mission_Actors[0]Task_List[1]PositionY = 3819,673
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 32,93631
Objectives[0]mission_Actors[0]Task_List[1]time = 5
Objectives[0]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[0]mission_Actors[0]Task_List[2]DestinationX = 1976,472
Objectives[0]mission_Actors[0]Task_List[2]DestinationY = 3814,466
Objectives[0]mission_Actors[0]Task_List[2]DestinationZ = 32,92638
Objectives[0]mission_Actors[0]Task_List[2]Rotation = 205
Objectives[0]mission_Actors[0]Task_List[2]Speed = 1
Objectives[0]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 4
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 2
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 5
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 8
Objectives[0]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[0] = 9
Objectives[0]mission_Vehicles = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 6
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_WEAPON_SAWNOFFSHOTGUN
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = 1971,913
Objectives[0]mission_Pickup_Props[0]positionY = 3812,723
Objectives[0]mission_Pickup_Props[0]positionZ = 32,9263
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = 0
Objectives[0]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[0]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 2
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_WEAPON_SAWNOFFSHOTGUN
Objectives[0]mission_Pickup_Props[1]Value = 99999
Objectives[0]mission_Pickup_Props[1]positionX = 1971,913
Objectives[0]mission_Pickup_Props[1]positionY = 3812,723
Objectives[0]mission_Pickup_Props[1]positionZ = 32,9263
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = 0
Objectives[0]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[0]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 2
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_WEAPON_SAWNOFFSHOTGUN
Objectives[0]mission_Pickup_Props[2]Value = 99999
Objectives[0]mission_Pickup_Props[2]positionX = 1971,913
Objectives[0]mission_Pickup_Props[2]positionY = 3812,723
Objectives[0]mission_Pickup_Props[2]positionZ = 32,9263
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = 0
Objectives[0]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[0]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective[0] = 2
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[3]Value = 99999
Objectives[0]mission_Pickup_Props[3]positionX = 3688,705
Objectives[0]mission_Pickup_Props[3]positionY = 4564,261
Objectives[0]mission_Pickup_Props[3]positionZ = 24,68806
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = 0
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[4]Value = 99999
Objectives[0]mission_Pickup_Props[4]positionX = 3688,623
Objectives[0]mission_Pickup_Props[4]positionY = 4561,117
Objectives[0]mission_Pickup_Props[4]positionZ = 24,68806
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = 0
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[5]Value = 99999
Objectives[0]mission_Pickup_Props[5]positionX = 3688,623
Objectives[0]mission_Pickup_Props[5]positionY = 4561,116
Objectives[0]mission_Pickup_Props[5]positionZ = 24,68806
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = 0
Objectives[0]ObjectiveMessages = 4
Objectives[0]ObjectiveMessages[0]positionX = 1974,174
Objectives[0]ObjectiveMessages[0]positionY = 3818,77
Objectives[0]ObjectiveMessages[0]positionZ = 32,43631
Objectives[0]ObjectiveMessages[0]Message = Ok, I did, we can go.
Objectives[0]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Orange
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = 1975,76
Objectives[0]ObjectiveMessages[1]positionY = 3820,317
Objectives[0]ObjectiveMessages[1]positionZ = 32,45008
Objectives[0]ObjectiveMessages[1]Message = I'm glad to hear that Trevor, can I wait outside next time?
Objectives[0]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Yellow
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = 1977,299
Objectives[0]ObjectiveMessages[2]positionY = 3819,681
Objectives[0]ObjectiveMessages[2]positionZ = 32,45008
Objectives[0]ObjectiveMessages[2]Message = No! Now let's go.
Objectives[0]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Orange
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = 1972,294
Objectives[0]ObjectiveMessages[3]positionY = 3816,464
Objectives[0]ObjectiveMessages[3]positionZ = 32,42871
Objectives[0]ObjectiveMessages[3]Message = I follow you.
Objectives[0]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Yellow
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[1]Text = Follow Trevor
Objectives[1]Text2 = 
Objectives[1]Text3 = 
Objectives[1]Failed_Text = 
Objectives[1]Type = Checkpoint
Objectives[1]Checkpoint_Type = 45
Objectives[1]Reserved = 1
Objectives[1]ColorR = 255
Objectives[1]ColorG = 255
Objectives[1]ColorB = 0
Objectives[1]ColorA = 255
Objectives[1]IconColorR = 255
Objectives[1]IconColorG = 255
Objectives[1]IconColorB = 0
Objectives[1]IconColorA = 255
Objectives[1]positionX = 1972,998
Objectives[1]positionY = 3816,53
Objectives[1]positionZ = 32,42871
Objectives[1]Heading = 205
Objectives[1]Diameter = 1
Objectives[1]minimum_hight = 1
Objectives[1]maximum_hight = 10
Objectives[1]TriggerDistance = 1
Objectives[1]PlaySound = False
Objectives[1]LoseWanted = False
Objectives[1]Stop_Vehicle = False
Objectives[1]DeliverVehicleOnly = False
Objectives[1]DeliverTrailor = False
Objectives[1]DeliverTowTruck = False
Objectives[1]DeliverVehicleCargobob = False
Objectives[1]DeliverPropCargobob = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = Get the rifles
Objectives[2]CollectPickupsAddBlips = True
Objectives[2]FaildText = 
Objectives[2]Type = Collect_Pickup
Objectives[2]positionX = 1971,913
Objectives[2]positionY = 3812,723
Objectives[2]positionZ = 32,4263
Objectives[2]mission_ActorsCount = 9
Objectives[2]mission_Actors[0]SpawnInVehicle = True
Objectives[2]mission_Actors[0]SeatIndex = 0
Objectives[2]mission_Actors[0]Survive_Number = 0
Objectives[2]mission_Actors[0]Failed_Text = 
Objectives[2]mission_Actors[0]Remove_After = 0
Objectives[2]mission_Actors[0]positionX = 2122,579
Objectives[2]mission_Actors[0]positionY = 3624,821
Objectives[2]mission_Actors[0]positionZ = 37,94449
Objectives[2]mission_Actors[0]Heading = 97,44256
Objectives[2]mission_Actors[0]String_Name = g_f_y_lost_01
Objectives[2]mission_Actors[0]Relationship_Group = Enemy1
Objectives[2]mission_Actors[0]AddBlip = False
Objectives[2]mission_Actors[0]ShowCone = False
Objectives[2]mission_Actors[0]Invincible = False
Objectives[2]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[0]AlwaysFight = True
Objectives[2]mission_Actors[0]Seeing_Range = 30
Objectives[2]mission_Actors[0]Hearing_Range = 30
Objectives[2]mission_Actors[0]CombatMovement = Offensive
Objectives[2]mission_Actors[0]weapon = SawnOffShotgun
Objectives[2]mission_Actors[0]Variation = Random
Objectives[2]mission_Actors[0]Task = 0
Objectives[2]mission_Actors[0]Task_Guard_Range = 5
Objectives[2]mission_Actors[0]Task_Stay_In_Range = True
Objectives[2]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[0]Task_Scenario = NONE
Objectives[2]mission_Actors[1]SpawnInVehicle = True
Objectives[2]mission_Actors[1]SeatIndex = 0
Objectives[2]mission_Actors[1]Survive_Number = 0
Objectives[2]mission_Actors[1]Failed_Text = 
Objectives[2]mission_Actors[1]Remove_After = 0
Objectives[2]mission_Actors[1]positionX = 2118,57
Objectives[2]mission_Actors[1]positionY = 3619,872
Objectives[2]mission_Actors[1]positionZ = 38,42458
Objectives[2]mission_Actors[1]Heading = 67,01489
Objectives[2]mission_Actors[1]String_Name = g_f_y_lost_01
Objectives[2]mission_Actors[1]Relationship_Group = Enemy1
Objectives[2]mission_Actors[1]AddBlip = False
Objectives[2]mission_Actors[1]ShowCone = False
Objectives[2]mission_Actors[1]Invincible = False
Objectives[2]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[1]AlwaysFight = True
Objectives[2]mission_Actors[1]Seeing_Range = 30
Objectives[2]mission_Actors[1]Hearing_Range = 30
Objectives[2]mission_Actors[1]CombatMovement = Offensive
Objectives[2]mission_Actors[1]weapon = SawnOffShotgun
Objectives[2]mission_Actors[1]Variation = Random
Objectives[2]mission_Actors[1]Task = 0
Objectives[2]mission_Actors[1]Task_Guard_Range = 5
Objectives[2]mission_Actors[1]Task_Stay_In_Range = True
Objectives[2]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[1]Task_Scenario = NONE
Objectives[2]mission_Actors[2]SpawnInVehicle = True
Objectives[2]mission_Actors[2]SeatIndex = 0
Objectives[2]mission_Actors[2]Survive_Number = 0
Objectives[2]mission_Actors[2]Failed_Text = 
Objectives[2]mission_Actors[2]Remove_After = 0
Objectives[2]mission_Actors[2]positionX = 2110,785
Objectives[2]mission_Actors[2]positionY = 3613,561
Objectives[2]mission_Actors[2]positionZ = 38,75454
Objectives[2]mission_Actors[2]Heading = 17,32257
Objectives[2]mission_Actors[2]String_Name = g_f_y_lost_01
Objectives[2]mission_Actors[2]Relationship_Group = Enemy1
Objectives[2]mission_Actors[2]AddBlip = False
Objectives[2]mission_Actors[2]ShowCone = False
Objectives[2]mission_Actors[2]Invincible = False
Objectives[2]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[2]AlwaysFight = True
Objectives[2]mission_Actors[2]Seeing_Range = 30
Objectives[2]mission_Actors[2]Hearing_Range = 30
Objectives[2]mission_Actors[2]CombatMovement = Offensive
Objectives[2]mission_Actors[2]weapon = SawnOffShotgun
Objectives[2]mission_Actors[2]Variation = Random
Objectives[2]mission_Actors[2]Task = 0
Objectives[2]mission_Actors[2]Task_Guard_Range = 5
Objectives[2]mission_Actors[2]Task_Stay_In_Range = True
Objectives[2]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[2]Task_Scenario = NONE
Objectives[2]mission_Actors[3]SpawnInVehicle = True
Objectives[2]mission_Actors[3]SeatIndex = 0
Objectives[2]mission_Actors[3]Survive_Number = 0
Objectives[2]mission_Actors[3]Failed_Text = 
Objectives[2]mission_Actors[3]Remove_After = 0
Objectives[2]mission_Actors[3]positionX = 2110,139
Objectives[2]mission_Actors[3]positionY = 3606,85
Objectives[2]mission_Actors[3]positionZ = 39,3988
Objectives[2]mission_Actors[3]Heading = 34,12439
Objectives[2]mission_Actors[3]String_Name = g_m_y_lost_03
Objectives[2]mission_Actors[3]Relationship_Group = Enemy1
Objectives[2]mission_Actors[3]AddBlip = False
Objectives[2]mission_Actors[3]ShowCone = False
Objectives[2]mission_Actors[3]Invincible = False
Objectives[2]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[3]AlwaysFight = True
Objectives[2]mission_Actors[3]Seeing_Range = 30
Objectives[2]mission_Actors[3]Hearing_Range = 30
Objectives[2]mission_Actors[3]CombatMovement = Offensive
Objectives[2]mission_Actors[3]weapon = Pistol50
Objectives[2]mission_Actors[3]Variation = Random
Objectives[2]mission_Actors[3]Task = 0
Objectives[2]mission_Actors[3]Task_Guard_Range = 5
Objectives[2]mission_Actors[3]Task_Stay_In_Range = True
Objectives[2]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[3]Task_Scenario = NONE
Objectives[2]mission_Actors[4]Survive_Number = 0
Objectives[2]mission_Actors[4]Failed_Text = 
Objectives[2]mission_Actors[4]Remove_After = 0
Objectives[2]mission_Actors[4]positionX = 2113,625
Objectives[2]mission_Actors[4]positionY = 3606,93
Objectives[2]mission_Actors[4]positionZ = 39,61326
Objectives[2]mission_Actors[4]Heading = 169,9655
Objectives[2]mission_Actors[4]String_Name = g_m_y_lost_03
Objectives[2]mission_Actors[4]Relationship_Group = Enemy1
Objectives[2]mission_Actors[4]AddBlip = False
Objectives[2]mission_Actors[4]ShowCone = False
Objectives[2]mission_Actors[4]Invincible = False
Objectives[2]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[4]AlwaysFight = True
Objectives[2]mission_Actors[4]Seeing_Range = 30
Objectives[2]mission_Actors[4]Hearing_Range = 30
Objectives[2]mission_Actors[4]CombatMovement = Offensive
Objectives[2]mission_Actors[4]weapon = Pistol50
Objectives[2]mission_Actors[4]Variation = Random
Objectives[2]mission_Actors[4]Task = 99
Objectives[2]mission_Actors[4]Task_Guard_Range = 5
Objectives[2]mission_Actors[4]Task_Stay_In_Range = True
Objectives[2]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[4]Task_Scenario = NONE
Objectives[2]mission_Actors[4]Task_List_Count = 2
Objectives[2]mission_Actors[4]Task_Repeat = False
Objectives[2]mission_Actors[4]Task_List[0]Type = EnterVehicle
Objectives[2]mission_Actors[4]Task_List[0]PositionX = 2114,58
Objectives[2]mission_Actors[4]Task_List[0]PositionY = 3609,934
Objectives[2]mission_Actors[4]Task_List[0]PositionZ = 38,86073
Objectives[2]mission_Actors[4]Task_List[0]Speed = 1
Objectives[2]mission_Actors[4]Task_List[0]SeatIndex = -1
Objectives[2]mission_Actors[4]Task_List[0]TaskIndex = 0
Objectives[2]mission_Actors[4]Task_List[1]Type = Drive
Objectives[2]mission_Actors[4]Task_List[1]PositionX = 1987,903
Objectives[2]mission_Actors[4]Task_List[1]PositionY = 3805,392
Objectives[2]mission_Actors[4]Task_List[1]PositionZ = 31,76359
Objectives[2]mission_Actors[4]Task_List[1]Speed = 20
Objectives[2]mission_Actors[4]Task_List[1]StopBeforeVehicles = True
Objectives[2]mission_Actors[4]Task_List[1]StopBeforeActors = True
Objectives[2]mission_Actors[4]Task_List[1]AvoidVehicles = True
Objectives[2]mission_Actors[4]Task_List[1]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[4]Task_List[1]AvoidActors = True
Objectives[2]mission_Actors[4]Task_List[1]AvoidObjects = True
Objectives[2]mission_Actors[4]Task_List[1]StopAtLights = True
Objectives[2]mission_Actors[4]Task_List[1]UseBlinkers = True
Objectives[2]mission_Actors[4]Task_List[1]AllowGoingWrongWay = True
Objectives[2]mission_Actors[4]Task_List[1]Reverse = False
Objectives[2]mission_Actors[4]Task_List[1]TakeShortestPath = False
Objectives[2]mission_Actors[4]Task_List[1]IgnoreRoads = False
Objectives[2]mission_Actors[4]Task_List[1]IgnoreAllPathing = False
Objectives[2]mission_Actors[4]Task_List[1]AvoidHighWays = False
Objectives[2]mission_Actors[5]Survive_Number = 0
Objectives[2]mission_Actors[5]Failed_Text = 
Objectives[2]mission_Actors[5]Remove_After = 0
Objectives[2]mission_Actors[5]positionX = 2114,252
Objectives[2]mission_Actors[5]positionY = 3616,052
Objectives[2]mission_Actors[5]positionZ = 39,06124
Objectives[2]mission_Actors[5]Heading = 170
Objectives[2]mission_Actors[5]String_Name = g_m_y_lost_02
Objectives[2]mission_Actors[5]Relationship_Group = Enemy1
Objectives[2]mission_Actors[5]AddBlip = False
Objectives[2]mission_Actors[5]ShowCone = False
Objectives[2]mission_Actors[5]Invincible = False
Objectives[2]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[5]AlwaysFight = True
Objectives[2]mission_Actors[5]Seeing_Range = 30
Objectives[2]mission_Actors[5]Hearing_Range = 30
Objectives[2]mission_Actors[5]CombatMovement = Offensive
Objectives[2]mission_Actors[5]weapon = Pistol50
Objectives[2]mission_Actors[5]Variation = Random
Objectives[2]mission_Actors[5]Task = 99
Objectives[2]mission_Actors[5]Task_Guard_Range = 5
Objectives[2]mission_Actors[5]Task_Stay_In_Range = True
Objectives[2]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[5]Task_Scenario = NONE
Objectives[2]mission_Actors[5]Task_List_Count = 2
Objectives[2]mission_Actors[5]Task_Repeat = False
Objectives[2]mission_Actors[5]Task_List[0]Type = EnterVehicle
Objectives[2]mission_Actors[5]Task_List[0]PositionX = 2114,998
Objectives[2]mission_Actors[5]Task_List[0]PositionY = 3615,653
Objectives[2]mission_Actors[5]Task_List[0]PositionZ = 38,63029
Objectives[2]mission_Actors[5]Task_List[0]Speed = 1
Objectives[2]mission_Actors[5]Task_List[0]SeatIndex = -1
Objectives[2]mission_Actors[5]Task_List[0]TaskIndex = 0
Objectives[2]mission_Actors[5]Task_List[1]Type = Drive
Objectives[2]mission_Actors[5]Task_List[1]PositionX = 1986,077
Objectives[2]mission_Actors[5]Task_List[1]PositionY = 3804,317
Objectives[2]mission_Actors[5]Task_List[1]PositionZ = 31,76518
Objectives[2]mission_Actors[5]Task_List[1]Speed = 20
Objectives[2]mission_Actors[5]Task_List[1]StopBeforeVehicles = True
Objectives[2]mission_Actors[5]Task_List[1]StopBeforeActors = True
Objectives[2]mission_Actors[5]Task_List[1]AvoidVehicles = True
Objectives[2]mission_Actors[5]Task_List[1]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[5]Task_List[1]AvoidActors = True
Objectives[2]mission_Actors[5]Task_List[1]AvoidObjects = True
Objectives[2]mission_Actors[5]Task_List[1]StopAtLights = True
Objectives[2]mission_Actors[5]Task_List[1]UseBlinkers = True
Objectives[2]mission_Actors[5]Task_List[1]AllowGoingWrongWay = True
Objectives[2]mission_Actors[5]Task_List[1]Reverse = False
Objectives[2]mission_Actors[5]Task_List[1]TakeShortestPath = False
Objectives[2]mission_Actors[5]Task_List[1]IgnoreRoads = False
Objectives[2]mission_Actors[5]Task_List[1]IgnoreAllPathing = False
Objectives[2]mission_Actors[5]Task_List[1]AvoidHighWays = False
Objectives[2]mission_Actors[6]Survive_Number = 0
Objectives[2]mission_Actors[6]Failed_Text = 
Objectives[2]mission_Actors[6]Remove_After = 0
Objectives[2]mission_Actors[6]positionX = 2117,204
Objectives[2]mission_Actors[6]positionY = 3620,014
Objectives[2]mission_Actors[6]positionZ = 38,99756
Objectives[2]mission_Actors[6]Heading = 170
Objectives[2]mission_Actors[6]String_Name = g_m_y_lost_01
Objectives[2]mission_Actors[6]Relationship_Group = Enemy1
Objectives[2]mission_Actors[6]AddBlip = False
Objectives[2]mission_Actors[6]ShowCone = False
Objectives[2]mission_Actors[6]Invincible = False
Objectives[2]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[6]AlwaysFight = True
Objectives[2]mission_Actors[6]Seeing_Range = 30
Objectives[2]mission_Actors[6]Hearing_Range = 30
Objectives[2]mission_Actors[6]CombatMovement = Offensive
Objectives[2]mission_Actors[6]weapon = Pistol50
Objectives[2]mission_Actors[6]Variation = Random
Objectives[2]mission_Actors[6]Task = 99
Objectives[2]mission_Actors[6]Task_Guard_Range = 5
Objectives[2]mission_Actors[6]Task_Stay_In_Range = True
Objectives[2]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[6]Task_Scenario = NONE
Objectives[2]mission_Actors[6]Task_List_Count = 2
Objectives[2]mission_Actors[6]Task_Repeat = False
Objectives[2]mission_Actors[6]Task_List[0]Type = EnterVehicle
Objectives[2]mission_Actors[6]Task_List[0]PositionX = 2117,204
Objectives[2]mission_Actors[6]Task_List[0]PositionY = 3620,059
Objectives[2]mission_Actors[6]Task_List[0]PositionZ = 38,49514
Objectives[2]mission_Actors[6]Task_List[0]Speed = 1
Objectives[2]mission_Actors[6]Task_List[0]SeatIndex = -1
Objectives[2]mission_Actors[6]Task_List[0]TaskIndex = 0
Objectives[2]mission_Actors[6]Task_List[1]Type = Drive
Objectives[2]mission_Actors[6]Task_List[1]PositionX = 1986,975
Objectives[2]mission_Actors[6]Task_List[1]PositionY = 3802,771
Objectives[2]mission_Actors[6]Task_List[1]PositionZ = 31,78005
Objectives[2]mission_Actors[6]Task_List[1]Speed = 20
Objectives[2]mission_Actors[6]Task_List[1]StopBeforeVehicles = True
Objectives[2]mission_Actors[6]Task_List[1]StopBeforeActors = True
Objectives[2]mission_Actors[6]Task_List[1]AvoidVehicles = True
Objectives[2]mission_Actors[6]Task_List[1]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[6]Task_List[1]AvoidActors = True
Objectives[2]mission_Actors[6]Task_List[1]AvoidObjects = True
Objectives[2]mission_Actors[6]Task_List[1]StopAtLights = True
Objectives[2]mission_Actors[6]Task_List[1]UseBlinkers = True
Objectives[2]mission_Actors[6]Task_List[1]AllowGoingWrongWay = True
Objectives[2]mission_Actors[6]Task_List[1]Reverse = False
Objectives[2]mission_Actors[6]Task_List[1]TakeShortestPath = False
Objectives[2]mission_Actors[6]Task_List[1]IgnoreRoads = False
Objectives[2]mission_Actors[6]Task_List[1]IgnoreAllPathing = False
Objectives[2]mission_Actors[6]Task_List[1]AvoidHighWays = False
Objectives[2]mission_Actors[7]Survive_Number = 0
Objectives[2]mission_Actors[7]Failed_Text = 
Objectives[2]mission_Actors[7]Remove_After = 0
Objectives[2]mission_Actors[7]positionX = 2118,667
Objectives[2]mission_Actors[7]positionY = 3623,789
Objectives[2]mission_Actors[7]positionZ = 38,55867
Objectives[2]mission_Actors[7]Heading = 169,9443
Objectives[2]mission_Actors[7]String_Name = g_m_y_lost_01
Objectives[2]mission_Actors[7]Relationship_Group = Enemy1
Objectives[2]mission_Actors[7]AddBlip = False
Objectives[2]mission_Actors[7]ShowCone = False
Objectives[2]mission_Actors[7]Invincible = False
Objectives[2]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[7]AlwaysFight = True
Objectives[2]mission_Actors[7]Seeing_Range = 30
Objectives[2]mission_Actors[7]Hearing_Range = 30
Objectives[2]mission_Actors[7]CombatMovement = Offensive
Objectives[2]mission_Actors[7]weapon = Pistol50
Objectives[2]mission_Actors[7]Variation = Random
Objectives[2]mission_Actors[7]Task = 99
Objectives[2]mission_Actors[7]Task_Guard_Range = 5
Objectives[2]mission_Actors[7]Task_Stay_In_Range = True
Objectives[2]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[7]Task_Scenario = NONE
Objectives[2]mission_Actors[7]Task_List_Count = 2
Objectives[2]mission_Actors[7]Task_Repeat = False
Objectives[2]mission_Actors[7]Task_List[0]Type = EnterVehicle
Objectives[2]mission_Actors[7]Task_List[0]PositionX = 2119,859
Objectives[2]mission_Actors[7]Task_List[0]PositionY = 3625,185
Objectives[2]mission_Actors[7]Task_List[0]PositionZ = 37,86732
Objectives[2]mission_Actors[7]Task_List[0]Speed = 1
Objectives[2]mission_Actors[7]Task_List[0]SeatIndex = -1
Objectives[2]mission_Actors[7]Task_List[0]TaskIndex = 0
Objectives[2]mission_Actors[7]Task_List[1]Type = Drive
Objectives[2]mission_Actors[7]Task_List[1]PositionX = 1985,463
Objectives[2]mission_Actors[7]Task_List[1]PositionY = 3803,349
Objectives[2]mission_Actors[7]Task_List[1]PositionZ = 31,77092
Objectives[2]mission_Actors[7]Task_List[1]Speed = 20
Objectives[2]mission_Actors[7]Task_List[1]StopBeforeVehicles = True
Objectives[2]mission_Actors[7]Task_List[1]StopBeforeActors = True
Objectives[2]mission_Actors[7]Task_List[1]AvoidVehicles = True
Objectives[2]mission_Actors[7]Task_List[1]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[7]Task_List[1]AvoidActors = True
Objectives[2]mission_Actors[7]Task_List[1]AvoidObjects = True
Objectives[2]mission_Actors[7]Task_List[1]StopAtLights = True
Objectives[2]mission_Actors[7]Task_List[1]UseBlinkers = True
Objectives[2]mission_Actors[7]Task_List[1]AllowGoingWrongWay = True
Objectives[2]mission_Actors[7]Task_List[1]Reverse = False
Objectives[2]mission_Actors[7]Task_List[1]TakeShortestPath = False
Objectives[2]mission_Actors[7]Task_List[1]IgnoreRoads = False
Objectives[2]mission_Actors[7]Task_List[1]IgnoreAllPathing = False
Objectives[2]mission_Actors[7]Task_List[1]AvoidHighWays = False
Objectives[2]mission_Actors[8]Survive_Number = 0
Objectives[2]mission_Actors[8]Failed_Text = 
Objectives[2]mission_Actors[8]Remove_After = 0
Objectives[2]mission_Actors[8]positionX = 2124,942
Objectives[2]mission_Actors[8]positionY = 3633,229
Objectives[2]mission_Actors[8]positionZ = 38,09317
Objectives[2]mission_Actors[8]Heading = 181,375
Objectives[2]mission_Actors[8]String_Name = g_f_y_lost_01
Objectives[2]mission_Actors[8]Relationship_Group = Enemy1
Objectives[2]mission_Actors[8]AddBlip = False
Objectives[2]mission_Actors[8]ShowCone = False
Objectives[2]mission_Actors[8]Invincible = False
Objectives[2]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[8]AlwaysFight = True
Objectives[2]mission_Actors[8]Seeing_Range = 30
Objectives[2]mission_Actors[8]Hearing_Range = 30
Objectives[2]mission_Actors[8]CombatMovement = Offensive
Objectives[2]mission_Actors[8]weapon = Pistol50
Objectives[2]mission_Actors[8]Variation = Random
Objectives[2]mission_Actors[8]Task = 99
Objectives[2]mission_Actors[8]Task_Guard_Range = 5
Objectives[2]mission_Actors[8]Task_Stay_In_Range = True
Objectives[2]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[8]Task_Scenario = NONE
Objectives[2]mission_Actors[8]Task_List_Count = 2
Objectives[2]mission_Actors[8]Task_Repeat = False
Objectives[2]mission_Actors[8]Task_List[0]Type = EnterVehicle
Objectives[2]mission_Actors[8]Task_List[0]PositionX = 2124,942
Objectives[2]mission_Actors[8]Task_List[0]PositionY = 3633,229
Objectives[2]mission_Actors[8]Task_List[0]PositionZ = 37,59245
Objectives[2]mission_Actors[8]Task_List[0]Speed = 1
Objectives[2]mission_Actors[8]Task_List[0]SeatIndex = -1
Objectives[2]mission_Actors[8]Task_List[0]TaskIndex = 0
Objectives[2]mission_Actors[8]Task_List[1]Type = Drive
Objectives[2]mission_Actors[8]Task_List[1]PositionX = 1983,838
Objectives[2]mission_Actors[8]Task_List[1]PositionY = 3805,35
Objectives[2]mission_Actors[8]Task_List[1]PositionZ = 31,74956
Objectives[2]mission_Actors[8]Task_List[1]Speed = 20
Objectives[2]mission_Actors[8]Task_List[1]StopBeforeVehicles = True
Objectives[2]mission_Actors[8]Task_List[1]StopBeforeActors = True
Objectives[2]mission_Actors[8]Task_List[1]AvoidVehicles = True
Objectives[2]mission_Actors[8]Task_List[1]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[8]Task_List[1]AvoidActors = True
Objectives[2]mission_Actors[8]Task_List[1]AvoidObjects = True
Objectives[2]mission_Actors[8]Task_List[1]StopAtLights = True
Objectives[2]mission_Actors[8]Task_List[1]UseBlinkers = True
Objectives[2]mission_Actors[8]Task_List[1]AllowGoingWrongWay = True
Objectives[2]mission_Actors[8]Task_List[1]Reverse = False
Objectives[2]mission_Actors[8]Task_List[1]TakeShortestPath = False
Objectives[2]mission_Actors[8]Task_List[1]IgnoreRoads = False
Objectives[2]mission_Actors[8]Task_List[1]IgnoreAllPathing = False
Objectives[2]mission_Actors[8]Task_List[1]AvoidHighWays = False
Objectives[2]mission_Vehicles = 5
Objectives[2]mission_Vehicles[0]positionX = 2107,811
Objectives[2]mission_Vehicles[0]positionY = 3605,687
Objectives[2]mission_Vehicles[0]positionZ = 39,52187
Objectives[2]mission_Vehicles[0]Heading = 33,93642
Objectives[2]mission_Vehicles[0]Name = Daemon
Objectives[2]mission_Vehicles[0]Model = daemon
Objectives[2]mission_Vehicles[0]PrimaryColor = MetallicBlue
Objectives[2]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[2]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[2]mission_Vehicles[0]HasPearlescent = False
Objectives[2]mission_Vehicles[0]Livery = 0
Objectives[2]mission_Vehicles[0]DirtLevel = 0
Objectives[2]mission_Vehicles[0]LockedForPlayer = False
Objectives[2]mission_Vehicles[0]Locked = False
Objectives[2]mission_Vehicles[0]Alarm = False
Objectives[2]mission_Vehicles[0]HotWired = False
Objectives[2]mission_Vehicles[0]Invincible = False
Objectives[2]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[2]mission_Vehicles[0]Remove_After = 0
Objectives[2]mission_Vehicles[0]Survive_Number = 0
Objectives[2]mission_Vehicles[0]Failed_Text = 
Objectives[2]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[2]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 2
Objectives[2]mission_Vehicles[0]NeededForActorIndex[0] = 4
Objectives[2]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[2]mission_Vehicles[1]positionX = 2110,139
Objectives[2]mission_Vehicles[1]positionY = 3606,85
Objectives[2]mission_Vehicles[1]positionZ = 39,3988
Objectives[2]mission_Vehicles[1]Heading = 34,12439
Objectives[2]mission_Vehicles[1]Name = Daemon
Objectives[2]mission_Vehicles[1]Model = daemon
Objectives[2]mission_Vehicles[1]PrimaryColor = MetallicCandyRed
Objectives[2]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[2]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[2]mission_Vehicles[1]HasPearlescent = False
Objectives[2]mission_Vehicles[1]Livery = 0
Objectives[2]mission_Vehicles[1]DirtLevel = 0
Objectives[2]mission_Vehicles[1]LockedForPlayer = False
Objectives[2]mission_Vehicles[1]Locked = False
Objectives[2]mission_Vehicles[1]Alarm = False
Objectives[2]mission_Vehicles[1]HotWired = False
Objectives[2]mission_Vehicles[1]Invincible = False
Objectives[2]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[2]mission_Vehicles[1]Remove_After = 0
Objectives[2]mission_Vehicles[1]Survive_Number = 0
Objectives[2]mission_Vehicles[1]Failed_Text = 
Objectives[2]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[2]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 2
Objectives[2]mission_Vehicles[1]NeededForActorIndex[0] = 5
Objectives[2]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[2]mission_Vehicles[2]positionX = 2110,785
Objectives[2]mission_Vehicles[2]positionY = 3613,561
Objectives[2]mission_Vehicles[2]positionZ = 38,75454
Objectives[2]mission_Vehicles[2]Heading = 17,32257
Objectives[2]mission_Vehicles[2]Name = Daemon
Objectives[2]mission_Vehicles[2]Model = daemon2
Objectives[2]mission_Vehicles[2]PrimaryColor = MetallicDarkBlue
Objectives[2]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[2]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[2]mission_Vehicles[2]HasPearlescent = False
Objectives[2]mission_Vehicles[2]Livery = 0
Objectives[2]mission_Vehicles[2]DirtLevel = 0
Objectives[2]mission_Vehicles[2]LockedForPlayer = False
Objectives[2]mission_Vehicles[2]Locked = False
Objectives[2]mission_Vehicles[2]Alarm = False
Objectives[2]mission_Vehicles[2]HotWired = False
Objectives[2]mission_Vehicles[2]Invincible = False
Objectives[2]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[2]mission_Vehicles[2]Remove_After = 0
Objectives[2]mission_Vehicles[2]Survive_Number = 0
Objectives[2]mission_Vehicles[2]Failed_Text = 
Objectives[2]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[2]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 2
Objectives[2]mission_Vehicles[2]NeededForActorIndex[0] = 6
Objectives[2]mission_Vehicles[2]NeededForActorTaskIndex[0] = 0
Objectives[2]mission_Vehicles[3]positionX = 2118,57
Objectives[2]mission_Vehicles[3]positionY = 3619,872
Objectives[2]mission_Vehicles[3]positionZ = 38,42458
Objectives[2]mission_Vehicles[3]Heading = 67,01489
Objectives[2]mission_Vehicles[3]Name = Hexer
Objectives[2]mission_Vehicles[3]Model = hexer
Objectives[2]mission_Vehicles[3]PrimaryColor = MetallicFormulaRed
Objectives[2]mission_Vehicles[3]SecondaryColor = Chrome
Objectives[2]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[2]mission_Vehicles[3]HasPearlescent = False
Objectives[2]mission_Vehicles[3]Livery = 0
Objectives[2]mission_Vehicles[3]DirtLevel = 0
Objectives[2]mission_Vehicles[3]LockedForPlayer = False
Objectives[2]mission_Vehicles[3]Locked = False
Objectives[2]mission_Vehicles[3]Alarm = False
Objectives[2]mission_Vehicles[3]HotWired = False
Objectives[2]mission_Vehicles[3]Invincible = False
Objectives[2]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[2]mission_Vehicles[3]Remove_After = 0
Objectives[2]mission_Vehicles[3]Survive_Number = 0
Objectives[2]mission_Vehicles[3]Failed_Text = 
Objectives[2]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[2]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 2
Objectives[2]mission_Vehicles[3]NeededForActorIndex[0] = 7
Objectives[2]mission_Vehicles[3]NeededForActorTaskIndex[0] = 0
Objectives[2]mission_Vehicles[4]positionX = 2122,579
Objectives[2]mission_Vehicles[4]positionY = 3624,821
Objectives[2]mission_Vehicles[4]positionZ = 37,94449
Objectives[2]mission_Vehicles[4]Heading = 97,44256
Objectives[2]mission_Vehicles[4]Name = Wolfsbane
Objectives[2]mission_Vehicles[4]Model = wolfsbane
Objectives[2]mission_Vehicles[4]PrimaryColor = MetallicPurple
Objectives[2]mission_Vehicles[4]SecondaryColor = Chrome
Objectives[2]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[2]mission_Vehicles[4]HasPearlescent = False
Objectives[2]mission_Vehicles[4]Livery = 0
Objectives[2]mission_Vehicles[4]DirtLevel = 0
Objectives[2]mission_Vehicles[4]LockedForPlayer = False
Objectives[2]mission_Vehicles[4]Locked = False
Objectives[2]mission_Vehicles[4]Alarm = False
Objectives[2]mission_Vehicles[4]HotWired = False
Objectives[2]mission_Vehicles[4]Invincible = False
Objectives[2]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[2]mission_Vehicles[4]Remove_After = 0
Objectives[2]mission_Vehicles[4]Survive_Number = 0
Objectives[2]mission_Vehicles[4]Failed_Text = 
Objectives[2]mission_Vehicles[4]NeededForActorsCount = 1
Objectives[2]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 2
Objectives[2]mission_Vehicles[4]NeededForActorIndex[0] = 8
Objectives[2]mission_Vehicles[4]NeededForActorTaskIndex[0] = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 6
Objectives[2]ObjectiveMessages[0]positionX = 1974,449
Objectives[2]ObjectiveMessages[0]positionY = 3801,552
Objectives[2]ObjectiveMessages[0]positionZ = 31,25448
Objectives[2]ObjectiveMessages[0]Message = Oh fuck, are those motorcycles I haer?
Objectives[2]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = Orange
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = False
Objectives[2]ObjectiveMessages[0]TypeTextMesage = True
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = 1972,739
Objectives[2]ObjectiveMessages[1]positionY = 3800,542
Objectives[2]ObjectiveMessages[1]positionZ = 31,25936
Objectives[2]ObjectiveMessages[1]Message = I'm afraid so.
Objectives[2]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = Yellow
Objectives[2]ObjectiveMessages[1]PlayFromStart = True
Objectives[2]ObjectiveMessages[1]Delay = False
Objectives[2]ObjectiveMessages[1]DelayTime = 0
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = False
Objectives[2]ObjectiveMessages[1]TypeTextMesage = True
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[2]positionX = 1970,619
Objectives[2]ObjectiveMessages[2]positionY = 3799,19
Objectives[2]ObjectiveMessages[2]positionZ = 31,26536
Objectives[2]ObjectiveMessages[2]Message = Oh shit, those assholes again, we can't keep doing this.
Objectives[2]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[2]ObjectiveMessages[2]Sender = 
Objectives[2]ObjectiveMessages[2]Subject = 
Objectives[2]ObjectiveMessages[2]MessageColor = Orange
Objectives[2]ObjectiveMessages[2]PlayFromStart = True
Objectives[2]ObjectiveMessages[2]Delay = False
Objectives[2]ObjectiveMessages[2]DelayTime = 0
Objectives[2]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[2]TypeSubtitle = False
Objectives[2]ObjectiveMessages[2]TypeTextMesage = True
Objectives[2]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[3]positionX = 1977,299
Objectives[2]ObjectiveMessages[3]positionY = 3819,681
Objectives[2]ObjectiveMessages[3]positionZ = 32,45008
Objectives[2]ObjectiveMessages[3]Message = Lately they are always here to bother us.
Objectives[2]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[2]ObjectiveMessages[3]Sender = 
Objectives[2]ObjectiveMessages[3]Subject = 
Objectives[2]ObjectiveMessages[3]MessageColor = Orange
Objectives[2]ObjectiveMessages[3]PlayFromStart = True
Objectives[2]ObjectiveMessages[3]Delay = False
Objectives[2]ObjectiveMessages[3]DelayTime = 0
Objectives[2]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[3]TypeSubtitle = False
Objectives[2]ObjectiveMessages[3]TypeTextMesage = True
Objectives[2]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[4]positionX = 1977,299
Objectives[2]ObjectiveMessages[4]positionY = 3819,681
Objectives[2]ObjectiveMessages[4]positionZ = 32,45008
Objectives[2]ObjectiveMessages[4]Message = Okay, let's get ready to receive them.
Objectives[2]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[2]ObjectiveMessages[4]Sender = 
Objectives[2]ObjectiveMessages[4]Subject = 
Objectives[2]ObjectiveMessages[4]MessageColor = Orange
Objectives[2]ObjectiveMessages[4]PlayFromStart = True
Objectives[2]ObjectiveMessages[4]Delay = False
Objectives[2]ObjectiveMessages[4]DelayTime = 0
Objectives[2]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[4]TypeSubtitle = False
Objectives[2]ObjectiveMessages[4]TypeTextMesage = True
Objectives[2]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[5]positionX = 1977,299
Objectives[2]ObjectiveMessages[5]positionY = 3819,681
Objectives[2]ObjectiveMessages[5]positionZ = 32,45008
Objectives[2]ObjectiveMessages[5]Message = Get the rifles and find a safe place, maybe behind the palm.
Objectives[2]ObjectiveMessages[5]Contact = CHAR_TREVOR
Objectives[2]ObjectiveMessages[5]Sender = 
Objectives[2]ObjectiveMessages[5]Subject = 
Objectives[2]ObjectiveMessages[5]MessageColor = Orange
Objectives[2]ObjectiveMessages[5]PlayFromStart = True
Objectives[2]ObjectiveMessages[5]Delay = False
Objectives[2]ObjectiveMessages[5]DelayTime = 0
Objectives[2]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[5]TypeSubtitle = False
Objectives[2]ObjectiveMessages[5]TypeTextMesage = True
Objectives[2]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[3]Text = Kill all the bikers
Objectives[3]Text2 = 
Objectives[3]Type = Kill_Actors
Objectives[3]positionX = 1982,566
Objectives[3]positionY = 3810,863
Objectives[3]positionZ = 31,21019
Objectives[3]KillAll1 = True
Objectives[3]KillAll2 = False
Objectives[3]Kill_Actors_Add_Blips = True
Objectives[3]Kill_Actors_Add_Markers = False
Objectives[3]DropPickups = False
Objectives[3]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Set_Player_Actor_Objective
Objectives[4]Text = 
Objectives[4]positionX = 1977,723
Objectives[4]positionY = 3815,616
Objectives[4]positionZ = 32,40338
Objectives[4]SetPlayerActor_Use_Player = True
Objectives[4]SetPlayerActor_Player_Controllable = False
Objectives[4]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[4]SetPlayerActor_Use_Actor = False
Objectives[4]SetPlayerActor_RelationshipGroup_Change = False
Objectives[4]SetPlayerActor_RelationshipGroup = Neutral
Objectives[4]SetPlayerActor_Invincible_Change = False
Objectives[4]SetPlayerActor_Invincible = False
Objectives[4]SetPlayerActor_NewTask = True
Objectives[4]Int_Task = 99
Objectives[4]Task_Repeat = False
Objectives[4]Task_Timeout = False
Objectives[4]Task_Guard_Range = 10
Objectives[4]Task_Stay_In_Range = True
Objectives[4]Task_Wander_Range = 10
Objectives[4]Task_Scenario = NONE
Objectives[4]Task_TalkingAnimation = mic_chatter
Objectives[4]Task_Time = 1
Objectives[4]TaskListCount = 3
Objectives[4]Task_List[0]Type = Pause
Objectives[4]Task_List[0]positionX = 1976,047
Objectives[4]Task_List[0]positionY = 3810,78
Objectives[4]Task_List[0]positionZ = 31,83443
Objectives[4]Task_List[0]time = 14
Objectives[4]Task_List[1]Type = TalkingTask
Objectives[4]Task_List[1]positionX = 1964,597
Objectives[4]Task_List[1]positionY = 3816,332
Objectives[4]Task_List[1]positionZ = 32,7193
Objectives[4]Task_List[1]time = 15
Objectives[4]Task_List[2]Type = WalkTo
Objectives[4]Task_List[2]DestinationX = 1977,723
Objectives[4]Task_List[2]DestinationY = 3815,616
Objectives[4]Task_List[2]DestinationZ = 32,90338
Objectives[4]Task_List[2]Rotation = 0
Objectives[4]Task_List[2]Speed = 0,5
Objectives[4]Task_List[2]GoStraitToCoord = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Set_Player_Actor_Objective
Objectives[5]Text = 
Objectives[5]positionX = 1968,412
Objectives[5]positionY = 3821,552
Objectives[5]positionZ = 31,39692
Objectives[5]SetPlayerActor_Use_Player = False
Objectives[5]SetPlayerActor_Player_Controllable = True
Objectives[5]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[5]SetPlayerActor_Use_Actor = True
Objectives[5]SetPlayerActor_RelationshipGroup_Change = False
Objectives[5]SetPlayerActor_RelationshipGroup = Neutral
Objectives[5]SetPlayerActor_Invincible_Change = False
Objectives[5]SetPlayerActor_Invincible = False
Objectives[5]SetPlayerActor_NewTask = True
Objectives[5]Int_Task = 99
Objectives[5]Task_Repeat = False
Objectives[5]Task_Timeout = False
Objectives[5]Task_Guard_Range = 10
Objectives[5]Task_Stay_In_Range = True
Objectives[5]Task_Wander_Range = 10
Objectives[5]Task_Scenario = NONE
Objectives[5]Task_TalkingAnimation = mic_chatter
Objectives[5]Task_Time = 1
Objectives[5]TaskListCount = 2
Objectives[5]Task_List[0]Type = GestureAnimationTask
Objectives[5]Task_List[0]positionX = 1968,412
Objectives[5]Task_List[0]positionY = 3821,552
Objectives[5]Task_List[0]positionZ = 31,89692
Objectives[5]Task_List[0]time = 1000
Objectives[5]Task_List[0]animName = gesture_damn
Objectives[5]Task_List[1]Type = TalkingTask
Objectives[5]Task_List[1]positionX = 1968,412
Objectives[5]Task_List[1]positionY = 3821,552
Objectives[5]Task_List[1]positionZ = 31,89692
Objectives[5]Task_List[1]time = 15
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = 1972,77
Objectives[6]positionY = 3813,574
Objectives[6]positionZ = 32,42593
Objectives[6]Cutscenes_Time = 12
Objectives[6]Cutscenes_Trans_Time = 3
Objectives[6]Cutscenes_FOV = 30
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = True
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 9
Objectives[6]Cutscenes_Follow_Hieght = 2
Objectives[6]Cutscenes_Follow_Angle = 80
Objectives[6]mission_ActorsCount = 1
Objectives[6]mission_Actors[0]Survive_Number = 0
Objectives[6]mission_Actors[0]Failed_Text = 
Objectives[6]mission_Actors[0]Remove_After = 22
Objectives[6]mission_Actors[0]positionX = 2515,837
Objectives[6]mission_Actors[0]positionY = 4119,532
Objectives[6]mission_Actors[0]positionZ = 38,61911
Objectives[6]mission_Actors[0]Heading = 58,47857
Objectives[6]mission_Actors[0]String_Name = ig_old_man1a
Objectives[6]mission_Actors[0]Relationship_Group = Friend
Objectives[6]mission_Actors[0]AddBlip = False
Objectives[6]mission_Actors[0]ShowCone = False
Objectives[6]mission_Actors[0]Invincible = False
Objectives[6]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[6]mission_Actors[0]AlwaysFight = False
Objectives[6]mission_Actors[0]Seeing_Range = 30
Objectives[6]mission_Actors[0]Hearing_Range = 30
Objectives[6]mission_Actors[0]CombatMovement = Stationary
Objectives[6]mission_Actors[0]weapon = Unarmed
Objectives[6]mission_Actors[0]Variation = Random
Objectives[6]mission_Actors[0]Task = 3
Objectives[6]mission_Actors[0]Task_Guard_Range = 5
Objectives[6]mission_Actors[0]Task_Stay_In_Range = True
Objectives[6]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[0]Task_Scenario = CODE_HUMAN_CROSS_ROAD_WAIT
Objectives[6]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[6]mission_Actors[0]NeededForObjectiveHint[0] = 9
Objectives[6]mission_Actors[0]NeededForObjectiveHint[1] = 14
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 11
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 16
Objectives[6]mission_Actors[0]NeededForObjectiveCutsceneCount = 4
Objectives[6]mission_Actors[0]NeededForObjectiveCutscene[0] = 12
Objectives[6]mission_Actors[0]NeededForObjectiveCutscene[1] = 13
Objectives[6]mission_Actors[0]NeededForObjectiveCutscene[2] = 17
Objectives[6]mission_Actors[0]NeededForObjectiveCutscene[3] = 18
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 3
Objectives[6]ObjectiveMessages[0]positionX = 1967,629
Objectives[6]ObjectiveMessages[0]positionY = 3797,432
Objectives[6]ObjectiveMessages[0]positionZ = 31,2723
Objectives[6]ObjectiveMessages[0]Message = I'm tired of them.
Objectives[6]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = Orange
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = False
Objectives[6]ObjectiveMessages[0]TypeTextMesage = True
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = 1967,629
Objectives[6]ObjectiveMessages[1]positionY = 3797,432
Objectives[6]ObjectiveMessages[1]positionZ = 31,2723
Objectives[6]ObjectiveMessages[1]Message = We gotta find a way to get rid of these assholes once and for all.
Objectives[6]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = Orange
Objectives[6]ObjectiveMessages[1]PlayFromStart = True
Objectives[6]ObjectiveMessages[1]Delay = False
Objectives[6]ObjectiveMessages[1]DelayTime = 0
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = False
Objectives[6]ObjectiveMessages[1]TypeTextMesage = True
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = 1964,554
Objectives[6]ObjectiveMessages[2]positionY = 3795,883
Objectives[6]ObjectiveMessages[2]positionZ = 31,26873
Objectives[6]ObjectiveMessages[2]Message = We need someone to take care of the bikers and leave us free to deal with our business.
Objectives[6]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = Orange
Objectives[6]ObjectiveMessages[2]PlayFromStart = True
Objectives[6]ObjectiveMessages[2]Delay = False
Objectives[6]ObjectiveMessages[2]DelayTime = 0
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = False
Objectives[6]ObjectiveMessages[2]TypeTextMesage = True
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1974,794
Objectives[7]positionY = 3810,834
Objectives[7]positionZ = 31,34382
Objectives[7]Cutscenes_Time = 12
Objectives[7]Cutscenes_Trans_Time = 3
Objectives[7]Cutscenes_FOV = 30
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = False
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = False
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = True
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = False
Objectives[7]Cutscenes_Follow_Distancee = 6
Objectives[7]Cutscenes_Follow_Hieght = 1
Objectives[7]Cutscenes_Follow_Angle = 320
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 5
Objectives[7]ObjectiveMessages[0]positionX = 1975,521
Objectives[7]ObjectiveMessages[0]positionY = 3799,707
Objectives[7]ObjectiveMessages[0]positionZ = 31,27387
Objectives[7]ObjectiveMessages[0]Message = There's a guy, I think his name is Clay.
Objectives[7]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = Yellow
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = False
Objectives[7]ObjectiveMessages[0]TypeTextMesage = True
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = 1973,56
Objectives[7]ObjectiveMessages[1]positionY = 3798,597
Objectives[7]ObjectiveMessages[1]positionZ = 31,27673
Objectives[7]ObjectiveMessages[1]Message = He was once a Lost, but he was not agreed with their politics and left.
Objectives[7]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = Yellow
Objectives[7]ObjectiveMessages[1]PlayFromStart = True
Objectives[7]ObjectiveMessages[1]Delay = False
Objectives[7]ObjectiveMessages[1]DelayTime = 0
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = False
Objectives[7]ObjectiveMessages[1]TypeTextMesage = True
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[2]positionX = 1970,91
Objectives[7]ObjectiveMessages[2]positionY = 3797,132
Objectives[7]ObjectiveMessages[2]positionZ = 31,28115
Objectives[7]ObjectiveMessages[2]Message = He still wears their colors and their logo, but they hate each other.
Objectives[7]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[7]ObjectiveMessages[2]Sender = 
Objectives[7]ObjectiveMessages[2]Subject = 
Objectives[7]ObjectiveMessages[2]MessageColor = Yellow
Objectives[7]ObjectiveMessages[2]PlayFromStart = True
Objectives[7]ObjectiveMessages[2]Delay = False
Objectives[7]ObjectiveMessages[2]DelayTime = 0
Objectives[7]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[2]TypeSubtitle = False
Objectives[7]ObjectiveMessages[2]TypeTextMesage = True
Objectives[7]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[3]positionX = 1968,396
Objectives[7]ObjectiveMessages[3]positionY = 3795,747
Objectives[7]ObjectiveMessages[3]positionZ = 31,28633
Objectives[7]ObjectiveMessages[3]Message = As far as I know now he works with other people of LS.
Objectives[7]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[7]ObjectiveMessages[3]Sender = 
Objectives[7]ObjectiveMessages[3]Subject = 
Objectives[7]ObjectiveMessages[3]MessageColor = Yellow
Objectives[7]ObjectiveMessages[3]PlayFromStart = True
Objectives[7]ObjectiveMessages[3]Delay = False
Objectives[7]ObjectiveMessages[3]DelayTime = 0
Objectives[7]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[3]TypeSubtitle = False
Objectives[7]ObjectiveMessages[3]TypeTextMesage = True
Objectives[7]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[4]positionX = 1965,824
Objectives[7]ObjectiveMessages[4]positionY = 3794,333
Objectives[7]ObjectiveMessages[4]positionZ = 31,28703
Objectives[7]ObjectiveMessages[4]Message = But he's here, I saw him pass by the road a while ago.
Objectives[7]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[7]ObjectiveMessages[4]Sender = 
Objectives[7]ObjectiveMessages[4]Subject = 
Objectives[7]ObjectiveMessages[4]MessageColor = Yellow
Objectives[7]ObjectiveMessages[4]PlayFromStart = True
Objectives[7]ObjectiveMessages[4]Delay = False
Objectives[7]ObjectiveMessages[4]DelayTime = 0
Objectives[7]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[4]TypeSubtitle = False
Objectives[7]ObjectiveMessages[4]TypeTextMesage = True
Objectives[7]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 1966,476
Objectives[8]positionY = 3816,791
Objectives[8]positionZ = 31,95504
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 2
Objectives[8]Task_List[0]Type = GestureAnimationTask
Objectives[8]Task_List[0]positionX = 1966,536
Objectives[8]Task_List[0]positionY = 3816,947
Objectives[8]Task_List[0]positionZ = 32,45504
Objectives[8]Task_List[0]time = 1000
Objectives[8]Task_List[0]animName = gesture_bring_it_on
Objectives[8]Task_List[1]Type = TalkingTask
Objectives[8]Task_List[1]positionX = 1966,536
Objectives[8]Task_List[1]positionY = 3816,947
Objectives[8]Task_List[1]positionZ = 32,45504
Objectives[8]Task_List[1]time = 15
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Cutscenes_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1976,24
Objectives[9]positionY = 3815,261
Objectives[9]positionZ = 32,42481
Objectives[9]Cutscenes_Time = 12
Objectives[9]Cutscenes_Trans_Time = 3
Objectives[9]Cutscenes_FOV = 30
Objectives[9]Cutscenes_Shake = Hand
Objectives[9]Cutscenes_Amplitude = 0
Objectives[9]Cutscenes_FadeOut = False
Objectives[9]Cutscenes_FadeIn = False
Objectives[9]Cutscenes_End = False
Objectives[9]Cutscenes_Point_At_Position = False
Objectives[9]Cutscenes_Point_At_Player = False
Objectives[9]Cutscenes_Point_At_Actor = True
Objectives[9]Cutscenes_Point_At_Vehicle = False
Objectives[9]Cutscenes_Follow_Player = False
Objectives[9]Cutscenes_Follow_Actor = False
Objectives[9]Cutscenes_Follow_Vehicle = False
Objectives[9]Cutscenes_Follow_Distancee = 4
Objectives[9]Cutscenes_Follow_Hieght = 2
Objectives[9]Cutscenes_Follow_Angle = 160
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 4
Objectives[9]ObjectiveMessages[0]positionX = 1976,317
Objectives[9]ObjectiveMessages[0]positionY = 3798,093
Objectives[9]ObjectiveMessages[0]positionZ = 31,29006
Objectives[9]ObjectiveMessages[0]Message = So, what the fuck are you waiting for?
Objectives[9]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = Orange
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = False
Objectives[9]ObjectiveMessages[0]TypeTextMesage = True
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = 1974,495
Objectives[9]ObjectiveMessages[1]positionY = 3797,132
Objectives[9]ObjectiveMessages[1]positionZ = 31,29083
Objectives[9]ObjectiveMessages[1]Message = Take one of their bikes, go find him and bring him here.
Objectives[9]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = Orange
Objectives[9]ObjectiveMessages[1]PlayFromStart = True
Objectives[9]ObjectiveMessages[1]Delay = False
Objectives[9]ObjectiveMessages[1]DelayTime = 0
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = False
Objectives[9]ObjectiveMessages[1]TypeTextMesage = True
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = 1972,05
Objectives[9]ObjectiveMessages[2]positionY = 3795,856
Objectives[9]ObjectiveMessages[2]positionZ = 31,29253
Objectives[9]ObjectiveMessages[2]Message = Ok Trevor.
Objectives[9]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = Yellow
Objectives[9]ObjectiveMessages[2]PlayFromStart = True
Objectives[9]ObjectiveMessages[2]Delay = False
Objectives[9]ObjectiveMessages[2]DelayTime = 0
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = False
Objectives[9]ObjectiveMessages[2]TypeTextMesage = True
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[3]positionX = 1969,173
Objectives[9]ObjectiveMessages[3]positionY = 3794,147
Objectives[9]ObjectiveMessages[3]positionZ = 31,29985
Objectives[9]ObjectiveMessages[3]Message = I'll stay here, in case others come.
Objectives[9]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[3]Sender = 
Objectives[9]ObjectiveMessages[3]Subject = 
Objectives[9]ObjectiveMessages[3]MessageColor = Orange
Objectives[9]ObjectiveMessages[3]PlayFromStart = True
Objectives[9]ObjectiveMessages[3]Delay = False
Objectives[9]ObjectiveMessages[3]DelayTime = 0
Objectives[9]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[3]TypeSubtitle = False
Objectives[9]ObjectiveMessages[3]TypeTextMesage = True
Objectives[9]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[10]Type = Cutscenes_Objective
Objectives[10]Text = 
Objectives[10]positionX = 1985,986
Objectives[10]positionY = 3803,811
Objectives[10]positionZ = 31,26905
Objectives[10]Cutscenes_Time = 0
Objectives[10]Cutscenes_Trans_Time = 0
Objectives[10]Cutscenes_FOV = 30
Objectives[10]Cutscenes_Shake = Hand
Objectives[10]Cutscenes_Amplitude = 0
Objectives[10]Cutscenes_FadeOut = False
Objectives[10]Cutscenes_FadeIn = False
Objectives[10]Cutscenes_End = True
Objectives[10]Cutscenes_Point_At_Position = False
Objectives[10]Cutscenes_Point_At_Player = False
Objectives[10]Cutscenes_Point_At_Actor = False
Objectives[10]Cutscenes_Point_At_Vehicle = False
Objectives[10]Cutscenes_Follow_Player = False
Objectives[10]Cutscenes_Follow_Actor = False
Objectives[10]Cutscenes_Follow_Vehicle = False
Objectives[10]Cutscenes_Follow_Distancee = 10
Objectives[10]Cutscenes_Follow_Hieght = 1
Objectives[10]Cutscenes_Follow_Angle = 0
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1969,644
Objectives[11]positionY = 3811,153
Objectives[11]positionZ = 31,37893
Objectives[11]SetPlayerActor_Use_Player = True
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[11]SetPlayerActor_Use_Actor = False
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = False
Objectives[11]Int_Task = 0
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = Get a bike and go find Clay
Objectives[12]Text2 = 
Objectives[12]Text3 = 
Objectives[12]Failed_Text = 
Objectives[12]Type = Checkpoint
Objectives[12]Checkpoint_Type = 45
Objectives[12]Reserved = 1
Objectives[12]ColorR = 255
Objectives[12]ColorG = 255
Objectives[12]ColorB = 0
Objectives[12]ColorA = 255
Objectives[12]IconColorR = 255
Objectives[12]IconColorG = 255
Objectives[12]IconColorB = 0
Objectives[12]IconColorA = 255
Objectives[12]positionX = 2403,416
Objectives[12]positionY = 3934,646
Objectives[12]positionZ = 35,13576
Objectives[12]Heading = 170
Objectives[12]Diameter = 5
Objectives[12]minimum_hight = 2
Objectives[12]maximum_hight = 10
Objectives[12]TriggerDistance = 5
Objectives[12]PlaySound = False
Objectives[12]LoseWanted = False
Objectives[12]Stop_Vehicle = False
Objectives[12]DeliverVehicleOnly = False
Objectives[12]DeliverTrailor = False
Objectives[12]DeliverTowTruck = False
Objectives[12]DeliverVehicleCargobob = False
Objectives[12]DeliverPropCargobob = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = Find Clay
Objectives[13]Text2 = 
Objectives[13]Text3 = 
Objectives[13]Failed_Text = 
Objectives[13]Type = Checkpoint
Objectives[13]Checkpoint_Type = 45
Objectives[13]Reserved = 1
Objectives[13]ColorR = 255
Objectives[13]ColorG = 255
Objectives[13]ColorB = 0
Objectives[13]ColorA = 255
Objectives[13]IconColorR = 255
Objectives[13]IconColorG = 255
Objectives[13]IconColorB = 0
Objectives[13]IconColorA = 255
Objectives[13]positionX = 2486,45
Objectives[13]positionY = 4073,131
Objectives[13]positionZ = 36,85637
Objectives[13]Heading = 0
Objectives[13]Diameter = 5
Objectives[13]minimum_hight = 2
Objectives[13]maximum_hight = 10
Objectives[13]TriggerDistance = 5
Objectives[13]PlaySound = False
Objectives[13]LoseWanted = False
Objectives[13]Stop_Vehicle = False
Objectives[13]DeliverVehicleOnly = False
Objectives[13]DeliverTrailor = False
Objectives[13]DeliverTowTruck = False
Objectives[13]DeliverVehicleCargobob = False
Objectives[13]DeliverPropCargobob = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 3
Objectives[13]ObjectiveMessages[0]positionX = 2407,761
Objectives[13]ObjectiveMessages[0]positionY = 3931,039
Objectives[13]ObjectiveMessages[0]positionZ = 35,06386
Objectives[13]ObjectiveMessages[0]Message = So, I saw him pass by a while ago.
Objectives[13]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = Yellow
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = False
Objectives[13]ObjectiveMessages[0]TypeTextMesage = True
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 2409,855
Objectives[13]ObjectiveMessages[1]positionY = 3933,617
Objectives[13]ObjectiveMessages[1]positionZ = 35,09136
Objectives[13]ObjectiveMessages[1]Message = He was going this way.
Objectives[13]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = Yellow
Objectives[13]ObjectiveMessages[1]PlayFromStart = True
Objectives[13]ObjectiveMessages[1]Delay = False
Objectives[13]ObjectiveMessages[1]DelayTime = 0
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = False
Objectives[13]ObjectiveMessages[1]TypeTextMesage = True
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = 2412,089
Objectives[13]ObjectiveMessages[2]positionY = 3936,604
Objectives[13]ObjectiveMessages[2]positionZ = 35,12107
Objectives[13]ObjectiveMessages[2]Message = He can't be far away.
Objectives[13]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = Yellow
Objectives[13]ObjectiveMessages[2]PlayFromStart = True
Objectives[13]ObjectiveMessages[2]Delay = False
Objectives[13]ObjectiveMessages[2]DelayTime = 0
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = False
Objectives[13]ObjectiveMessages[2]TypeTextMesage = True
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[14]Type = Hint_Objective
Objectives[14]Text = 
Objectives[14]positionX = 2515,345
Objectives[14]positionY = 4118,517
Objectives[14]positionZ = 37,61079
Objectives[14]Hint_Time = 2
Objectives[14]Hint_FOV = 20
Objectives[14]Hint_Use_Position = False
Objectives[14]Hint_Use_Player = False
Objectives[14]Hint_Use_Actor = True
Objectives[14]Hint_Use_Vehicle = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = Go to John
Objectives[15]Text2 = 
Objectives[15]Text3 = 
Objectives[15]Failed_Text = 
Objectives[15]Type = Checkpoint
Objectives[15]Checkpoint_Type = 45
Objectives[15]Reserved = 1
Objectives[15]ColorR = 255
Objectives[15]ColorG = 255
Objectives[15]ColorB = 0
Objectives[15]ColorA = 255
Objectives[15]IconColorR = 255
Objectives[15]IconColorG = 255
Objectives[15]IconColorB = 0
Objectives[15]IconColorA = 255
Objectives[15]positionX = 2514,637
Objectives[15]positionY = 4119,61
Objectives[15]positionZ = 37,54601
Objectives[15]Heading = 95
Objectives[15]Diameter = 1
Objectives[15]minimum_hight = 1
Objectives[15]maximum_hight = 10
Objectives[15]TriggerDistance = 1
Objectives[15]PlaySound = False
Objectives[15]LoseWanted = False
Objectives[15]Stop_Vehicle = False
Objectives[15]DeliverVehicleOnly = False
Objectives[15]DeliverTrailor = False
Objectives[15]DeliverTowTruck = False
Objectives[15]DeliverVehicleCargobob = False
Objectives[15]DeliverPropCargobob = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 2
Objectives[15]ObjectiveMessages[0]positionX = 2502,288
Objectives[15]ObjectiveMessages[0]positionY = 4095,913
Objectives[15]ObjectiveMessages[0]positionZ = 37,28288
Objectives[15]ObjectiveMessages[0]Message = And now? Where will he go?
Objectives[15]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Yellow
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 2503,165
Objectives[15]ObjectiveMessages[1]positionY = 4097,707
Objectives[15]ObjectiveMessages[1]positionZ = 37,30662
Objectives[15]ObjectiveMessages[1]Message = Was that John?
Objectives[15]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = Yellow
Objectives[15]ObjectiveMessages[1]PlayFromStart = True
Objectives[15]ObjectiveMessages[1]Delay = False
Objectives[15]ObjectiveMessages[1]DelayTime = 0
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = False
Objectives[15]ObjectiveMessages[1]TypeTextMesage = True
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = 
Objectives[16]positionX = 2515,909
Objectives[16]positionY = 4119,861
Objectives[16]positionZ = 37,62067
Objectives[16]SetPlayerActor_Use_Player = False
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[16]SetPlayerActor_Use_Actor = True
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 99
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 1
Objectives[16]TaskListCount = 8
Objectives[16]Task_List[0]Type = TalkingTask
Objectives[16]Task_List[0]positionX = 2515,874
Objectives[16]Task_List[0]positionY = 4119,869
Objectives[16]Task_List[0]positionZ = 38,12024
Objectives[16]Task_List[0]time = 5
Objectives[16]Task_List[1]Type = GestureAnimationTask
Objectives[16]Task_List[1]positionX = 2515,703
Objectives[16]Task_List[1]positionY = 4119,778
Objectives[16]Task_List[1]positionZ = 38,1179
Objectives[16]Task_List[1]time = 1000
Objectives[16]Task_List[1]animName = gesture_me
Objectives[16]Task_List[2]Type = TalkingTask
Objectives[16]Task_List[2]positionX = 2515,703
Objectives[16]Task_List[2]positionY = 4119,778
Objectives[16]Task_List[2]positionZ = 38,1179
Objectives[16]Task_List[2]time = 5
Objectives[16]Task_List[3]Type = Pause
Objectives[16]Task_List[3]positionX = 2515,703
Objectives[16]Task_List[3]positionY = 4119,778
Objectives[16]Task_List[3]positionZ = 38,1179
Objectives[16]Task_List[3]time = 5
Objectives[16]Task_List[4]Type = TalkingTask
Objectives[16]Task_List[4]positionX = 2515,703
Objectives[16]Task_List[4]positionY = 4119,778
Objectives[16]Task_List[4]positionZ = 38,1179
Objectives[16]Task_List[4]time = 5
Objectives[16]Task_List[5]Type = GestureAnimationTask
Objectives[16]Task_List[5]positionX = 2515,703
Objectives[16]Task_List[5]positionY = 4119,778
Objectives[16]Task_List[5]positionZ = 38,1179
Objectives[16]Task_List[5]time = 1000
Objectives[16]Task_List[5]animName = gesture_hello
Objectives[16]Task_List[6]Type = TalkingTask
Objectives[16]Task_List[6]positionX = 2515,703
Objectives[16]Task_List[6]positionY = 4119,778
Objectives[16]Task_List[6]positionZ = 38,1179
Objectives[16]Task_List[6]time = 5
Objectives[16]Task_List[7]Type = GestureAnimationTask
Objectives[16]Task_List[7]positionX = 2515,703
Objectives[16]Task_List[7]positionY = 4119,778
Objectives[16]Task_List[7]positionZ = 38,1179
Objectives[16]Task_List[7]time = 1000
Objectives[16]Task_List[7]animName = gesture_bye_hard
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 5
Objectives[16]ObjectiveMessages[0]positionX = 2513,816
Objectives[16]ObjectiveMessages[0]positionY = 4123,103
Objectives[16]ObjectiveMessages[0]positionZ = 37,4565
Objectives[16]ObjectiveMessages[0]Message = Hey John.
Objectives[16]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = Yellow
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = False
Objectives[16]ObjectiveMessages[0]TypeTextMesage = True
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 2514,854
Objectives[16]ObjectiveMessages[1]positionY = 4124,655
Objectives[16]ObjectiveMessages[1]positionZ = 37,44735
Objectives[16]ObjectiveMessages[1]Message = Hey Ron, how are you?
Objectives[16]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = White
Objectives[16]ObjectiveMessages[1]PlayFromStart = True
Objectives[16]ObjectiveMessages[1]Delay = False
Objectives[16]ObjectiveMessages[1]DelayTime = 0
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = False
Objectives[16]ObjectiveMessages[1]TypeTextMesage = True
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 2515,704
Objectives[16]ObjectiveMessages[2]positionY = 4126,187
Objectives[16]ObjectiveMessages[2]positionZ = 37,44912
Objectives[16]ObjectiveMessages[2]Message = I survive, as usual.
Objectives[16]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = Yellow
Objectives[16]ObjectiveMessages[2]PlayFromStart = True
Objectives[16]ObjectiveMessages[2]Delay = False
Objectives[16]ObjectiveMessages[2]DelayTime = 0
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = False
Objectives[16]ObjectiveMessages[2]TypeTextMesage = True
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[3]positionX = 2516,588
Objectives[16]ObjectiveMessages[3]positionY = 4127,785
Objectives[16]ObjectiveMessages[3]positionZ = 37,45117
Objectives[16]ObjectiveMessages[3]Message = Hey, did you see a lonely old biker?
Objectives[16]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[16]ObjectiveMessages[3]Sender = 
Objectives[16]ObjectiveMessages[3]Subject = 
Objectives[16]ObjectiveMessages[3]MessageColor = Yellow
Objectives[16]ObjectiveMessages[3]PlayFromStart = True
Objectives[16]ObjectiveMessages[3]Delay = False
Objectives[16]ObjectiveMessages[3]DelayTime = 0
Objectives[16]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[3]TypeSubtitle = False
Objectives[16]ObjectiveMessages[3]TypeTextMesage = True
Objectives[16]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[4]positionX = 2517,946
Objectives[16]ObjectiveMessages[4]positionY = 4130,314
Objectives[16]ObjectiveMessages[4]positionZ = 37,45068
Objectives[16]ObjectiveMessages[4]Message = Yes, he just came by here a little while ago.
Objectives[16]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[4]Sender = 
Objectives[16]ObjectiveMessages[4]Subject = 
Objectives[16]ObjectiveMessages[4]MessageColor = White
Objectives[16]ObjectiveMessages[4]PlayFromStart = True
Objectives[16]ObjectiveMessages[4]Delay = False
Objectives[16]ObjectiveMessages[4]DelayTime = 0
Objectives[16]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[4]TypeSubtitle = False
Objectives[16]ObjectiveMessages[4]TypeTextMesage = True
Objectives[16]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = 2513,178
Objectives[17]positionY = 4118,796
Objectives[17]positionZ = 37,44947
Objectives[17]Cutscenes_Time = 10
Objectives[17]Cutscenes_Trans_Time = 0
Objectives[17]Cutscenes_FOV = 30
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = False
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = True
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = False
Objectives[17]Cutscenes_Follow_Distancee = 3
Objectives[17]Cutscenes_Follow_Hieght = 2
Objectives[17]Cutscenes_Follow_Angle = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 4
Objectives[17]ObjectiveMessages[0]positionX = 2515,451
Objectives[17]ObjectiveMessages[0]positionY = 4122,502
Objectives[17]ObjectiveMessages[0]positionZ = 37,51267
Objectives[17]ObjectiveMessages[0]Message = That bike was making a hell of noise.
Objectives[17]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = White
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = False
Objectives[17]ObjectiveMessages[0]TypeTextMesage = True
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = 2516,335
Objectives[17]ObjectiveMessages[1]positionY = 4124,107
Objectives[17]ObjectiveMessages[1]positionZ = 37,51751
Objectives[17]ObjectiveMessages[1]Message = He turned to Grapeseed.
Objectives[17]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = White
Objectives[17]ObjectiveMessages[1]PlayFromStart = True
Objectives[17]ObjectiveMessages[1]Delay = False
Objectives[17]ObjectiveMessages[1]DelayTime = 0
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = False
Objectives[17]ObjectiveMessages[1]TypeTextMesage = True
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = 2517,28
Objectives[17]ObjectiveMessages[2]positionY = 4125,747
Objectives[17]ObjectiveMessages[2]positionZ = 37,53034
Objectives[17]ObjectiveMessages[2]Message = Thank you John, see you soon.
Objectives[17]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[17]ObjectiveMessages[2]Sender = 
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = Yellow
Objectives[17]ObjectiveMessages[2]PlayFromStart = True
Objectives[17]ObjectiveMessages[2]Delay = False
Objectives[17]ObjectiveMessages[2]DelayTime = 0
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = False
Objectives[17]ObjectiveMessages[2]TypeTextMesage = True
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[3]positionX = 2518,285
Objectives[17]ObjectiveMessages[3]positionY = 4127,504
Objectives[17]ObjectiveMessages[3]positionZ = 37,54757
Objectives[17]ObjectiveMessages[3]Message = Bye
Objectives[17]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[3]Sender = 
Objectives[17]ObjectiveMessages[3]Subject = 
Objectives[17]ObjectiveMessages[3]MessageColor = White
Objectives[17]ObjectiveMessages[3]PlayFromStart = True
Objectives[17]ObjectiveMessages[3]Delay = False
Objectives[17]ObjectiveMessages[3]DelayTime = 0
Objectives[17]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[3]TypeSubtitle = False
Objectives[17]ObjectiveMessages[3]TypeTextMesage = True
Objectives[17]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[18]Type = Cutscenes_Objective
Objectives[18]Text = 
Objectives[18]positionX = 2514,577
Objectives[18]positionY = 4121,514
Objectives[18]positionZ = 37,47536
Objectives[18]Cutscenes_Time = 8
Objectives[18]Cutscenes_Trans_Time = 0
Objectives[18]Cutscenes_FOV = 30
Objectives[18]Cutscenes_Shake = Hand
Objectives[18]Cutscenes_Amplitude = 0
Objectives[18]Cutscenes_FadeOut = False
Objectives[18]Cutscenes_FadeIn = False
Objectives[18]Cutscenes_End = False
Objectives[18]Cutscenes_Point_At_Position = False
Objectives[18]Cutscenes_Point_At_Player = False
Objectives[18]Cutscenes_Point_At_Actor = True
Objectives[18]Cutscenes_Point_At_Vehicle = False
Objectives[18]Cutscenes_Follow_Player = False
Objectives[18]Cutscenes_Follow_Actor = False
Objectives[18]Cutscenes_Follow_Vehicle = False
Objectives[18]Cutscenes_Follow_Distancee = 3
Objectives[18]Cutscenes_Follow_Hieght = 2
Objectives[18]Cutscenes_Follow_Angle = 0
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Cutscenes_Objective
Objectives[19]Text = 
Objectives[19]positionX = 2513,604
Objectives[19]positionY = 4116,226
Objectives[19]positionZ = 37,57602
Objectives[19]Cutscenes_Time = 0
Objectives[19]Cutscenes_Trans_Time = 0
Objectives[19]Cutscenes_FOV = 30
Objectives[19]Cutscenes_Shake = Hand
Objectives[19]Cutscenes_Amplitude = 0
Objectives[19]Cutscenes_FadeOut = False
Objectives[19]Cutscenes_FadeIn = False
Objectives[19]Cutscenes_End = True
Objectives[19]Cutscenes_Point_At_Position = False
Objectives[19]Cutscenes_Point_At_Player = False
Objectives[19]Cutscenes_Point_At_Actor = False
Objectives[19]Cutscenes_Point_At_Vehicle = False
Objectives[19]Cutscenes_Follow_Player = False
Objectives[19]Cutscenes_Follow_Actor = False
Objectives[19]Cutscenes_Follow_Vehicle = False
Objectives[19]Cutscenes_Follow_Distancee = 10
Objectives[19]Cutscenes_Follow_Hieght = 1
Objectives[19]Cutscenes_Follow_Angle = 0
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Find Clay
Objectives[20]Text2 = 
Objectives[20]Text3 = 
Objectives[20]Failed_Text = 
Objectives[20]Type = Checkpoint
Objectives[20]Checkpoint_Type = 45
Objectives[20]Reserved = 1
Objectives[20]ColorR = 255
Objectives[20]ColorG = 255
Objectives[20]ColorB = 0
Objectives[20]ColorA = 255
Objectives[20]IconColorR = 255
Objectives[20]IconColorG = 255
Objectives[20]IconColorB = 0
Objectives[20]IconColorA = 255
Objectives[20]positionX = 2486,205
Objectives[20]positionY = 4509,411
Objectives[20]positionZ = 33,71727
Objectives[20]Heading = 0
Objectives[20]Diameter = 5
Objectives[20]minimum_hight = 2
Objectives[20]maximum_hight = 10
Objectives[20]TriggerDistance = 5
Objectives[20]PlaySound = False
Objectives[20]LoseWanted = False
Objectives[20]Stop_Vehicle = False
Objectives[20]DeliverVehicleOnly = False
Objectives[20]DeliverTrailor = False
Objectives[20]DeliverTowTruck = False
Objectives[20]DeliverVehicleCargobob = False
Objectives[20]DeliverPropCargobob = False
Objectives[20]mission_ActorsCount = 1
Objectives[20]mission_Actors[0]Survive_Number = 0
Objectives[20]mission_Actors[0]Failed_Text = 
Objectives[20]mission_Actors[0]Remove_After = 0
Objectives[20]mission_Actors[0]positionX = 2508,93
Objectives[20]mission_Actors[0]positionY = 4565,926
Objectives[20]mission_Actors[0]positionZ = 33,59474
Objectives[20]mission_Actors[0]Heading = 155,1821
Objectives[20]mission_Actors[0]String_Name = a_f_m_skidrow_01
Objectives[20]mission_Actors[0]Relationship_Group = Friend
Objectives[20]mission_Actors[0]AddBlip = False
Objectives[20]mission_Actors[0]ShowCone = False
Objectives[20]mission_Actors[0]Invincible = True
Objectives[20]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[0]AlwaysFight = True
Objectives[20]mission_Actors[0]Seeing_Range = 30
Objectives[20]mission_Actors[0]Hearing_Range = 30
Objectives[20]mission_Actors[0]CombatMovement = Offensive
Objectives[20]mission_Actors[0]weapon = Pistol
Objectives[20]mission_Actors[0]Variation = Random
Objectives[20]mission_Actors[0]Task = 0
Objectives[20]mission_Actors[0]Task_Guard_Range = 5
Objectives[20]mission_Actors[0]Task_Stay_In_Range = True
Objectives[20]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[0]Task_Scenario = NONE
Objectives[20]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[20]mission_Actors[0]NeededForObjectiveHint[0] = 22
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 28
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 21
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 30
Objectives[20]mission_Actors[0]NeededForObjectiveCutsceneCount = 3
Objectives[20]mission_Actors[0]NeededForObjectiveCutscene[0] = 25
Objectives[20]mission_Actors[0]NeededForObjectiveCutscene[1] = 31
Objectives[20]mission_Actors[0]NeededForObjectiveCutscene[2] = 24
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = 2510,255
Objectives[21]positionY = 4562,242
Objectives[21]positionZ = 32,59172
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = True
Objectives[21]Int_Task = 99
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]TaskListCount = 3
Objectives[21]Task_List[0]Type = WalkTo
Objectives[21]Task_List[0]DestinationX = 2488,766
Objectives[21]Task_List[0]DestinationY = 4547,639
Objectives[21]Task_List[0]DestinationZ = 33,76368
Objectives[21]Task_List[0]Rotation = 150
Objectives[21]Task_List[0]Speed = 2,5
Objectives[21]Task_List[0]GoStraitToCoord = False
Objectives[21]Task_List[1]Type = WalkTo
Objectives[21]Task_List[1]DestinationX = 2481,769
Objectives[21]Task_List[1]DestinationY = 4546,058
Objectives[21]Task_List[1]DestinationZ = 34,3196
Objectives[21]Task_List[1]Rotation = 150
Objectives[21]Task_List[1]Speed = 0,5
Objectives[21]Task_List[1]GoStraitToCoord = False
Objectives[21]Task_List[2]Type = GestureAnimationTask
Objectives[21]Task_List[2]positionX = 2481,765
Objectives[21]Task_List[2]positionY = 4546,065
Objectives[21]Task_List[2]positionZ = 34,31931
Objectives[21]Task_List[2]time = 1000
Objectives[21]Task_List[2]animName = gesture_bye_hard
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Hint_Objective
Objectives[22]Text = 
Objectives[22]positionX = 2507,74
Objectives[22]positionY = 4564,232
Objectives[22]positionZ = 32,64034
Objectives[22]Hint_Time = 3
Objectives[22]Hint_FOV = 20
Objectives[22]Hint_Use_Position = False
Objectives[22]Hint_Use_Player = False
Objectives[22]Hint_Use_Actor = True
Objectives[22]Hint_Use_Vehicle = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 3
Objectives[22]ObjectiveMessages[0]positionX = 2470,316
Objectives[22]ObjectiveMessages[0]positionY = 4561,974
Objectives[22]ObjectiveMessages[0]positionZ = 35,05007
Objectives[22]ObjectiveMessages[0]Message = What now? Where will he go?
Objectives[22]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = Yellow
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = False
Objectives[22]ObjectiveMessages[0]TypeTextMesage = True
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = 2469,273
Objectives[22]ObjectiveMessages[1]positionY = 4564,535
Objectives[22]ObjectiveMessages[1]positionZ = 35,18909
Objectives[22]ObjectiveMessages[1]Message = HEY RON! RON! STOP! HELP ME, PLEASE!
Objectives[22]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = White
Objectives[22]ObjectiveMessages[1]PlayFromStart = True
Objectives[22]ObjectiveMessages[1]Delay = False
Objectives[22]ObjectiveMessages[1]DelayTime = 0
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = False
Objectives[22]ObjectiveMessages[1]TypeTextMesage = True
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[2]positionX = 2468,183
Objectives[22]ObjectiveMessages[2]positionY = 4566,87
Objectives[22]ObjectiveMessages[2]positionZ = 35,30838
Objectives[22]ObjectiveMessages[2]Message = What the fuck is going on? Is that Mary?
Objectives[22]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[22]ObjectiveMessages[2]Sender = 
Objectives[22]ObjectiveMessages[2]Subject = 
Objectives[22]ObjectiveMessages[2]MessageColor = Yellow
Objectives[22]ObjectiveMessages[2]PlayFromStart = True
Objectives[22]ObjectiveMessages[2]Delay = False
Objectives[22]ObjectiveMessages[2]DelayTime = 0
Objectives[22]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[2]TypeSubtitle = False
Objectives[22]ObjectiveMessages[2]TypeTextMesage = True
Objectives[22]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[23]Text = Go to Mary
Objectives[23]Text2 = 
Objectives[23]Text3 = 
Objectives[23]Failed_Text = 
Objectives[23]Type = Checkpoint
Objectives[23]Checkpoint_Type = 45
Objectives[23]Reserved = 1
Objectives[23]ColorR = 255
Objectives[23]ColorG = 255
Objectives[23]ColorB = 0
Objectives[23]ColorA = 255
Objectives[23]IconColorR = 255
Objectives[23]IconColorG = 255
Objectives[23]IconColorB = 0
Objectives[23]IconColorA = 255
Objectives[23]positionX = 2479,741
Objectives[23]positionY = 4545,573
Objectives[23]positionZ = 33,96631
Objectives[23]Heading = 150
Objectives[23]Diameter = 1
Objectives[23]minimum_hight = 1
Objectives[23]maximum_hight = 10
Objectives[23]TriggerDistance = 1
Objectives[23]PlaySound = False
Objectives[23]LoseWanted = False
Objectives[23]Stop_Vehicle = False
Objectives[23]DeliverVehicleOnly = False
Objectives[23]DeliverTrailor = False
Objectives[23]DeliverTowTruck = False
Objectives[23]DeliverVehicleCargobob = False
Objectives[23]DeliverPropCargobob = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Cutscenes_Objective
Objectives[24]Text = 
Objectives[24]positionX = 2481,245
Objectives[24]positionY = 4541
Objectives[24]positionZ = 33,70409
Objectives[24]Cutscenes_Time = 10
Objectives[24]Cutscenes_Trans_Time = 0
Objectives[24]Cutscenes_FOV = 30
Objectives[24]Cutscenes_Shake = Hand
Objectives[24]Cutscenes_Amplitude = 0
Objectives[24]Cutscenes_FadeOut = False
Objectives[24]Cutscenes_FadeIn = False
Objectives[24]Cutscenes_End = False
Objectives[24]Cutscenes_Point_At_Position = False
Objectives[24]Cutscenes_Point_At_Player = False
Objectives[24]Cutscenes_Point_At_Actor = True
Objectives[24]Cutscenes_Point_At_Vehicle = False
Objectives[24]Cutscenes_Follow_Player = False
Objectives[24]Cutscenes_Follow_Actor = False
Objectives[24]Cutscenes_Follow_Vehicle = False
Objectives[24]Cutscenes_Follow_Distancee = 10
Objectives[24]Cutscenes_Follow_Hieght = 2
Objectives[24]Cutscenes_Follow_Angle = 30
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 5
Objectives[24]ObjectiveMessages[0]positionX = 2487,909
Objectives[24]ObjectiveMessages[0]positionY = 4548,833
Objectives[24]ObjectiveMessages[0]positionZ = 33,22837
Objectives[24]ObjectiveMessages[0]Message = Mary, what's going on?
Objectives[24]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = Yellow
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = False
Objectives[24]ObjectiveMessages[0]TypeTextMesage = True
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = 2489,828
Objectives[24]ObjectiveMessages[1]positionY = 4550,331
Objectives[24]ObjectiveMessages[1]positionZ = 33,03994
Objectives[24]ObjectiveMessages[1]Message = Ron, thanks for stopping.
Objectives[24]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = White
Objectives[24]ObjectiveMessages[1]PlayFromStart = True
Objectives[24]ObjectiveMessages[1]Delay = False
Objectives[24]ObjectiveMessages[1]DelayTime = 0
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = False
Objectives[24]ObjectiveMessages[1]TypeTextMesage = True
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[2]positionX = 2491,715
Objectives[24]ObjectiveMessages[2]positionY = 4551,765
Objectives[24]ObjectiveMessages[2]positionZ = 32,83916
Objectives[24]ObjectiveMessages[2]Message = Some bastards stole my truck, help me get it back.
Objectives[24]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[2]Sender = 
Objectives[24]ObjectiveMessages[2]Subject = 
Objectives[24]ObjectiveMessages[2]MessageColor = White
Objectives[24]ObjectiveMessages[2]PlayFromStart = True
Objectives[24]ObjectiveMessages[2]Delay = False
Objectives[24]ObjectiveMessages[2]DelayTime = 0
Objectives[24]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[2]TypeSubtitle = False
Objectives[24]ObjectiveMessages[2]TypeTextMesage = True
Objectives[24]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[3]positionX = 2493,809
Objectives[24]ObjectiveMessages[3]positionY = 4553,362
Objectives[24]ObjectiveMessages[3]positionZ = 32,63004
Objectives[24]ObjectiveMessages[3]Message = What? Right now? I'm doing something, I can't.
Objectives[24]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[24]ObjectiveMessages[3]Sender = 
Objectives[24]ObjectiveMessages[3]Subject = 
Objectives[24]ObjectiveMessages[3]MessageColor = Yellow
Objectives[24]ObjectiveMessages[3]PlayFromStart = True
Objectives[24]ObjectiveMessages[3]Delay = False
Objectives[24]ObjectiveMessages[3]DelayTime = 0
Objectives[24]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[3]TypeSubtitle = False
Objectives[24]ObjectiveMessages[3]TypeTextMesage = True
Objectives[24]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[4]positionX = 2496,02
Objectives[24]ObjectiveMessages[4]positionY = 4555,246
Objectives[24]ObjectiveMessages[4]positionZ = 32,56389
Objectives[24]ObjectiveMessages[4]Message = Come on, please, without my truck I can't work, I need your help.
Objectives[24]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[4]Sender = 
Objectives[24]ObjectiveMessages[4]Subject = 
Objectives[24]ObjectiveMessages[4]MessageColor = White
Objectives[24]ObjectiveMessages[4]PlayFromStart = True
Objectives[24]ObjectiveMessages[4]Delay = False
Objectives[24]ObjectiveMessages[4]DelayTime = 0
Objectives[24]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[4]TypeSubtitle = False
Objectives[24]ObjectiveMessages[4]TypeTextMesage = True
Objectives[24]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[25]Type = Cutscenes_Objective
Objectives[25]Text = 
Objectives[25]positionX = 2476,301
Objectives[25]positionY = 4550,361
Objectives[25]positionZ = 34,2722
Objectives[25]Cutscenes_Time = 5
Objectives[25]Cutscenes_Trans_Time = 3
Objectives[25]Cutscenes_FOV = 30
Objectives[25]Cutscenes_Shake = Hand
Objectives[25]Cutscenes_Amplitude = 0
Objectives[25]Cutscenes_FadeOut = False
Objectives[25]Cutscenes_FadeIn = False
Objectives[25]Cutscenes_End = False
Objectives[25]Cutscenes_Point_At_Position = False
Objectives[25]Cutscenes_Point_At_Player = False
Objectives[25]Cutscenes_Point_At_Actor = True
Objectives[25]Cutscenes_Point_At_Vehicle = False
Objectives[25]Cutscenes_Follow_Player = False
Objectives[25]Cutscenes_Follow_Actor = False
Objectives[25]Cutscenes_Follow_Vehicle = False
Objectives[25]Cutscenes_Follow_Distancee = 3
Objectives[25]Cutscenes_Follow_Hieght = 2
Objectives[25]Cutscenes_Follow_Angle = 0
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 5
Objectives[25]ObjectiveMessages[0]positionX = 2491,718
Objectives[25]ObjectiveMessages[0]positionY = 4544,47
Objectives[25]ObjectiveMessages[0]positionZ = 33,2886
Objectives[25]ObjectiveMessages[0]Message = Fuck, if I don't find that guy Trevor kills me.
Objectives[25]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = Yellow
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = False
Objectives[25]ObjectiveMessages[0]TypeTextMesage = True
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = 2493,495
Objectives[25]ObjectiveMessages[1]positionY = 4546,167
Objectives[25]ObjectiveMessages[1]positionZ = 33,26046
Objectives[25]ObjectiveMessages[1]Message = Come on, it won't take long, please help me.
Objectives[25]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = White
Objectives[25]ObjectiveMessages[1]PlayFromStart = True
Objectives[25]ObjectiveMessages[1]Delay = False
Objectives[25]ObjectiveMessages[1]DelayTime = 0
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = False
Objectives[25]ObjectiveMessages[1]TypeTextMesage = True
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[2]positionX = 2495,29
Objectives[25]ObjectiveMessages[2]positionY = 4547,846
Objectives[25]ObjectiveMessages[2]positionZ = 33,18657
Objectives[25]ObjectiveMessages[2]Message = Oh shit, ok, but let's hurry, where did they go?
Objectives[25]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[25]ObjectiveMessages[2]Sender = 
Objectives[25]ObjectiveMessages[2]Subject = 
Objectives[25]ObjectiveMessages[2]MessageColor = Yellow
Objectives[25]ObjectiveMessages[2]PlayFromStart = True
Objectives[25]ObjectiveMessages[2]Delay = False
Objectives[25]ObjectiveMessages[2]DelayTime = 0
Objectives[25]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[2]TypeSubtitle = False
Objectives[25]ObjectiveMessages[2]TypeTextMesage = True
Objectives[25]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[3]positionX = 2497,113
Objectives[25]ObjectiveMessages[3]positionY = 4549,584
Objectives[25]ObjectiveMessages[3]positionZ = 33,04807
Objectives[25]ObjectiveMessages[3]Message = Thanks, they went that way.
Objectives[25]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[3]Sender = 
Objectives[25]ObjectiveMessages[3]Subject = 
Objectives[25]ObjectiveMessages[3]MessageColor = White
Objectives[25]ObjectiveMessages[3]PlayFromStart = True
Objectives[25]ObjectiveMessages[3]Delay = False
Objectives[25]ObjectiveMessages[3]DelayTime = 0
Objectives[25]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[3]TypeSubtitle = False
Objectives[25]ObjectiveMessages[3]TypeTextMesage = True
Objectives[25]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[4]positionX = 2499,219
Objectives[25]ObjectiveMessages[4]positionY = 4551,532
Objectives[25]ObjectiveMessages[4]positionZ = 32,88592
Objectives[25]ObjectiveMessages[4]Message = Ok, get in and let's go to pick up your truck.
Objectives[25]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[25]ObjectiveMessages[4]Sender = 
Objectives[25]ObjectiveMessages[4]Subject = 
Objectives[25]ObjectiveMessages[4]MessageColor = Yellow
Objectives[25]ObjectiveMessages[4]PlayFromStart = True
Objectives[25]ObjectiveMessages[4]Delay = False
Objectives[25]ObjectiveMessages[4]DelayTime = 0
Objectives[25]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[4]TypeSubtitle = False
Objectives[25]ObjectiveMessages[4]TypeTextMesage = True
Objectives[25]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[26]Type = Cutscenes_Objective
Objectives[26]Text = 
Objectives[26]positionX = 2508,448
Objectives[26]positionY = 4565,154
Objectives[26]positionZ = 32,60902
Objectives[26]Cutscenes_Time = 0
Objectives[26]Cutscenes_Trans_Time = 0
Objectives[26]Cutscenes_FOV = 30
Objectives[26]Cutscenes_Shake = Hand
Objectives[26]Cutscenes_Amplitude = 0
Objectives[26]Cutscenes_FadeOut = False
Objectives[26]Cutscenes_FadeIn = False
Objectives[26]Cutscenes_End = True
Objectives[26]Cutscenes_Point_At_Position = False
Objectives[26]Cutscenes_Point_At_Player = False
Objectives[26]Cutscenes_Point_At_Actor = False
Objectives[26]Cutscenes_Point_At_Vehicle = False
Objectives[26]Cutscenes_Follow_Player = False
Objectives[26]Cutscenes_Follow_Actor = False
Objectives[26]Cutscenes_Follow_Vehicle = False
Objectives[26]Cutscenes_Follow_Distancee = 10
Objectives[26]Cutscenes_Follow_Hieght = 1
Objectives[26]Cutscenes_Follow_Angle = 0
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = 
Objectives[27]Type = Timeout_Objective
Objectives[27]positionX = 2467,301
Objectives[27]positionY = 4571,821
Objectives[27]positionZ = 35,53014
Objectives[27]Timeout_Min = 0
Objectives[27]Timeout_Sec = 1
Objectives[27]mission_ActorsCount = 2
Objectives[27]mission_Actors[0]SpawnInVehicle = True
Objectives[27]mission_Actors[0]SeatIndex = 0
Objectives[27]mission_Actors[0]Survive_Number = 0
Objectives[27]mission_Actors[0]Failed_Text = 
Objectives[27]mission_Actors[0]Remove_After = 0
Objectives[27]mission_Actors[0]positionX = 2712,272
Objectives[27]mission_Actors[0]positionY = 4467,708
Objectives[27]mission_Actors[0]positionZ = 40,74164
Objectives[27]mission_Actors[0]Heading = 315,8507
Objectives[27]mission_Actors[0]String_Name = a_m_y_salton_01
Objectives[27]mission_Actors[0]Relationship_Group = Enemy1
Objectives[27]mission_Actors[0]AddBlip = True
Objectives[27]mission_Actors[0]ShowCone = False
Objectives[27]mission_Actors[0]Invincible = False
Objectives[27]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[0]AlwaysFight = True
Objectives[27]mission_Actors[0]Seeing_Range = 30
Objectives[27]mission_Actors[0]Hearing_Range = 30
Objectives[27]mission_Actors[0]CombatMovement = Defensive
Objectives[27]mission_Actors[0]weapon = Pistol
Objectives[27]mission_Actors[0]Variation = Random
Objectives[27]mission_Actors[0]Task = 0
Objectives[27]mission_Actors[0]Task_Guard_Range = 5
Objectives[27]mission_Actors[0]Task_Stay_In_Range = True
Objectives[27]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[0]Task_Scenario = NONE
Objectives[27]mission_Actors[1]Survive_Number = 0
Objectives[27]mission_Actors[1]Failed_Text = 
Objectives[27]mission_Actors[1]Remove_After = 0
Objectives[27]mission_Actors[1]positionX = 2709,165
Objectives[27]mission_Actors[1]positionY = 4471,147
Objectives[27]mission_Actors[1]positionZ = 40,98034
Objectives[27]mission_Actors[1]Heading = 95,00013
Objectives[27]mission_Actors[1]String_Name = a_m_y_salton_01
Objectives[27]mission_Actors[1]Relationship_Group = Enemy1
Objectives[27]mission_Actors[1]AddBlip = True
Objectives[27]mission_Actors[1]ShowCone = False
Objectives[27]mission_Actors[1]Invincible = False
Objectives[27]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[1]AlwaysFight = True
Objectives[27]mission_Actors[1]Seeing_Range = 30
Objectives[27]mission_Actors[1]Hearing_Range = 30
Objectives[27]mission_Actors[1]CombatMovement = Offensive
Objectives[27]mission_Actors[1]weapon = Pistol
Objectives[27]mission_Actors[1]Variation = Random
Objectives[27]mission_Actors[1]Task = 99
Objectives[27]mission_Actors[1]Task_Guard_Range = 5
Objectives[27]mission_Actors[1]Task_Stay_In_Range = True
Objectives[27]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[1]Task_Scenario = NONE
Objectives[27]mission_Actors[1]Task_List_Count = 22
Objectives[27]mission_Actors[1]Task_Repeat = True
Objectives[27]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[27]mission_Actors[1]Task_List[0]PositionX = 2710,249
Objectives[27]mission_Actors[1]Task_List[0]PositionY = 4470,833
Objectives[27]mission_Actors[1]Task_List[0]PositionZ = 40,47107
Objectives[27]mission_Actors[1]Task_List[0]Block = True
Objectives[27]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[27]mission_Actors[1]Task_List[1]PositionX = 2712,436
Objectives[27]mission_Actors[1]Task_List[1]PositionY = 4469,687
Objectives[27]mission_Actors[1]Task_List[1]PositionZ = 40,4925
Objectives[27]mission_Actors[1]Task_List[1]Speed = 3,5
Objectives[27]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[27]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[27]mission_Actors[1]Task_List[2]Type = Drive
Objectives[27]mission_Actors[1]Task_List[2]PositionX = 2650,095
Objectives[27]mission_Actors[1]Task_List[2]PositionY = 4640,834
Objectives[27]mission_Actors[1]Task_List[2]PositionZ = 34,86826
Objectives[27]mission_Actors[1]Task_List[2]Speed = 50
Objectives[27]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[2]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[2]Reverse = False
Objectives[27]mission_Actors[1]Task_List[2]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[3]Type = Drive
Objectives[27]mission_Actors[1]Task_List[3]PositionX = 2512,989
Objectives[27]mission_Actors[1]Task_List[3]PositionY = 4775,334
Objectives[27]mission_Actors[1]Task_List[3]PositionZ = 34,34931
Objectives[27]mission_Actors[1]Task_List[3]Speed = 50
Objectives[27]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[3]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[3]Reverse = False
Objectives[27]mission_Actors[1]Task_List[3]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[4]Type = Drive
Objectives[27]mission_Actors[1]Task_List[4]PositionX = 2354,918
Objectives[27]mission_Actors[1]Task_List[4]PositionY = 4914,613
Objectives[27]mission_Actors[1]Task_List[4]PositionZ = 41,52027
Objectives[27]mission_Actors[1]Task_List[4]Speed = 50
Objectives[27]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[4]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[4]Reverse = False
Objectives[27]mission_Actors[1]Task_List[4]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[5]Type = Drive
Objectives[27]mission_Actors[1]Task_List[5]PositionX = 2292,88
Objectives[27]mission_Actors[1]Task_List[5]PositionY = 5090,976
Objectives[27]mission_Actors[1]Task_List[5]PositionZ = 47,45474
Objectives[27]mission_Actors[1]Task_List[5]Speed = 50
Objectives[27]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[5]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[5]Reverse = False
Objectives[27]mission_Actors[1]Task_List[5]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[6]Type = Drive
Objectives[27]mission_Actors[1]Task_List[6]PositionX = 2197,275
Objectives[27]mission_Actors[1]Task_List[6]PositionY = 5047,377
Objectives[27]mission_Actors[1]Task_List[6]PositionZ = 44,56767
Objectives[27]mission_Actors[1]Task_List[6]Speed = 50
Objectives[27]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[6]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[6]Reverse = False
Objectives[27]mission_Actors[1]Task_List[6]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[6]IgnoreRoads = True
Objectives[27]mission_Actors[1]Task_List[6]IgnoreAllPathing = True
Objectives[27]mission_Actors[1]Task_List[6]AvoidHighWays = True
Objectives[27]mission_Actors[1]Task_List[7]Type = Drive
Objectives[27]mission_Actors[1]Task_List[7]PositionX = 2120,646
Objectives[27]mission_Actors[1]Task_List[7]PositionY = 5017,778
Objectives[27]mission_Actors[1]Task_List[7]PositionZ = 41,12218
Objectives[27]mission_Actors[1]Task_List[7]Speed = 50
Objectives[27]mission_Actors[1]Task_List[7]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[7]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[7]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[7]Reverse = False
Objectives[27]mission_Actors[1]Task_List[7]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[7]IgnoreRoads = True
Objectives[27]mission_Actors[1]Task_List[7]IgnoreAllPathing = True
Objectives[27]mission_Actors[1]Task_List[7]AvoidHighWays = True
Objectives[27]mission_Actors[1]Task_List[8]Type = Drive
Objectives[27]mission_Actors[1]Task_List[8]PositionX = 2083,323
Objectives[27]mission_Actors[1]Task_List[8]PositionY = 4991,178
Objectives[27]mission_Actors[1]Task_List[8]PositionZ = 40,50735
Objectives[27]mission_Actors[1]Task_List[8]Speed = 50
Objectives[27]mission_Actors[1]Task_List[8]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[8]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[8]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[8]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[8]Reverse = False
Objectives[27]mission_Actors[1]Task_List[8]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[8]IgnoreRoads = True
Objectives[27]mission_Actors[1]Task_List[8]IgnoreAllPathing = True
Objectives[27]mission_Actors[1]Task_List[8]AvoidHighWays = True
Objectives[27]mission_Actors[1]Task_List[9]Type = Drive
Objectives[27]mission_Actors[1]Task_List[9]PositionX = 2035,902
Objectives[27]mission_Actors[1]Task_List[9]PositionY = 4838,363
Objectives[27]mission_Actors[1]Task_List[9]PositionZ = 40,96398
Objectives[27]mission_Actors[1]Task_List[9]Speed = 50
Objectives[27]mission_Actors[1]Task_List[9]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[9]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[9]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[9]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[9]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[9]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[9]Reverse = False
Objectives[27]mission_Actors[1]Task_List[9]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[9]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[9]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[9]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[10]Type = Drive
Objectives[27]mission_Actors[1]Task_List[10]PositionX = 1970,676
Objectives[27]mission_Actors[1]Task_List[10]PositionY = 4894,991
Objectives[27]mission_Actors[1]Task_List[10]PositionZ = 43,47745
Objectives[27]mission_Actors[1]Task_List[10]Speed = 50
Objectives[27]mission_Actors[1]Task_List[10]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[10]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[10]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[10]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[10]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[10]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[10]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[10]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[10]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[10]Reverse = False
Objectives[27]mission_Actors[1]Task_List[10]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[10]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[10]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[10]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[11]Type = Drive
Objectives[27]mission_Actors[1]Task_List[11]PositionX = 1815,847
Objectives[27]mission_Actors[1]Task_List[11]PositionY = 4960,34
Objectives[27]mission_Actors[1]Task_List[11]PositionZ = 46,44121
Objectives[27]mission_Actors[1]Task_List[11]Speed = 50
Objectives[27]mission_Actors[1]Task_List[11]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[11]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[11]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[11]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[11]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[11]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[11]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[11]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[11]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[11]Reverse = False
Objectives[27]mission_Actors[1]Task_List[11]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[11]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[11]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[11]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[12]Type = Drive
Objectives[27]mission_Actors[1]Task_List[12]PositionX = 1855,356
Objectives[27]mission_Actors[1]Task_List[12]PositionY = 4771,161
Objectives[27]mission_Actors[1]Task_List[12]PositionZ = 39,58123
Objectives[27]mission_Actors[1]Task_List[12]Speed = 50
Objectives[27]mission_Actors[1]Task_List[12]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[12]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[12]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[12]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[12]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[12]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[12]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[12]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[12]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[12]Reverse = False
Objectives[27]mission_Actors[1]Task_List[12]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[12]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[12]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[12]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[13]Type = Drive
Objectives[27]mission_Actors[1]Task_List[13]PositionX = 1902,407
Objectives[27]mission_Actors[1]Task_List[13]PositionY = 4709,921
Objectives[27]mission_Actors[1]Task_List[13]PositionZ = 40,27295
Objectives[27]mission_Actors[1]Task_List[13]Speed = 50
Objectives[27]mission_Actors[1]Task_List[13]StopBeforeVehicles = True
Objectives[27]mission_Actors[1]Task_List[13]StopBeforeActors = True
Objectives[27]mission_Actors[1]Task_List[13]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[13]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[13]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[13]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[13]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[13]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[13]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[13]Reverse = False
Objectives[27]mission_Actors[1]Task_List[13]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[13]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[13]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[13]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[14]Type = Drive
Objectives[27]mission_Actors[1]Task_List[14]PositionX = 2015,159
Objectives[27]mission_Actors[1]Task_List[14]PositionY = 4753,803
Objectives[27]mission_Actors[1]Task_List[14]PositionZ = 40,56042
Objectives[27]mission_Actors[1]Task_List[14]Speed = 50
Objectives[27]mission_Actors[1]Task_List[14]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[14]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[14]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[14]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[14]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[14]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[14]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[14]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[14]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[14]Reverse = False
Objectives[27]mission_Actors[1]Task_List[14]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[14]IgnoreRoads = True
Objectives[27]mission_Actors[1]Task_List[14]IgnoreAllPathing = True
Objectives[27]mission_Actors[1]Task_List[14]AvoidHighWays = True
Objectives[27]mission_Actors[1]Task_List[15]Type = Drive
Objectives[27]mission_Actors[1]Task_List[15]PositionX = 2170,479
Objectives[27]mission_Actors[1]Task_List[15]PositionY = 4778,849
Objectives[27]mission_Actors[1]Task_List[15]PositionZ = 40,71717
Objectives[27]mission_Actors[1]Task_List[15]Speed = 50
Objectives[27]mission_Actors[1]Task_List[15]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[15]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[15]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[15]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[15]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[15]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[15]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[15]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[15]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[15]Reverse = False
Objectives[27]mission_Actors[1]Task_List[15]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[15]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[15]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[15]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[16]Type = Drive
Objectives[27]mission_Actors[1]Task_List[16]PositionX = 2213,009
Objectives[27]mission_Actors[1]Task_List[16]PositionY = 4950,296
Objectives[27]mission_Actors[1]Task_List[16]PositionZ = 40,79113
Objectives[27]mission_Actors[1]Task_List[16]Speed = 50
Objectives[27]mission_Actors[1]Task_List[16]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[16]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[16]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[16]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[16]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[16]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[16]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[16]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[16]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[16]Reverse = False
Objectives[27]mission_Actors[1]Task_List[16]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[16]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[16]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[16]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[17]Type = Drive
Objectives[27]mission_Actors[1]Task_List[17]PositionX = 2400,166
Objectives[27]mission_Actors[1]Task_List[17]PositionY = 5073,572
Objectives[27]mission_Actors[1]Task_List[17]PositionZ = 46,32606
Objectives[27]mission_Actors[1]Task_List[17]Speed = 50
Objectives[27]mission_Actors[1]Task_List[17]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[17]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[17]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[17]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[17]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[17]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[17]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[17]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[17]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[17]Reverse = False
Objectives[27]mission_Actors[1]Task_List[17]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[17]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[17]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[17]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[18]Type = Drive
Objectives[27]mission_Actors[1]Task_List[18]PositionX = 2430,156
Objectives[27]mission_Actors[1]Task_List[18]PositionY = 4920,232
Objectives[27]mission_Actors[1]Task_List[18]PositionZ = 43,16689
Objectives[27]mission_Actors[1]Task_List[18]Speed = 50
Objectives[27]mission_Actors[1]Task_List[18]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[18]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[18]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[18]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[18]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[18]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[18]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[18]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[18]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[18]Reverse = False
Objectives[27]mission_Actors[1]Task_List[18]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[18]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[18]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[18]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[19]Type = Drive
Objectives[27]mission_Actors[1]Task_List[19]PositionX = 2513,552
Objectives[27]mission_Actors[1]Task_List[19]PositionY = 4673,725
Objectives[27]mission_Actors[1]Task_List[19]PositionZ = 33,16218
Objectives[27]mission_Actors[1]Task_List[19]Speed = 50
Objectives[27]mission_Actors[1]Task_List[19]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[19]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[19]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[19]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[19]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[19]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[19]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[19]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[19]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[19]Reverse = False
Objectives[27]mission_Actors[1]Task_List[19]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[19]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[19]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[19]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[20]Type = Drive
Objectives[27]mission_Actors[1]Task_List[20]PositionX = 2481,778
Objectives[27]mission_Actors[1]Task_List[20]PositionY = 4640,814
Objectives[27]mission_Actors[1]Task_List[20]PositionZ = 34,11462
Objectives[27]mission_Actors[1]Task_List[20]Speed = 50
Objectives[27]mission_Actors[1]Task_List[20]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[20]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[20]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[20]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[20]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[20]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[20]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[20]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[20]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[20]Reverse = False
Objectives[27]mission_Actors[1]Task_List[20]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[20]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[20]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[20]AvoidHighWays = False
Objectives[27]mission_Actors[1]Task_List[21]Type = Drive
Objectives[27]mission_Actors[1]Task_List[21]PositionX = 2636,613
Objectives[27]mission_Actors[1]Task_List[21]PositionY = 4522,012
Objectives[27]mission_Actors[1]Task_List[21]PositionZ = 36,99734
Objectives[27]mission_Actors[1]Task_List[21]Speed = 50
Objectives[27]mission_Actors[1]Task_List[21]StopBeforeVehicles = False
Objectives[27]mission_Actors[1]Task_List[21]StopBeforeActors = False
Objectives[27]mission_Actors[1]Task_List[21]AvoidVehicles = True
Objectives[27]mission_Actors[1]Task_List[21]AvoidEmptyVehicles = True
Objectives[27]mission_Actors[1]Task_List[21]AvoidActors = True
Objectives[27]mission_Actors[1]Task_List[21]AvoidObjects = True
Objectives[27]mission_Actors[1]Task_List[21]StopAtLights = True
Objectives[27]mission_Actors[1]Task_List[21]UseBlinkers = True
Objectives[27]mission_Actors[1]Task_List[21]AllowGoingWrongWay = True
Objectives[27]mission_Actors[1]Task_List[21]Reverse = False
Objectives[27]mission_Actors[1]Task_List[21]TakeShortestPath = True
Objectives[27]mission_Actors[1]Task_List[21]IgnoreRoads = False
Objectives[27]mission_Actors[1]Task_List[21]IgnoreAllPathing = False
Objectives[27]mission_Actors[1]Task_List[21]AvoidHighWays = False
Objectives[27]mission_Vehicles = 1
Objectives[27]mission_Vehicles[0]positionX = 2712,272
Objectives[27]mission_Vehicles[0]positionY = 4467,708
Objectives[27]mission_Vehicles[0]positionZ = 40,74164
Objectives[27]mission_Vehicles[0]Heading = 315,8507
Objectives[27]mission_Vehicles[0]Name = Bobcat XL
Objectives[27]mission_Vehicles[0]Model = bobcatxl
Objectives[27]mission_Vehicles[0]PrimaryColor = MetallicTaxiYellow
Objectives[27]mission_Vehicles[0]SecondaryColor = MetallicWhite
Objectives[27]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[27]mission_Vehicles[0]HasPearlescent = False
Objectives[27]mission_Vehicles[0]Livery = 0
Objectives[27]mission_Vehicles[0]DirtLevel = 15
Objectives[27]mission_Vehicles[0]LockedForPlayer = False
Objectives[27]mission_Vehicles[0]Locked = False
Objectives[27]mission_Vehicles[0]Alarm = False
Objectives[27]mission_Vehicles[0]HotWired = False
Objectives[27]mission_Vehicles[0]Invincible = False
Objectives[27]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[27]mission_Vehicles[0]Remove_After = 0
Objectives[27]mission_Vehicles[0]Survive_Number = 0
Objectives[27]mission_Vehicles[0]Failed_Text = 
Objectives[27]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[27]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 27
Objectives[27]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[27]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 30
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = Set_Player_Actor_Objective
Objectives[28]Text = 
Objectives[28]positionX = 2507,986
Objectives[28]positionY = 4564,189
Objectives[28]positionZ = 32,65783
Objectives[28]SetPlayerActor_Use_Player = False
Objectives[28]SetPlayerActor_Player_Controllable = True
Objectives[28]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[28]SetPlayerActor_Use_Actor = True
Objectives[28]SetPlayerActor_RelationshipGroup_Change = True
Objectives[28]SetPlayerActor_RelationshipGroup = Companion
Objectives[28]SetPlayerActor_Invincible_Change = False
Objectives[28]SetPlayerActor_Invincible = False
Objectives[28]SetPlayerActor_NewTask = False
Objectives[28]Int_Task = 0
Objectives[28]Task_Repeat = False
Objectives[28]Task_Timeout = False
Objectives[28]Task_Guard_Range = 10
Objectives[28]Task_Stay_In_Range = True
Objectives[28]Task_Wander_Range = 10
Objectives[28]Task_Scenario = NONE
Objectives[28]Task_TalkingAnimation = mic_chatter
Objectives[28]Task_Time = 1
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Text = Kill the bastards
Objectives[29]Text2 = 
Objectives[29]Type = Kill_Actors
Objectives[29]positionX = 2638,152
Objectives[29]positionY = 4520,547
Objectives[29]positionZ = 36,6936
Objectives[29]KillAll1 = True
Objectives[29]KillAll2 = False
Objectives[29]Kill_Actors_Add_Blips = True
Objectives[29]Kill_Actors_Add_Markers = False
Objectives[29]DropPickups = False
Objectives[29]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = 30
Objectives[30]positionX = 2509,224
Objectives[30]positionY = 4570,398
Objectives[30]positionZ = 32,5942
Objectives[30]SetPlayerActor_Use_Player = False
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[30]SetPlayerActor_Use_Actor = True
Objectives[30]SetPlayerActor_RelationshipGroup_Change = True
Objectives[30]SetPlayerActor_RelationshipGroup = Neutral
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = True
Objectives[30]Int_Task = 99
Objectives[30]Task_Repeat = False
Objectives[30]Task_Timeout = False
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = mic_chatter
Objectives[30]Task_Time = 1
Objectives[30]TaskListCount = 3
Objectives[30]Task_List[0]Type = EnterVehicle
Objectives[30]Task_List[0]PositionX = 2710,779
Objectives[30]Task_List[0]PositionY = 4467,21
Objectives[30]Task_List[0]PositionZ = 40,48584
Objectives[30]Task_List[0]Speed = 1
Objectives[30]Task_List[0]SeatIndex = -1
Objectives[30]Task_List[0]TaskIndex = 0
Objectives[30]Task_List[0]Warp = False
Objectives[30]Task_List[1]Type = Pause
Objectives[30]Task_List[1]positionX = 2713,823
Objectives[30]Task_List[1]positionY = 4468,905
Objectives[30]Task_List[1]positionZ = 40,45365
Objectives[30]Task_List[1]time = 15
Objectives[30]Task_List[2]Type = Drive
Objectives[30]Task_List[2]PositionX = 1836,005
Objectives[30]Task_List[2]PositionY = 3907,365
Objectives[30]Task_List[2]PositionZ = 32,66566
Objectives[30]Task_List[2]Speed = 15
Objectives[30]Task_List[2]StopBeforeVehicles = True
Objectives[30]Task_List[2]StopBeforeActors = True
Objectives[30]Task_List[2]AvoidVehicles = True
Objectives[30]Task_List[2]AvoidEmptyVehicles = False
Objectives[30]Task_List[2]AvoidActors = False
Objectives[30]Task_List[2]AvoidObjects = True
Objectives[30]Task_List[2]StopAtLights = True
Objectives[30]Task_List[2]UseBlinkers = True
Objectives[30]Task_List[2]AllowGoingWrongWay = False
Objectives[30]Task_List[2]Reverse = False
Objectives[30]Task_List[2]TakeShortestPath = False
Objectives[30]Task_List[2]IgnoreRoads = False
Objectives[30]Task_List[2]IgnoreAllPathing = False
Objectives[30]Task_List[2]AvoidHighWays = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 8
Objectives[30]ObjectiveMessages[0]positionX = 2588,679
Objectives[30]ObjectiveMessages[0]positionY = 4735,915
Objectives[30]ObjectiveMessages[0]positionZ = 32,65086
Objectives[30]ObjectiveMessages[0]Message = Thank you Ron, I don't know what I would do without your help.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = White
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = False
Objectives[30]ObjectiveMessages[0]TypeTextMesage = True
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = 2590,324
Objectives[30]ObjectiveMessages[1]positionY = 4737,559
Objectives[30]ObjectiveMessages[1]positionZ = 32,65213
Objectives[30]ObjectiveMessages[1]Message = If I can repay you in any way...
Objectives[30]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = White
Objectives[30]ObjectiveMessages[1]PlayFromStart = True
Objectives[30]ObjectiveMessages[1]Delay = False
Objectives[30]ObjectiveMessages[1]DelayTime = 0
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = False
Objectives[30]ObjectiveMessages[1]TypeTextMesage = True
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = 2592,522
Objectives[30]ObjectiveMessages[2]positionY = 4739,75
Objectives[30]ObjectiveMessages[2]positionZ = 32,65458
Objectives[30]ObjectiveMessages[2]Message = There would be one thing, did you see a lone biker go on a very noisy bike?
Objectives[30]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = Yellow
Objectives[30]ObjectiveMessages[2]PlayFromStart = True
Objectives[30]ObjectiveMessages[2]Delay = False
Objectives[30]ObjectiveMessages[2]DelayTime = 0
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = False
Objectives[30]ObjectiveMessages[2]TypeTextMesage = True
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[3]positionX = 2594,318
Objectives[30]ObjectiveMessages[3]positionY = 4741,539
Objectives[30]ObjectiveMessages[3]positionZ = 32,65401
Objectives[30]ObjectiveMessages[3]Message = Yes, I saw him a while ago, he was going to San Chianski.
Objectives[30]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[3]Sender = 
Objectives[30]ObjectiveMessages[3]Subject = 
Objectives[30]ObjectiveMessages[3]MessageColor = White
Objectives[30]ObjectiveMessages[3]PlayFromStart = True
Objectives[30]ObjectiveMessages[3]Delay = False
Objectives[30]ObjectiveMessages[3]DelayTime = 0
Objectives[30]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[3]TypeSubtitle = False
Objectives[30]ObjectiveMessages[3]TypeTextMesage = True
Objectives[30]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[4]positionX = 2597,348
Objectives[30]ObjectiveMessages[4]positionY = 4744,564
Objectives[30]ObjectiveMessages[4]positionZ = 32,65053
Objectives[30]ObjectiveMessages[4]Message = Thank you Mary, you saved my life, Trevor kills me if I don't find him.
Objectives[30]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[30]ObjectiveMessages[4]Sender = 
Objectives[30]ObjectiveMessages[4]Subject = 
Objectives[30]ObjectiveMessages[4]MessageColor = Yellow
Objectives[30]ObjectiveMessages[4]PlayFromStart = True
Objectives[30]ObjectiveMessages[4]Delay = False
Objectives[30]ObjectiveMessages[4]DelayTime = 0
Objectives[30]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[4]TypeSubtitle = False
Objectives[30]ObjectiveMessages[4]TypeTextMesage = True
Objectives[30]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[5]positionX = 2599,486
Objectives[30]ObjectiveMessages[5]positionY = 4746,698
Objectives[30]ObjectiveMessages[5]positionZ = 32,65273
Objectives[30]ObjectiveMessages[5]Message = You're welcome, and thanks again for helping me with the truck.
Objectives[30]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[5]Sender = 
Objectives[30]ObjectiveMessages[5]Subject = 
Objectives[30]ObjectiveMessages[5]MessageColor = White
Objectives[30]ObjectiveMessages[5]PlayFromStart = True
Objectives[30]ObjectiveMessages[5]Delay = False
Objectives[30]ObjectiveMessages[5]DelayTime = 0
Objectives[30]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[5]TypeSubtitle = False
Objectives[30]ObjectiveMessages[5]TypeTextMesage = True
Objectives[30]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[6]positionX = 2601,538
Objectives[30]ObjectiveMessages[6]positionY = 4748,761
Objectives[30]ObjectiveMessages[6]positionZ = 32,65451
Objectives[30]ObjectiveMessages[6]Message = Bye, see you soon.
Objectives[30]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[6]Sender = 
Objectives[30]ObjectiveMessages[6]Subject = 
Objectives[30]ObjectiveMessages[6]MessageColor = White
Objectives[30]ObjectiveMessages[6]PlayFromStart = True
Objectives[30]ObjectiveMessages[6]Delay = False
Objectives[30]ObjectiveMessages[6]DelayTime = 0
Objectives[30]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[6]TypeSubtitle = False
Objectives[30]ObjectiveMessages[6]TypeTextMesage = True
Objectives[30]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[7]positionX = 2603,324
Objectives[30]ObjectiveMessages[7]positionY = 4750,542
Objectives[30]ObjectiveMessages[7]positionZ = 32,65326
Objectives[30]ObjectiveMessages[7]Message = Bye
Objectives[30]ObjectiveMessages[7]Contact = CHAR_RON
Objectives[30]ObjectiveMessages[7]Sender = 
Objectives[30]ObjectiveMessages[7]Subject = 
Objectives[30]ObjectiveMessages[7]MessageColor = Yellow
Objectives[30]ObjectiveMessages[7]PlayFromStart = True
Objectives[30]ObjectiveMessages[7]Delay = False
Objectives[30]ObjectiveMessages[7]DelayTime = 0
Objectives[30]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[7]TypeSubtitle = False
Objectives[30]ObjectiveMessages[7]TypeTextMesage = True
Objectives[30]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[7]PhoneMessageDisplayTime = 15

Objectives[31]Type = Cutscenes_Objective
Objectives[31]Text = 
Objectives[31]positionX = 2510,607
Objectives[31]positionY = 4567,592
Objectives[31]positionZ = 32,60519
Objectives[31]Cutscenes_Time = 15
Objectives[31]Cutscenes_Trans_Time = 0
Objectives[31]Cutscenes_FOV = 30
Objectives[31]Cutscenes_Shake = Hand
Objectives[31]Cutscenes_Amplitude = 0
Objectives[31]Cutscenes_FadeOut = False
Objectives[31]Cutscenes_FadeIn = False
Objectives[31]Cutscenes_End = False
Objectives[31]Cutscenes_Point_At_Position = False
Objectives[31]Cutscenes_Point_At_Player = False
Objectives[31]Cutscenes_Point_At_Actor = False
Objectives[31]Cutscenes_Point_At_Vehicle = False
Objectives[31]Cutscenes_Follow_Player = False
Objectives[31]Cutscenes_Follow_Actor = True
Objectives[31]Cutscenes_Follow_Vehicle = False
Objectives[31]Cutscenes_Follow_Distancee = 10
Objectives[31]Cutscenes_Follow_Hieght = 2
Objectives[31]Cutscenes_Follow_Angle = 25
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Cutscenes_Objective
Objectives[32]Text = 
Objectives[32]positionX = 2505,325
Objectives[32]positionY = 4571,857
Objectives[32]positionZ = 32,7638
Objectives[32]Cutscenes_Time = 0
Objectives[32]Cutscenes_Trans_Time = 0
Objectives[32]Cutscenes_FOV = 30
Objectives[32]Cutscenes_Shake = Hand
Objectives[32]Cutscenes_Amplitude = 0
Objectives[32]Cutscenes_FadeOut = False
Objectives[32]Cutscenes_FadeIn = False
Objectives[32]Cutscenes_End = True
Objectives[32]Cutscenes_Point_At_Position = False
Objectives[32]Cutscenes_Point_At_Player = False
Objectives[32]Cutscenes_Point_At_Actor = False
Objectives[32]Cutscenes_Point_At_Vehicle = False
Objectives[32]Cutscenes_Follow_Player = False
Objectives[32]Cutscenes_Follow_Actor = False
Objectives[32]Cutscenes_Follow_Vehicle = False
Objectives[32]Cutscenes_Follow_Distancee = 10
Objectives[32]Cutscenes_Follow_Hieght = 1
Objectives[32]Cutscenes_Follow_Angle = 0
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Text = Go find Clay
Objectives[33]Text2 = 
Objectives[33]Text3 = 
Objectives[33]Failed_Text = 
Objectives[33]Type = Checkpoint
Objectives[33]Checkpoint_Type = 45
Objectives[33]Reserved = 1
Objectives[33]ColorR = 255
Objectives[33]ColorG = 255
Objectives[33]ColorB = 0
Objectives[33]ColorA = 255
Objectives[33]IconColorR = 255
Objectives[33]IconColorG = 255
Objectives[33]IconColorB = 0
Objectives[33]IconColorA = 255
Objectives[33]positionX = 3038,329
Objectives[33]positionY = 5039,038
Objectives[33]positionZ = 25,02178
Objectives[33]Heading = 58,47858
Objectives[33]Diameter = 5
Objectives[33]minimum_hight = 2
Objectives[33]maximum_hight = 10
Objectives[33]TriggerDistance = 5
Objectives[33]PlaySound = False
Objectives[33]LoseWanted = False
Objectives[33]Stop_Vehicle = False
Objectives[33]DeliverVehicleOnly = False
Objectives[33]DeliverTrailor = False
Objectives[33]DeliverTowTruck = False
Objectives[33]DeliverVehicleCargobob = False
Objectives[33]DeliverPropCargobob = False
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = Find Clay
Objectives[34]positionX = 3038,329
Objectives[34]positionY = 5039,038
Objectives[34]positionZ = 25,02178
Objectives[34]SetPlayerActor_Use_Player = True
Objectives[34]SetPlayerActor_Player_Controllable = False
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = False
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = False
Objectives[34]Int_Task = 0
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Cutscenes_Objective
Objectives[35]Text = 
Objectives[35]positionX = 3105,675
Objectives[35]positionY = 5038,765
Objectives[35]positionZ = 22,24011
Objectives[35]Cutscenes_Time = 2
Objectives[35]Cutscenes_Trans_Time = 0
Objectives[35]Cutscenes_FOV = 30
Objectives[35]Cutscenes_Shake = Hand
Objectives[35]Cutscenes_Amplitude = 0
Objectives[35]Cutscenes_FadeOut = False
Objectives[35]Cutscenes_FadeIn = False
Objectives[35]Cutscenes_End = False
Objectives[35]Cutscenes_Point_At_Position = True
Objectives[35]Cutscenes_Point_At_Player = False
Objectives[35]Cutscenes_Point_At_Actor = False
Objectives[35]Cutscenes_Point_At_Vehicle = False
Objectives[35]Cutscenes_Follow_Player = False
Objectives[35]Cutscenes_Follow_Actor = False
Objectives[35]Cutscenes_Follow_Vehicle = False
Objectives[35]Cutscenes_Follow_Distancee = 50
Objectives[35]Cutscenes_Follow_Hieght = 4
Objectives[35]Cutscenes_Follow_Angle = 270
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 3
Objectives[35]ObjectiveMessages[0]positionX = 3058,895
Objectives[35]ObjectiveMessages[0]positionY = 5033,189
Objectives[35]ObjectiveMessages[0]positionZ = 24,02448
Objectives[35]ObjectiveMessages[0]Message = Fuck, now which way am I going?
Objectives[35]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = Yellow
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = False
Objectives[35]ObjectiveMessages[0]TypeTextMesage = True
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[1]positionX = 3061,481
Objectives[35]ObjectiveMessages[1]positionY = 5032,972
Objectives[35]ObjectiveMessages[1]positionZ = 23,93293
Objectives[35]ObjectiveMessages[1]Message = I have to choose a direction, but if I'm wrong and I lose the guy, Trevor kills me.
Objectives[35]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[35]ObjectiveMessages[1]Sender = 
Objectives[35]ObjectiveMessages[1]Subject = 
Objectives[35]ObjectiveMessages[1]MessageColor = Yellow
Objectives[35]ObjectiveMessages[1]PlayFromStart = True
Objectives[35]ObjectiveMessages[1]Delay = False
Objectives[35]ObjectiveMessages[1]DelayTime = 0
Objectives[35]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[1]TypeSubtitle = False
Objectives[35]ObjectiveMessages[1]TypeTextMesage = True
Objectives[35]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[2]positionX = 3064,728
Objectives[35]ObjectiveMessages[2]positionY = 5032,7
Objectives[35]ObjectiveMessages[2]positionZ = 23,81751
Objectives[35]ObjectiveMessages[2]Message = Fuck.
Objectives[35]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[35]ObjectiveMessages[2]Sender = 
Objectives[35]ObjectiveMessages[2]Subject = 
Objectives[35]ObjectiveMessages[2]MessageColor = Yellow
Objectives[35]ObjectiveMessages[2]PlayFromStart = True
Objectives[35]ObjectiveMessages[2]Delay = False
Objectives[35]ObjectiveMessages[2]DelayTime = 0
Objectives[35]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[2]TypeSubtitle = False
Objectives[35]ObjectiveMessages[2]TypeTextMesage = True
Objectives[35]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[36]Type = Cutscenes_Objective
Objectives[36]Text = 
Objectives[36]positionX = 3058,574
Objectives[36]positionY = 5076,094
Objectives[36]positionZ = 23,95212
Objectives[36]Cutscenes_Time = 2
Objectives[36]Cutscenes_Trans_Time = 2
Objectives[36]Cutscenes_FOV = 30
Objectives[36]Cutscenes_Shake = Hand
Objectives[36]Cutscenes_Amplitude = 0
Objectives[36]Cutscenes_FadeOut = False
Objectives[36]Cutscenes_FadeIn = False
Objectives[36]Cutscenes_End = False
Objectives[36]Cutscenes_Point_At_Position = True
Objectives[36]Cutscenes_Point_At_Player = False
Objectives[36]Cutscenes_Point_At_Actor = False
Objectives[36]Cutscenes_Point_At_Vehicle = False
Objectives[36]Cutscenes_Follow_Player = False
Objectives[36]Cutscenes_Follow_Actor = False
Objectives[36]Cutscenes_Follow_Vehicle = False
Objectives[36]Cutscenes_Follow_Distancee = 20
Objectives[36]Cutscenes_Follow_Hieght = 3
Objectives[36]Cutscenes_Follow_Angle = 180
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Cutscenes_Objective
Objectives[37]Text = 
Objectives[37]positionX = 3063,139
Objectives[37]positionY = 5078,172
Objectives[37]positionZ = 23,84625
Objectives[37]Cutscenes_Time = 0
Objectives[37]Cutscenes_Trans_Time = 0
Objectives[37]Cutscenes_FOV = 30
Objectives[37]Cutscenes_Shake = Hand
Objectives[37]Cutscenes_Amplitude = 0
Objectives[37]Cutscenes_FadeOut = False
Objectives[37]Cutscenes_FadeIn = False
Objectives[37]Cutscenes_End = True
Objectives[37]Cutscenes_Point_At_Position = False
Objectives[37]Cutscenes_Point_At_Player = False
Objectives[37]Cutscenes_Point_At_Actor = False
Objectives[37]Cutscenes_Point_At_Vehicle = False
Objectives[37]Cutscenes_Follow_Player = False
Objectives[37]Cutscenes_Follow_Actor = False
Objectives[37]Cutscenes_Follow_Vehicle = False
Objectives[37]Cutscenes_Follow_Distancee = 10
Objectives[37]Cutscenes_Follow_Hieght = 1
Objectives[37]Cutscenes_Follow_Angle = 0
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Set_Player_Actor_Objective
Objectives[38]Text = 
Objectives[38]positionX = 3391,388
Objectives[38]positionY = 4905,974
Objectives[38]positionZ = 35,20848
Objectives[38]SetPlayerActor_Use_Player = True
Objectives[38]SetPlayerActor_Player_Controllable = True
Objectives[38]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[38]SetPlayerActor_Use_Actor = False
Objectives[38]SetPlayerActor_RelationshipGroup_Change = False
Objectives[38]SetPlayerActor_RelationshipGroup = Neutral
Objectives[38]SetPlayerActor_Invincible_Change = False
Objectives[38]SetPlayerActor_Invincible = False
Objectives[38]SetPlayerActor_NewTask = False
Objectives[38]Int_Task = 0
Objectives[38]Task_Repeat = False
Objectives[38]Task_Timeout = False
Objectives[38]Task_Guard_Range = 10
Objectives[38]Task_Stay_In_Range = True
Objectives[38]Task_Wander_Range = 10
Objectives[38]Task_Scenario = NONE
Objectives[38]Task_TalkingAnimation = mic_chatter
Objectives[38]Task_Time = 1
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 1
Objectives[38]ObjectiveMessages[0]positionX = 3071,593
Objectives[38]ObjectiveMessages[0]positionY = 5032,174
Objectives[38]ObjectiveMessages[0]positionZ = 23,58315
Objectives[38]ObjectiveMessages[0]Message = Ok, fuck it, I'm going this way.
Objectives[38]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = Yellow
Objectives[38]ObjectiveMessages[0]PlayFromStart = True
Objectives[38]ObjectiveMessages[0]Delay = False
Objectives[38]ObjectiveMessages[0]DelayTime = 0
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = False
Objectives[38]ObjectiveMessages[0]TypeTextMesage = True
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[39]Text = Choose a direction
Objectives[39]Type = Leave_Area
Objectives[39]positionX = 3054,839
Objectives[39]positionY = 5038,381
Objectives[39]positionZ = 24,3428
Objectives[39]Leave_Area_Distance = 220
Objectives[39]Leave_Area_Use_Objective_Position = True
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Text = Find Clay
Objectives[40]Text2 = 
Objectives[40]Text3 = 
Objectives[40]Failed_Text = 
Objectives[40]Type = Checkpoint
Objectives[40]Checkpoint_Type = 45
Objectives[40]Reserved = 1
Objectives[40]ColorR = 255
Objectives[40]ColorG = 255
Objectives[40]ColorB = 0
Objectives[40]ColorA = 255
Objectives[40]IconColorR = 255
Objectives[40]IconColorG = 255
Objectives[40]IconColorB = 0
Objectives[40]IconColorA = 255
Objectives[40]positionX = 3386,847
Objectives[40]positionY = 4909,851
Objectives[40]positionZ = 35,27135
Objectives[40]Heading = 58,47858
Objectives[40]Diameter = 5
Objectives[40]minimum_hight = 2
Objectives[40]maximum_hight = 10
Objectives[40]TriggerDistance = 5
Objectives[40]PlaySound = False
Objectives[40]LoseWanted = False
Objectives[40]Stop_Vehicle = False
Objectives[40]DeliverVehicleOnly = False
Objectives[40]DeliverTrailor = False
Objectives[40]DeliverTowTruck = False
Objectives[40]DeliverVehicleCargobob = False
Objectives[40]DeliverPropCargobob = False
Objectives[40]mission_ActorsCount = 23
Objectives[40]mission_Actors[0]Survive_Number = 0
Objectives[40]mission_Actors[0]Failed_Text = 
Objectives[40]mission_Actors[0]Remove_After = 0
Objectives[40]mission_Actors[0]positionX = 3680,014
Objectives[40]mission_Actors[0]positionY = 4664,313
Objectives[40]mission_Actors[0]positionZ = 2,550845
Objectives[40]mission_Actors[0]Heading = 55,05584
Objectives[40]mission_Actors[0]String_Name = ig_clay
Objectives[40]mission_Actors[0]Relationship_Group = Neutral
Objectives[40]mission_Actors[0]AddBlip = True
Objectives[40]mission_Actors[0]ShowCone = False
Objectives[40]mission_Actors[0]Invincible = True
Objectives[40]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[40]mission_Actors[0]AlwaysFight = False
Objectives[40]mission_Actors[0]Seeing_Range = 30
Objectives[40]mission_Actors[0]Hearing_Range = 30
Objectives[40]mission_Actors[0]CombatMovement = Defensive
Objectives[40]mission_Actors[0]weapon = Unarmed
Objectives[40]mission_Actors[0]Variation = Default
Objectives[40]mission_Actors[0]Task = 99
Objectives[40]mission_Actors[0]Task_Guard_Range = 5
Objectives[40]mission_Actors[0]Task_Stay_In_Range = True
Objectives[40]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[0]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[40]mission_Actors[0]Task_List_Count = 1
Objectives[40]mission_Actors[0]Task_Repeat = False
Objectives[40]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[40]mission_Actors[0]Task_List[0]PositionX = 3678,896
Objectives[40]mission_Actors[0]Task_List[0]PositionY = 4664,806
Objectives[40]mission_Actors[0]Task_List[0]PositionZ = 1,819797
Objectives[40]mission_Actors[0]Task_List[0]Block = True
Objectives[40]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 5
Objectives[40]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 48
Objectives[40]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 50
Objectives[40]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 52
Objectives[40]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 80
Objectives[40]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 96
Objectives[40]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[40]mission_Actors[0]NeededForObjectiveCutscene[0] = 42
Objectives[40]mission_Actors[1]Survive_Number = 0
Objectives[40]mission_Actors[1]Failed_Text = 
Objectives[40]mission_Actors[1]Remove_After = 0
Objectives[40]mission_Actors[1]positionX = 3690,956
Objectives[40]mission_Actors[1]positionY = 4658,036
Objectives[40]mission_Actors[1]positionZ = 8,277958
Objectives[40]mission_Actors[1]Heading = 284,9998
Objectives[40]mission_Actors[1]String_Name = g_m_y_lost_01
Objectives[40]mission_Actors[1]Relationship_Group = Enemy2
Objectives[40]mission_Actors[1]AddBlip = False
Objectives[40]mission_Actors[1]ShowCone = False
Objectives[40]mission_Actors[1]Invincible = False
Objectives[40]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[1]AlwaysFight = True
Objectives[40]mission_Actors[1]Seeing_Range = 30
Objectives[40]mission_Actors[1]Hearing_Range = 30
Objectives[40]mission_Actors[1]CombatMovement = Offensive
Objectives[40]mission_Actors[1]weapon = SawnOffShotgun
Objectives[40]mission_Actors[1]Variation = Random
Objectives[40]mission_Actors[1]Task = 1
Objectives[40]mission_Actors[1]Task_Guard_Range = 5
Objectives[40]mission_Actors[1]Task_Stay_In_Range = True
Objectives[40]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[1]Task_Scenario = NONE
Objectives[40]mission_Actors[2]Survive_Number = 0
Objectives[40]mission_Actors[2]Failed_Text = 
Objectives[40]mission_Actors[2]Remove_After = 0
Objectives[40]mission_Actors[2]positionX = 3310,899
Objectives[40]mission_Actors[2]positionY = 5173,152
Objectives[40]mission_Actors[2]positionZ = 23,52136
Objectives[40]mission_Actors[2]Heading = 155
Objectives[40]mission_Actors[2]String_Name = a_m_m_farmer_01
Objectives[40]mission_Actors[2]Relationship_Group = Enemy1
Objectives[40]mission_Actors[2]AddBlip = False
Objectives[40]mission_Actors[2]ShowCone = False
Objectives[40]mission_Actors[2]Invincible = False
Objectives[40]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[2]AlwaysFight = True
Objectives[40]mission_Actors[2]Seeing_Range = 100
Objectives[40]mission_Actors[2]Hearing_Range = 100
Objectives[40]mission_Actors[2]CombatMovement = Offensive
Objectives[40]mission_Actors[2]weapon = CombatMG
Objectives[40]mission_Actors[2]Variation = Random
Objectives[40]mission_Actors[2]Task = 0
Objectives[40]mission_Actors[2]Task_Guard_Range = 5
Objectives[40]mission_Actors[2]Task_Stay_In_Range = True
Objectives[40]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[2]Task_Scenario = NONE
Objectives[40]mission_Actors[3]Survive_Number = 0
Objectives[40]mission_Actors[3]Failed_Text = 
Objectives[40]mission_Actors[3]Remove_After = 0
Objectives[40]mission_Actors[3]positionX = 3309,741
Objectives[40]mission_Actors[3]positionY = 5171,411
Objectives[40]mission_Actors[3]positionZ = 23,52136
Objectives[40]mission_Actors[3]Heading = 155,0002
Objectives[40]mission_Actors[3]String_Name = a_m_m_farmer_01
Objectives[40]mission_Actors[3]Relationship_Group = Enemy1
Objectives[40]mission_Actors[3]AddBlip = False
Objectives[40]mission_Actors[3]ShowCone = False
Objectives[40]mission_Actors[3]Invincible = False
Objectives[40]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[3]AlwaysFight = True
Objectives[40]mission_Actors[3]Seeing_Range = 30
Objectives[40]mission_Actors[3]Hearing_Range = 30
Objectives[40]mission_Actors[3]CombatMovement = Offensive
Objectives[40]mission_Actors[3]weapon = CombatMG
Objectives[40]mission_Actors[3]Variation = Random
Objectives[40]mission_Actors[3]Task = 0
Objectives[40]mission_Actors[3]Task_Guard_Range = 5
Objectives[40]mission_Actors[3]Task_Stay_In_Range = True
Objectives[40]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[3]Task_Scenario = NONE
Objectives[40]mission_Actors[4]Survive_Number = 0
Objectives[40]mission_Actors[4]Failed_Text = 
Objectives[40]mission_Actors[4]Remove_After = 0
Objectives[40]mission_Actors[4]positionX = 3307,483
Objectives[40]mission_Actors[4]positionY = 5168,743
Objectives[40]mission_Actors[4]positionZ = 23,52136
Objectives[40]mission_Actors[4]Heading = 155
Objectives[40]mission_Actors[4]String_Name = a_m_m_acult_01
Objectives[40]mission_Actors[4]Relationship_Group = Enemy1
Objectives[40]mission_Actors[4]AddBlip = False
Objectives[40]mission_Actors[4]ShowCone = False
Objectives[40]mission_Actors[4]Invincible = False
Objectives[40]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[4]AlwaysFight = True
Objectives[40]mission_Actors[4]Seeing_Range = 30
Objectives[40]mission_Actors[4]Hearing_Range = 30
Objectives[40]mission_Actors[4]CombatMovement = Offensive
Objectives[40]mission_Actors[4]weapon = Musket
Objectives[40]mission_Actors[4]Variation = Random
Objectives[40]mission_Actors[4]Task = 0
Objectives[40]mission_Actors[4]Task_Guard_Range = 5
Objectives[40]mission_Actors[4]Task_Stay_In_Range = True
Objectives[40]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[4]Task_Scenario = NONE
Objectives[40]mission_Actors[5]Survive_Number = 0
Objectives[40]mission_Actors[5]Failed_Text = 
Objectives[40]mission_Actors[5]Remove_After = 0
Objectives[40]mission_Actors[5]positionX = 3304,535
Objectives[40]mission_Actors[5]positionY = 5167,381
Objectives[40]mission_Actors[5]positionZ = 23,52136
Objectives[40]mission_Actors[5]Heading = 155
Objectives[40]mission_Actors[5]String_Name = a_m_m_acult_01
Objectives[40]mission_Actors[5]Relationship_Group = Enemy1
Objectives[40]mission_Actors[5]AddBlip = False
Objectives[40]mission_Actors[5]ShowCone = False
Objectives[40]mission_Actors[5]Invincible = False
Objectives[40]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[5]AlwaysFight = True
Objectives[40]mission_Actors[5]Seeing_Range = 30
Objectives[40]mission_Actors[5]Hearing_Range = 30
Objectives[40]mission_Actors[5]CombatMovement = Offensive
Objectives[40]mission_Actors[5]weapon = Musket
Objectives[40]mission_Actors[5]Variation = Random
Objectives[40]mission_Actors[5]Task = 0
Objectives[40]mission_Actors[5]Task_Guard_Range = 5
Objectives[40]mission_Actors[5]Task_Stay_In_Range = True
Objectives[40]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[5]Task_Scenario = NONE
Objectives[40]mission_Actors[6]Survive_Number = 0
Objectives[40]mission_Actors[6]Failed_Text = 
Objectives[40]mission_Actors[6]Remove_After = 0
Objectives[40]mission_Actors[6]positionX = 3303,293
Objectives[40]mission_Actors[6]positionY = 5168,886
Objectives[40]mission_Actors[6]positionZ = 23,52136
Objectives[40]mission_Actors[6]Heading = 155
Objectives[40]mission_Actors[6]String_Name = a_m_o_acult_01
Objectives[40]mission_Actors[6]Relationship_Group = Enemy1
Objectives[40]mission_Actors[6]AddBlip = False
Objectives[40]mission_Actors[6]ShowCone = False
Objectives[40]mission_Actors[6]Invincible = False
Objectives[40]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[6]AlwaysFight = True
Objectives[40]mission_Actors[6]Seeing_Range = 30
Objectives[40]mission_Actors[6]Hearing_Range = 30
Objectives[40]mission_Actors[6]CombatMovement = Offensive
Objectives[40]mission_Actors[6]weapon = Musket
Objectives[40]mission_Actors[6]Variation = Random
Objectives[40]mission_Actors[6]Task = 0
Objectives[40]mission_Actors[6]Task_Guard_Range = 5
Objectives[40]mission_Actors[6]Task_Stay_In_Range = True
Objectives[40]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[6]Task_Scenario = NONE
Objectives[40]mission_Actors[7]Survive_Number = 0
Objectives[40]mission_Actors[7]Failed_Text = 
Objectives[40]mission_Actors[7]Remove_After = 0
Objectives[40]mission_Actors[7]positionX = 3301,722
Objectives[40]mission_Actors[7]positionY = 5170,176
Objectives[40]mission_Actors[7]positionZ = 22,86445
Objectives[40]mission_Actors[7]Heading = 155
Objectives[40]mission_Actors[7]String_Name = a_m_o_acult_01
Objectives[40]mission_Actors[7]Relationship_Group = Enemy1
Objectives[40]mission_Actors[7]AddBlip = False
Objectives[40]mission_Actors[7]ShowCone = False
Objectives[40]mission_Actors[7]Invincible = False
Objectives[40]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[7]AlwaysFight = True
Objectives[40]mission_Actors[7]Seeing_Range = 30
Objectives[40]mission_Actors[7]Hearing_Range = 30
Objectives[40]mission_Actors[7]CombatMovement = Offensive
Objectives[40]mission_Actors[7]weapon = Musket
Objectives[40]mission_Actors[7]Variation = Random
Objectives[40]mission_Actors[7]Task = 0
Objectives[40]mission_Actors[7]Task_Guard_Range = 5
Objectives[40]mission_Actors[7]Task_Stay_In_Range = True
Objectives[40]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[7]Task_Scenario = NONE
Objectives[40]mission_Actors[8]Survive_Number = 0
Objectives[40]mission_Actors[8]Failed_Text = 
Objectives[40]mission_Actors[8]Remove_After = 0
Objectives[40]mission_Actors[8]positionX = 3299,936
Objectives[40]mission_Actors[8]positionY = 5171,122
Objectives[40]mission_Actors[8]positionZ = 21,53061
Objectives[40]mission_Actors[8]Heading = 155
Objectives[40]mission_Actors[8]String_Name = a_m_o_acult_02
Objectives[40]mission_Actors[8]Relationship_Group = Enemy1
Objectives[40]mission_Actors[8]AddBlip = False
Objectives[40]mission_Actors[8]ShowCone = False
Objectives[40]mission_Actors[8]Invincible = False
Objectives[40]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[8]AlwaysFight = True
Objectives[40]mission_Actors[8]Seeing_Range = 30
Objectives[40]mission_Actors[8]Hearing_Range = 30
Objectives[40]mission_Actors[8]CombatMovement = Offensive
Objectives[40]mission_Actors[8]weapon = Musket
Objectives[40]mission_Actors[8]Variation = Random
Objectives[40]mission_Actors[8]Task = 0
Objectives[40]mission_Actors[8]Task_Guard_Range = 5
Objectives[40]mission_Actors[8]Task_Stay_In_Range = True
Objectives[40]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[8]Task_Scenario = NONE
Objectives[40]mission_Actors[9]Survive_Number = 0
Objectives[40]mission_Actors[9]Failed_Text = 
Objectives[40]mission_Actors[9]Remove_After = 0
Objectives[40]mission_Actors[9]positionX = 3297,952
Objectives[40]mission_Actors[9]positionY = 5173,123
Objectives[40]mission_Actors[9]positionZ = 20,11225
Objectives[40]mission_Actors[9]Heading = 155
Objectives[40]mission_Actors[9]String_Name = a_m_o_acult_02
Objectives[40]mission_Actors[9]Relationship_Group = Enemy1
Objectives[40]mission_Actors[9]AddBlip = False
Objectives[40]mission_Actors[9]ShowCone = False
Objectives[40]mission_Actors[9]Invincible = False
Objectives[40]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[9]AlwaysFight = True
Objectives[40]mission_Actors[9]Seeing_Range = 30
Objectives[40]mission_Actors[9]Hearing_Range = 30
Objectives[40]mission_Actors[9]CombatMovement = Offensive
Objectives[40]mission_Actors[9]weapon = Musket
Objectives[40]mission_Actors[9]Variation = Random
Objectives[40]mission_Actors[9]Task = 0
Objectives[40]mission_Actors[9]Task_Guard_Range = 5
Objectives[40]mission_Actors[9]Task_Stay_In_Range = True
Objectives[40]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[9]Task_Scenario = NONE
Objectives[40]mission_Actors[10]Survive_Number = 0
Objectives[40]mission_Actors[10]Failed_Text = 
Objectives[40]mission_Actors[10]Remove_After = 0
Objectives[40]mission_Actors[10]positionX = 3292,869
Objectives[40]mission_Actors[10]positionY = 5170,156
Objectives[40]mission_Actors[10]positionZ = 18,41537
Objectives[40]mission_Actors[10]Heading = 155
Objectives[40]mission_Actors[10]String_Name = a_m_y_acult_01
Objectives[40]mission_Actors[10]Relationship_Group = Enemy1
Objectives[40]mission_Actors[10]AddBlip = False
Objectives[40]mission_Actors[10]ShowCone = False
Objectives[40]mission_Actors[10]Invincible = False
Objectives[40]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[10]AlwaysFight = True
Objectives[40]mission_Actors[10]Seeing_Range = 30
Objectives[40]mission_Actors[10]Hearing_Range = 30
Objectives[40]mission_Actors[10]CombatMovement = Offensive
Objectives[40]mission_Actors[10]weapon = Musket
Objectives[40]mission_Actors[10]Variation = Random
Objectives[40]mission_Actors[10]Task = 0
Objectives[40]mission_Actors[10]Task_Guard_Range = 5
Objectives[40]mission_Actors[10]Task_Stay_In_Range = True
Objectives[40]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[10]Task_Scenario = NONE
Objectives[40]mission_Actors[11]Survive_Number = 0
Objectives[40]mission_Actors[11]Failed_Text = 
Objectives[40]mission_Actors[11]Remove_After = 0
Objectives[40]mission_Actors[11]positionX = 3296,357
Objectives[40]mission_Actors[11]positionY = 5167,431
Objectives[40]mission_Actors[11]positionZ = 18,41537
Objectives[40]mission_Actors[11]Heading = 155
Objectives[40]mission_Actors[11]String_Name = a_m_y_acult_01
Objectives[40]mission_Actors[11]Relationship_Group = Enemy1
Objectives[40]mission_Actors[11]AddBlip = False
Objectives[40]mission_Actors[11]ShowCone = False
Objectives[40]mission_Actors[11]Invincible = False
Objectives[40]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[11]AlwaysFight = True
Objectives[40]mission_Actors[11]Seeing_Range = 30
Objectives[40]mission_Actors[11]Hearing_Range = 30
Objectives[40]mission_Actors[11]CombatMovement = Offensive
Objectives[40]mission_Actors[11]weapon = Musket
Objectives[40]mission_Actors[11]Variation = Random
Objectives[40]mission_Actors[11]Task = 0
Objectives[40]mission_Actors[11]Task_Guard_Range = 5
Objectives[40]mission_Actors[11]Task_Stay_In_Range = True
Objectives[40]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[11]Task_Scenario = NONE
Objectives[40]mission_Actors[12]Survive_Number = 0
Objectives[40]mission_Actors[12]Failed_Text = 
Objectives[40]mission_Actors[12]Remove_After = 0
Objectives[40]mission_Actors[12]positionX = 3302,37
Objectives[40]mission_Actors[12]positionY = 5163,1
Objectives[40]mission_Actors[12]positionZ = 18,41537
Objectives[40]mission_Actors[12]Heading = 155
Objectives[40]mission_Actors[12]String_Name = a_m_y_acult_02
Objectives[40]mission_Actors[12]Relationship_Group = Enemy1
Objectives[40]mission_Actors[12]AddBlip = False
Objectives[40]mission_Actors[12]ShowCone = False
Objectives[40]mission_Actors[12]Invincible = False
Objectives[40]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[12]AlwaysFight = True
Objectives[40]mission_Actors[12]Seeing_Range = 30
Objectives[40]mission_Actors[12]Hearing_Range = 30
Objectives[40]mission_Actors[12]CombatMovement = Offensive
Objectives[40]mission_Actors[12]weapon = Musket
Objectives[40]mission_Actors[12]Variation = Random
Objectives[40]mission_Actors[12]Task = 0
Objectives[40]mission_Actors[12]Task_Guard_Range = 5
Objectives[40]mission_Actors[12]Task_Stay_In_Range = True
Objectives[40]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[12]Task_Scenario = NONE
Objectives[40]mission_Actors[13]Survive_Number = 0
Objectives[40]mission_Actors[13]Failed_Text = 
Objectives[40]mission_Actors[13]Remove_After = 0
Objectives[40]mission_Actors[13]positionX = 3306,306
Objectives[40]mission_Actors[13]positionY = 5160,229
Objectives[40]mission_Actors[13]positionZ = 18,41537
Objectives[40]mission_Actors[13]Heading = 155
Objectives[40]mission_Actors[13]String_Name = a_m_y_acult_01
Objectives[40]mission_Actors[13]Relationship_Group = Enemy1
Objectives[40]mission_Actors[13]AddBlip = False
Objectives[40]mission_Actors[13]ShowCone = False
Objectives[40]mission_Actors[13]Invincible = False
Objectives[40]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[13]AlwaysFight = True
Objectives[40]mission_Actors[13]Seeing_Range = 30
Objectives[40]mission_Actors[13]Hearing_Range = 30
Objectives[40]mission_Actors[13]CombatMovement = Offensive
Objectives[40]mission_Actors[13]weapon = Musket
Objectives[40]mission_Actors[13]Variation = Random
Objectives[40]mission_Actors[13]Task = 0
Objectives[40]mission_Actors[13]Task_Guard_Range = 5
Objectives[40]mission_Actors[13]Task_Stay_In_Range = True
Objectives[40]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[13]Task_Scenario = NONE
Objectives[40]mission_Actors[14]Survive_Number = 0
Objectives[40]mission_Actors[14]Failed_Text = 
Objectives[40]mission_Actors[14]Remove_After = 0
Objectives[40]mission_Actors[14]positionX = 3309,218
Objectives[40]mission_Actors[14]positionY = 5157,875
Objectives[40]mission_Actors[14]positionZ = 18,42514
Objectives[40]mission_Actors[14]Heading = 155
Objectives[40]mission_Actors[14]String_Name = a_m_y_acult_01
Objectives[40]mission_Actors[14]Relationship_Group = Enemy1
Objectives[40]mission_Actors[14]AddBlip = False
Objectives[40]mission_Actors[14]ShowCone = False
Objectives[40]mission_Actors[14]Invincible = False
Objectives[40]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[14]AlwaysFight = True
Objectives[40]mission_Actors[14]Seeing_Range = 30
Objectives[40]mission_Actors[14]Hearing_Range = 30
Objectives[40]mission_Actors[14]CombatMovement = Offensive
Objectives[40]mission_Actors[14]weapon = Musket
Objectives[40]mission_Actors[14]Variation = Random
Objectives[40]mission_Actors[14]Task = 0
Objectives[40]mission_Actors[14]Task_Guard_Range = 5
Objectives[40]mission_Actors[14]Task_Stay_In_Range = True
Objectives[40]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[14]Task_Scenario = NONE
Objectives[40]mission_Actors[15]Survive_Number = 0
Objectives[40]mission_Actors[15]Failed_Text = 
Objectives[40]mission_Actors[15]Remove_After = 0
Objectives[40]mission_Actors[15]positionX = 3286,788
Objectives[40]mission_Actors[15]positionY = 5187,082
Objectives[40]mission_Actors[15]positionZ = 18,41537
Objectives[40]mission_Actors[15]Heading = 120
Objectives[40]mission_Actors[15]String_Name = a_m_y_acult_01
Objectives[40]mission_Actors[15]Relationship_Group = Enemy1
Objectives[40]mission_Actors[15]AddBlip = False
Objectives[40]mission_Actors[15]ShowCone = False
Objectives[40]mission_Actors[15]Invincible = False
Objectives[40]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[15]AlwaysFight = True
Objectives[40]mission_Actors[15]Seeing_Range = 30
Objectives[40]mission_Actors[15]Hearing_Range = 30
Objectives[40]mission_Actors[15]CombatMovement = Offensive
Objectives[40]mission_Actors[15]weapon = Musket
Objectives[40]mission_Actors[15]Variation = Random
Objectives[40]mission_Actors[15]Task = 0
Objectives[40]mission_Actors[15]Task_Guard_Range = 5
Objectives[40]mission_Actors[15]Task_Stay_In_Range = True
Objectives[40]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[15]Task_Scenario = NONE
Objectives[40]mission_Actors[16]Survive_Number = 0
Objectives[40]mission_Actors[16]Failed_Text = 
Objectives[40]mission_Actors[16]Remove_After = 0
Objectives[40]mission_Actors[16]positionX = 3287,049
Objectives[40]mission_Actors[16]positionY = 5184,328
Objectives[40]mission_Actors[16]positionZ = 18,41537
Objectives[40]mission_Actors[16]Heading = 120
Objectives[40]mission_Actors[16]String_Name = a_m_y_acult_02
Objectives[40]mission_Actors[16]Relationship_Group = Enemy1
Objectives[40]mission_Actors[16]AddBlip = False
Objectives[40]mission_Actors[16]ShowCone = False
Objectives[40]mission_Actors[16]Invincible = False
Objectives[40]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[16]AlwaysFight = True
Objectives[40]mission_Actors[16]Seeing_Range = 30
Objectives[40]mission_Actors[16]Hearing_Range = 30
Objectives[40]mission_Actors[16]CombatMovement = Offensive
Objectives[40]mission_Actors[16]weapon = Musket
Objectives[40]mission_Actors[16]Variation = Random
Objectives[40]mission_Actors[16]Task = 0
Objectives[40]mission_Actors[16]Task_Guard_Range = 5
Objectives[40]mission_Actors[16]Task_Stay_In_Range = True
Objectives[40]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[16]Task_Scenario = NONE
Objectives[40]mission_Actors[17]Survive_Number = 0
Objectives[40]mission_Actors[17]Failed_Text = 
Objectives[40]mission_Actors[17]Remove_After = 0
Objectives[40]mission_Actors[17]positionX = 3286,198
Objectives[40]mission_Actors[17]positionY = 5190,206
Objectives[40]mission_Actors[17]positionZ = 18,41853
Objectives[40]mission_Actors[17]Heading = 120
Objectives[40]mission_Actors[17]String_Name = a_m_y_acult_02
Objectives[40]mission_Actors[17]Relationship_Group = Enemy1
Objectives[40]mission_Actors[17]AddBlip = False
Objectives[40]mission_Actors[17]ShowCone = False
Objectives[40]mission_Actors[17]Invincible = False
Objectives[40]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[17]AlwaysFight = True
Objectives[40]mission_Actors[17]Seeing_Range = 30
Objectives[40]mission_Actors[17]Hearing_Range = 30
Objectives[40]mission_Actors[17]CombatMovement = Offensive
Objectives[40]mission_Actors[17]weapon = Musket
Objectives[40]mission_Actors[17]Variation = Random
Objectives[40]mission_Actors[17]Task = 0
Objectives[40]mission_Actors[17]Task_Guard_Range = 5
Objectives[40]mission_Actors[17]Task_Stay_In_Range = True
Objectives[40]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[17]Task_Scenario = NONE
Objectives[40]mission_Actors[18]Survive_Number = 0
Objectives[40]mission_Actors[18]Failed_Text = 
Objectives[40]mission_Actors[18]Remove_After = 0
Objectives[40]mission_Actors[18]positionX = 3699,316
Objectives[40]mission_Actors[18]positionY = 4654,006
Objectives[40]mission_Actors[18]positionZ = 10,00794
Objectives[40]mission_Actors[18]Heading = 120
Objectives[40]mission_Actors[18]String_Name = g_m_y_lost_02
Objectives[40]mission_Actors[18]Relationship_Group = Enemy2
Objectives[40]mission_Actors[18]AddBlip = False
Objectives[40]mission_Actors[18]ShowCone = False
Objectives[40]mission_Actors[18]Invincible = False
Objectives[40]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[18]AlwaysFight = True
Objectives[40]mission_Actors[18]Seeing_Range = 30
Objectives[40]mission_Actors[18]Hearing_Range = 30
Objectives[40]mission_Actors[18]CombatMovement = Offensive
Objectives[40]mission_Actors[18]weapon = Pistol
Objectives[40]mission_Actors[18]Variation = Random
Objectives[40]mission_Actors[18]Task = 1
Objectives[40]mission_Actors[18]Task_Guard_Range = 5
Objectives[40]mission_Actors[18]Task_Stay_In_Range = True
Objectives[40]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[18]Task_Scenario = NONE
Objectives[40]mission_Actors[19]Survive_Number = 0
Objectives[40]mission_Actors[19]Failed_Text = 
Objectives[40]mission_Actors[19]Remove_After = 0
Objectives[40]mission_Actors[19]positionX = 3689,086
Objectives[40]mission_Actors[19]positionY = 4649,947
Objectives[40]mission_Actors[19]positionZ = 10,27776
Objectives[40]mission_Actors[19]Heading = 120
Objectives[40]mission_Actors[19]String_Name = g_m_y_lost_02
Objectives[40]mission_Actors[19]Relationship_Group = Enemy2
Objectives[40]mission_Actors[19]AddBlip = False
Objectives[40]mission_Actors[19]ShowCone = False
Objectives[40]mission_Actors[19]Invincible = False
Objectives[40]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[19]AlwaysFight = True
Objectives[40]mission_Actors[19]Seeing_Range = 30
Objectives[40]mission_Actors[19]Hearing_Range = 30
Objectives[40]mission_Actors[19]CombatMovement = Offensive
Objectives[40]mission_Actors[19]weapon = Pistol
Objectives[40]mission_Actors[19]Variation = Random
Objectives[40]mission_Actors[19]Task = 1
Objectives[40]mission_Actors[19]Task_Guard_Range = 5
Objectives[40]mission_Actors[19]Task_Stay_In_Range = True
Objectives[40]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[19]Task_Scenario = NONE
Objectives[40]mission_Actors[20]Survive_Number = 0
Objectives[40]mission_Actors[20]Failed_Text = 
Objectives[40]mission_Actors[20]Remove_After = 0
Objectives[40]mission_Actors[20]positionX = 3710,365
Objectives[40]mission_Actors[20]positionY = 4655,083
Objectives[40]mission_Actors[20]positionZ = 11,11176
Objectives[40]mission_Actors[20]Heading = 300
Objectives[40]mission_Actors[20]String_Name = g_m_y_lost_03
Objectives[40]mission_Actors[20]Relationship_Group = Enemy2
Objectives[40]mission_Actors[20]AddBlip = False
Objectives[40]mission_Actors[20]ShowCone = False
Objectives[40]mission_Actors[20]Invincible = False
Objectives[40]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[20]AlwaysFight = True
Objectives[40]mission_Actors[20]Seeing_Range = 30
Objectives[40]mission_Actors[20]Hearing_Range = 30
Objectives[40]mission_Actors[20]CombatMovement = Offensive
Objectives[40]mission_Actors[20]weapon = Pistol
Objectives[40]mission_Actors[20]Variation = Random
Objectives[40]mission_Actors[20]Task = 1
Objectives[40]mission_Actors[20]Task_Guard_Range = 5
Objectives[40]mission_Actors[20]Task_Stay_In_Range = True
Objectives[40]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[20]Task_Scenario = NONE
Objectives[40]mission_Actors[21]Survive_Number = 0
Objectives[40]mission_Actors[21]Failed_Text = 
Objectives[40]mission_Actors[21]Remove_After = 0
Objectives[40]mission_Actors[21]positionX = 3709,61
Objectives[40]mission_Actors[21]positionY = 4643,705
Objectives[40]mission_Actors[21]positionZ = 11,32688
Objectives[40]mission_Actors[21]Heading = 300
Objectives[40]mission_Actors[21]String_Name = g_m_y_lost_03
Objectives[40]mission_Actors[21]Relationship_Group = Enemy2
Objectives[40]mission_Actors[21]AddBlip = False
Objectives[40]mission_Actors[21]ShowCone = False
Objectives[40]mission_Actors[21]Invincible = False
Objectives[40]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[21]AlwaysFight = True
Objectives[40]mission_Actors[21]Seeing_Range = 30
Objectives[40]mission_Actors[21]Hearing_Range = 30
Objectives[40]mission_Actors[21]CombatMovement = Offensive
Objectives[40]mission_Actors[21]weapon = SawnOffShotgun
Objectives[40]mission_Actors[21]Variation = Random
Objectives[40]mission_Actors[21]Task = 1
Objectives[40]mission_Actors[21]Task_Guard_Range = 5
Objectives[40]mission_Actors[21]Task_Stay_In_Range = True
Objectives[40]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[21]Task_Scenario = NONE
Objectives[40]mission_Actors[22]Survive_Number = 0
Objectives[40]mission_Actors[22]Failed_Text = 
Objectives[40]mission_Actors[22]Remove_After = 0
Objectives[40]mission_Actors[22]positionX = 3700,504
Objectives[40]mission_Actors[22]positionY = 4641,733
Objectives[40]mission_Actors[22]positionZ = 12,96518
Objectives[40]mission_Actors[22]Heading = 300
Objectives[40]mission_Actors[22]String_Name = g_m_y_lost_01
Objectives[40]mission_Actors[22]Relationship_Group = Enemy2
Objectives[40]mission_Actors[22]AddBlip = False
Objectives[40]mission_Actors[22]ShowCone = False
Objectives[40]mission_Actors[22]Invincible = False
Objectives[40]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[22]AlwaysFight = True
Objectives[40]mission_Actors[22]Seeing_Range = 30
Objectives[40]mission_Actors[22]Hearing_Range = 30
Objectives[40]mission_Actors[22]CombatMovement = Offensive
Objectives[40]mission_Actors[22]weapon = Pistol
Objectives[40]mission_Actors[22]Variation = Random
Objectives[40]mission_Actors[22]Task = 1
Objectives[40]mission_Actors[22]Task_Guard_Range = 5
Objectives[40]mission_Actors[22]Task_Stay_In_Range = True
Objectives[40]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[22]Task_Scenario = NONE
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Text = Find Clay
Objectives[41]Text2 = 
Objectives[41]Text3 = 
Objectives[41]Failed_Text = 
Objectives[41]Type = Checkpoint
Objectives[41]Checkpoint_Type = 45
Objectives[41]Reserved = 1
Objectives[41]ColorR = 255
Objectives[41]ColorG = 255
Objectives[41]ColorB = 0
Objectives[41]ColorA = 255
Objectives[41]IconColorR = 255
Objectives[41]IconColorG = 255
Objectives[41]IconColorB = 0
Objectives[41]IconColorA = 255
Objectives[41]positionX = 3496,605
Objectives[41]positionY = 4610,023
Objectives[41]positionZ = 54,94204
Objectives[41]Heading = 0
Objectives[41]Diameter = 5
Objectives[41]minimum_hight = 2
Objectives[41]maximum_hight = 10
Objectives[41]TriggerDistance = 5
Objectives[41]PlaySound = False
Objectives[41]LoseWanted = False
Objectives[41]Stop_Vehicle = False
Objectives[41]DeliverVehicleOnly = False
Objectives[41]DeliverTrailor = False
Objectives[41]DeliverTowTruck = False
Objectives[41]DeliverVehicleCargobob = False
Objectives[41]DeliverPropCargobob = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 6
Objectives[41]mission_Vehicles[0]positionX = 3692,754
Objectives[41]mission_Vehicles[0]positionY = 4568,267
Objectives[41]mission_Vehicles[0]positionZ = 24,59563
Objectives[41]mission_Vehicles[0]Heading = 359,4081
Objectives[41]mission_Vehicles[0]Name = Avarus
Objectives[41]mission_Vehicles[0]Model = avarus
Objectives[41]mission_Vehicles[0]PrimaryColor = MetallicDarkBlue
Objectives[41]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[41]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[0]HasPearlescent = False
Objectives[41]mission_Vehicles[0]Livery = 0
Objectives[41]mission_Vehicles[0]DirtLevel = 0
Objectives[41]mission_Vehicles[0]LockedForPlayer = False
Objectives[41]mission_Vehicles[0]Locked = False
Objectives[41]mission_Vehicles[0]Alarm = False
Objectives[41]mission_Vehicles[0]HotWired = False
Objectives[41]mission_Vehicles[0]Invincible = False
Objectives[41]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[0]Remove_After = 0
Objectives[41]mission_Vehicles[0]Survive_Number = 0
Objectives[41]mission_Vehicles[0]Failed_Text = 
Objectives[41]mission_Vehicles[1]positionX = 3689,038
Objectives[41]mission_Vehicles[1]positionY = 4568,686
Objectives[41]mission_Vehicles[1]positionZ = 24,58134
Objectives[41]mission_Vehicles[1]Heading = 349,3791
Objectives[41]mission_Vehicles[1]Name = Daemon
Objectives[41]mission_Vehicles[1]Model = daemon
Objectives[41]mission_Vehicles[1]PrimaryColor = MetallicDesertRed
Objectives[41]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[41]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[1]HasPearlescent = False
Objectives[41]mission_Vehicles[1]Livery = 0
Objectives[41]mission_Vehicles[1]DirtLevel = 0
Objectives[41]mission_Vehicles[1]LockedForPlayer = False
Objectives[41]mission_Vehicles[1]Locked = False
Objectives[41]mission_Vehicles[1]Alarm = False
Objectives[41]mission_Vehicles[1]HotWired = False
Objectives[41]mission_Vehicles[1]Invincible = False
Objectives[41]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[1]Remove_After = 0
Objectives[41]mission_Vehicles[1]Survive_Number = 0
Objectives[41]mission_Vehicles[1]Failed_Text = 
Objectives[41]mission_Vehicles[2]positionX = 3692,455
Objectives[41]mission_Vehicles[2]positionY = 4562,572
Objectives[41]mission_Vehicles[2]positionZ = 24,70894
Objectives[41]mission_Vehicles[2]Heading = 358,1641
Objectives[41]mission_Vehicles[2]Name = Daemon
Objectives[41]mission_Vehicles[2]Model = daemon2
Objectives[41]mission_Vehicles[2]PrimaryColor = MetallicSaxonyBlue
Objectives[41]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[41]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[2]HasPearlescent = False
Objectives[41]mission_Vehicles[2]Livery = 0
Objectives[41]mission_Vehicles[2]DirtLevel = 0
Objectives[41]mission_Vehicles[2]LockedForPlayer = False
Objectives[41]mission_Vehicles[2]Locked = False
Objectives[41]mission_Vehicles[2]Alarm = False
Objectives[41]mission_Vehicles[2]HotWired = False
Objectives[41]mission_Vehicles[2]Invincible = False
Objectives[41]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[2]Remove_After = 0
Objectives[41]mission_Vehicles[2]Survive_Number = 0
Objectives[41]mission_Vehicles[2]Failed_Text = 
Objectives[41]mission_Vehicles[3]positionX = 3691,011
Objectives[41]mission_Vehicles[3]positionY = 4565,413
Objectives[41]mission_Vehicles[3]positionZ = 24,60685
Objectives[41]mission_Vehicles[3]Heading = 1,153668
Objectives[41]mission_Vehicles[3]Name = Hexer
Objectives[41]mission_Vehicles[3]Model = hexer
Objectives[41]mission_Vehicles[3]PrimaryColor = MetallicSeaGreen
Objectives[41]mission_Vehicles[3]SecondaryColor = MatteDarkBlue
Objectives[41]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[3]HasPearlescent = False
Objectives[41]mission_Vehicles[3]Livery = 0
Objectives[41]mission_Vehicles[3]DirtLevel = 0
Objectives[41]mission_Vehicles[3]LockedForPlayer = False
Objectives[41]mission_Vehicles[3]Locked = False
Objectives[41]mission_Vehicles[3]Alarm = False
Objectives[41]mission_Vehicles[3]HotWired = False
Objectives[41]mission_Vehicles[3]Invincible = False
Objectives[41]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[3]Remove_After = 0
Objectives[41]mission_Vehicles[3]Survive_Number = 0
Objectives[41]mission_Vehicles[3]Failed_Text = 
Objectives[41]mission_Vehicles[4]positionX = 3695,231
Objectives[41]mission_Vehicles[4]positionY = 4563,746
Objectives[41]mission_Vehicles[4]positionZ = 24,66174
Objectives[41]mission_Vehicles[4]Heading = 25,87853
Objectives[41]mission_Vehicles[4]Name = Wolfsbane
Objectives[41]mission_Vehicles[4]Model = wolfsbane
Objectives[41]mission_Vehicles[4]PrimaryColor = MettalicBlackBlue
Objectives[41]mission_Vehicles[4]SecondaryColor = Chrome
Objectives[41]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[4]HasPearlescent = False
Objectives[41]mission_Vehicles[4]Livery = 0
Objectives[41]mission_Vehicles[4]DirtLevel = 0
Objectives[41]mission_Vehicles[4]LockedForPlayer = False
Objectives[41]mission_Vehicles[4]Locked = False
Objectives[41]mission_Vehicles[4]Alarm = False
Objectives[41]mission_Vehicles[4]HotWired = False
Objectives[41]mission_Vehicles[4]Invincible = False
Objectives[41]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[4]Remove_After = 0
Objectives[41]mission_Vehicles[4]Survive_Number = 0
Objectives[41]mission_Vehicles[4]Failed_Text = 
Objectives[41]mission_Vehicles[5]positionX = 3688,379
Objectives[41]mission_Vehicles[5]positionY = 4559,279
Objectives[41]mission_Vehicles[5]positionZ = 24,5489
Objectives[41]mission_Vehicles[5]Heading = 274,1993
Objectives[41]mission_Vehicles[5]Name = Avarus
Objectives[41]mission_Vehicles[5]Model = avarus
Objectives[41]mission_Vehicles[5]PrimaryColor = MetallicSeaGreen
Objectives[41]mission_Vehicles[5]SecondaryColor = Chrome
Objectives[41]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[5]HasPearlescent = False
Objectives[41]mission_Vehicles[5]Livery = 0
Objectives[41]mission_Vehicles[5]DirtLevel = 0
Objectives[41]mission_Vehicles[5]LockedForPlayer = False
Objectives[41]mission_Vehicles[5]Locked = False
Objectives[41]mission_Vehicles[5]Alarm = False
Objectives[41]mission_Vehicles[5]HotWired = False
Objectives[41]mission_Vehicles[5]Invincible = False
Objectives[41]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[5]Remove_After = 0
Objectives[41]mission_Vehicles[5]Survive_Number = 0
Objectives[41]mission_Vehicles[5]Failed_Text = 
Objectives[41]mission_Vehicles[5]NeededForSetPlayerActorCount = 2
Objectives[41]mission_Vehicles[5]NeededForSetPlayerActorObjectiveNumber[0] = 50
Objectives[41]mission_Vehicles[5]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[41]mission_Vehicles[5]NeededForSetPlayerActorObjectiveNumber[1] = 52
Objectives[41]mission_Vehicles[5]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 3
Objectives[41]ObjectiveMessages[0]positionX = 3372,441
Objectives[41]ObjectiveMessages[0]positionY = 4916,232
Objectives[41]ObjectiveMessages[0]positionZ = 34,73143
Objectives[41]ObjectiveMessages[0]Message = I did well to come this way, strange things always happen at the lighthouse house.
Objectives[41]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[41]ObjectiveMessages[0]Sender = 
Objectives[41]ObjectiveMessages[0]Subject = 
Objectives[41]ObjectiveMessages[0]MessageColor = Yellow
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = False
Objectives[41]ObjectiveMessages[0]TypeTextMesage = True
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[1]positionX = 3374,26
Objectives[41]ObjectiveMessages[1]positionY = 4914,314
Objectives[41]ObjectiveMessages[1]positionZ = 34,81936
Objectives[41]ObjectiveMessages[1]Message = It's always full of strange people, they can kill you without a reason.
Objectives[41]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[41]ObjectiveMessages[1]Sender = 
Objectives[41]ObjectiveMessages[1]Subject = 
Objectives[41]ObjectiveMessages[1]MessageColor = Yellow
Objectives[41]ObjectiveMessages[1]PlayFromStart = True
Objectives[41]ObjectiveMessages[1]Delay = False
Objectives[41]ObjectiveMessages[1]DelayTime = 0
Objectives[41]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[1]TypeSubtitle = False
Objectives[41]ObjectiveMessages[1]TypeTextMesage = True
Objectives[41]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[2]positionX = 3376,358
Objectives[41]ObjectiveMessages[2]positionY = 4912,381
Objectives[41]ObjectiveMessages[2]positionZ = 35,01297
Objectives[41]ObjectiveMessages[2]Message = Anyway, now, this is a no-go road, Clay must be here, I just need to find him.
Objectives[41]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[41]ObjectiveMessages[2]Sender = 
Objectives[41]ObjectiveMessages[2]Subject = 
Objectives[41]ObjectiveMessages[2]MessageColor = Yellow
Objectives[41]ObjectiveMessages[2]PlayFromStart = True
Objectives[41]ObjectiveMessages[2]Delay = False
Objectives[41]ObjectiveMessages[2]DelayTime = 0
Objectives[41]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[2]TypeSubtitle = False
Objectives[41]ObjectiveMessages[2]TypeTextMesage = True
Objectives[41]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[42]Type = Cutscenes_Objective
Objectives[42]Text = 
Objectives[42]positionX = 3679,892
Objectives[42]positionY = 4665,76
Objectives[42]positionZ = 1,521902
Objectives[42]Cutscenes_Time = 3
Objectives[42]Cutscenes_Trans_Time = 3
Objectives[42]Cutscenes_FOV = 30
Objectives[42]Cutscenes_Shake = Hand
Objectives[42]Cutscenes_Amplitude = 0
Objectives[42]Cutscenes_FadeOut = False
Objectives[42]Cutscenes_FadeIn = False
Objectives[42]Cutscenes_End = False
Objectives[42]Cutscenes_Point_At_Position = False
Objectives[42]Cutscenes_Point_At_Player = False
Objectives[42]Cutscenes_Point_At_Actor = False
Objectives[42]Cutscenes_Point_At_Vehicle = False
Objectives[42]Cutscenes_Follow_Player = False
Objectives[42]Cutscenes_Follow_Actor = True
Objectives[42]Cutscenes_Follow_Vehicle = False
Objectives[42]Cutscenes_Follow_Distancee = 10
Objectives[42]Cutscenes_Follow_Hieght = 1
Objectives[42]Cutscenes_Follow_Angle = 320
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 2
Objectives[42]ObjectiveMessages[0]positionX = 3498,529
Objectives[42]ObjectiveMessages[0]positionY = 4596,77
Objectives[42]ObjectiveMessages[0]positionZ = 54,78047
Objectives[42]ObjectiveMessages[0]Message = Hey, what's going on down there?
Objectives[42]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = Yellow
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = False
Objectives[42]ObjectiveMessages[0]TypeTextMesage = True
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[1]positionX = 3499,816
Objectives[42]ObjectiveMessages[1]positionY = 4593,362
Objectives[42]ObjectiveMessages[1]positionZ = 54,31237
Objectives[42]ObjectiveMessages[1]Message = That's Clay and he seems to be in trouble.
Objectives[42]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[42]ObjectiveMessages[1]Sender = 
Objectives[42]ObjectiveMessages[1]Subject = 
Objectives[42]ObjectiveMessages[1]MessageColor = Yellow
Objectives[42]ObjectiveMessages[1]PlayFromStart = True
Objectives[42]ObjectiveMessages[1]Delay = False
Objectives[42]ObjectiveMessages[1]DelayTime = 0
Objectives[42]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[1]TypeSubtitle = False
Objectives[42]ObjectiveMessages[1]TypeTextMesage = True
Objectives[42]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[43]Type = Cutscenes_Objective
Objectives[43]Text = 
Objectives[43]positionX = 3696,653
Objectives[43]positionY = 4651,528
Objectives[43]positionZ = 9,360991
Objectives[43]Cutscenes_Time = 5
Objectives[43]Cutscenes_Trans_Time = 2
Objectives[43]Cutscenes_FOV = 30
Objectives[43]Cutscenes_Shake = Hand
Objectives[43]Cutscenes_Amplitude = 0
Objectives[43]Cutscenes_FadeOut = False
Objectives[43]Cutscenes_FadeIn = False
Objectives[43]Cutscenes_End = False
Objectives[43]Cutscenes_Point_At_Position = True
Objectives[43]Cutscenes_Point_At_Player = False
Objectives[43]Cutscenes_Point_At_Actor = False
Objectives[43]Cutscenes_Point_At_Vehicle = False
Objectives[43]Cutscenes_Follow_Player = False
Objectives[43]Cutscenes_Follow_Actor = False
Objectives[43]Cutscenes_Follow_Vehicle = False
Objectives[43]Cutscenes_Follow_Distancee = 15
Objectives[43]Cutscenes_Follow_Hieght = 2
Objectives[43]Cutscenes_Follow_Angle = 325
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 2
Objectives[43]ObjectiveMessages[0]positionX = 3501,617
Objectives[43]ObjectiveMessages[0]positionY = 4588,887
Objectives[43]ObjectiveMessages[0]positionZ = 54,03223
Objectives[43]ObjectiveMessages[0]Message = Those assholes are looking for him.
Objectives[43]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = Yellow
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = False
Objectives[43]ObjectiveMessages[0]TypeTextMesage = True
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = 3501,617
Objectives[43]ObjectiveMessages[1]positionY = 4588,887
Objectives[43]ObjectiveMessages[1]positionZ = 54,03223
Objectives[43]ObjectiveMessages[1]Message = COME ON, SON OF A BITCH, COME OUT, HOWEVER WE FIND YOU!
Objectives[43]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = White
Objectives[43]ObjectiveMessages[1]PlayFromStart = True
Objectives[43]ObjectiveMessages[1]Delay = False
Objectives[43]ObjectiveMessages[1]DelayTime = 0
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = False
Objectives[43]ObjectiveMessages[1]TypeTextMesage = True
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[44]Type = Cutscenes_Objective
Objectives[44]Text = 
Objectives[44]positionX = 3701,088
Objectives[44]positionY = 4639,481
Objectives[44]positionZ = 12,55063
Objectives[44]Cutscenes_Time = 5
Objectives[44]Cutscenes_Trans_Time = 3
Objectives[44]Cutscenes_FOV = 30
Objectives[44]Cutscenes_Shake = Hand
Objectives[44]Cutscenes_Amplitude = 0
Objectives[44]Cutscenes_FadeOut = False
Objectives[44]Cutscenes_FadeIn = False
Objectives[44]Cutscenes_End = False
Objectives[44]Cutscenes_Point_At_Position = True
Objectives[44]Cutscenes_Point_At_Player = False
Objectives[44]Cutscenes_Point_At_Actor = False
Objectives[44]Cutscenes_Point_At_Vehicle = False
Objectives[44]Cutscenes_Follow_Player = False
Objectives[44]Cutscenes_Follow_Actor = False
Objectives[44]Cutscenes_Follow_Vehicle = False
Objectives[44]Cutscenes_Follow_Distancee = 20
Objectives[44]Cutscenes_Follow_Hieght = 11
Objectives[44]Cutscenes_Follow_Angle = 185
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Cutscenes_Objective
Objectives[45]Text = 
Objectives[45]positionX = 3706,053
Objectives[45]positionY = 4638,649
Objectives[45]positionZ = 12,13452
Objectives[45]Cutscenes_Time = 0
Objectives[45]Cutscenes_Trans_Time = 0
Objectives[45]Cutscenes_FOV = 30
Objectives[45]Cutscenes_Shake = Hand
Objectives[45]Cutscenes_Amplitude = 0
Objectives[45]Cutscenes_FadeOut = False
Objectives[45]Cutscenes_FadeIn = False
Objectives[45]Cutscenes_End = True
Objectives[45]Cutscenes_Point_At_Position = False
Objectives[45]Cutscenes_Point_At_Player = False
Objectives[45]Cutscenes_Point_At_Actor = False
Objectives[45]Cutscenes_Point_At_Vehicle = False
Objectives[45]Cutscenes_Follow_Player = False
Objectives[45]Cutscenes_Follow_Actor = False
Objectives[45]Cutscenes_Follow_Vehicle = False
Objectives[45]Cutscenes_Follow_Distancee = 10
Objectives[45]Cutscenes_Follow_Hieght = 1
Objectives[45]Cutscenes_Follow_Angle = 0
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Text = Kill the bikers, save Clay
Objectives[46]Text2 = 
Objectives[46]Type = Kill_Actors
Objectives[46]positionX = 3691,576
Objectives[46]positionY = 4651,292
Objectives[46]positionZ = 9,056108
Objectives[46]KillAll1 = False
Objectives[46]KillAll2 = True
Objectives[46]Kill_Actors_Add_Blips = True
Objectives[46]Kill_Actors_Add_Markers = False
Objectives[46]DropPickups = False
Objectives[46]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Text = Go to Clay
Objectives[47]Text2 = 
Objectives[47]Text3 = 
Objectives[47]Failed_Text = 
Objectives[47]Type = Checkpoint
Objectives[47]Checkpoint_Type = 45
Objectives[47]Reserved = 1
Objectives[47]ColorR = 255
Objectives[47]ColorG = 255
Objectives[47]ColorB = 0
Objectives[47]ColorA = 255
Objectives[47]IconColorR = 255
Objectives[47]IconColorG = 255
Objectives[47]IconColorB = 0
Objectives[47]IconColorA = 255
Objectives[47]positionX = 3678,652
Objectives[47]positionY = 4666,242
Objectives[47]positionZ = 1,280075
Objectives[47]Heading = -420
Objectives[47]Diameter = 1
Objectives[47]minimum_hight = 1
Objectives[47]maximum_hight = 10
Objectives[47]TriggerDistance = 1
Objectives[47]PlaySound = False
Objectives[47]LoseWanted = False
Objectives[47]Stop_Vehicle = False
Objectives[47]DeliverVehicleOnly = False
Objectives[47]DeliverTrailor = False
Objectives[47]DeliverTowTruck = False
Objectives[47]DeliverVehicleCargobob = False
Objectives[47]DeliverPropCargobob = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 2
Objectives[47]ObjectiveMessages[0]positionX = 3705,965
Objectives[47]ObjectiveMessages[0]positionY = 4621,306
Objectives[47]ObjectiveMessages[0]positionZ = 14,57167
Objectives[47]ObjectiveMessages[0]Message = These assholes never learn.
Objectives[47]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[47]ObjectiveMessages[0]Sender = 
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = Yellow
Objectives[47]ObjectiveMessages[0]PlayFromStart = True
Objectives[47]ObjectiveMessages[0]Delay = False
Objectives[47]ObjectiveMessages[0]DelayTime = 0
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = False
Objectives[47]ObjectiveMessages[0]TypeTextMesage = True
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[1]positionX = 3705,965
Objectives[47]ObjectiveMessages[1]positionY = 4621,306
Objectives[47]ObjectiveMessages[1]positionZ = 14,57167
Objectives[47]ObjectiveMessages[1]Message = BLOODY HELL! WHAT THE FUCK HAPPENED?
Objectives[47]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[47]ObjectiveMessages[1]Sender = 
Objectives[47]ObjectiveMessages[1]Subject = 
Objectives[47]ObjectiveMessages[1]MessageColor = Green
Objectives[47]ObjectiveMessages[1]PlayFromStart = True
Objectives[47]ObjectiveMessages[1]Delay = False
Objectives[47]ObjectiveMessages[1]DelayTime = 0
Objectives[47]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[1]TypeSubtitle = False
Objectives[47]ObjectiveMessages[1]TypeTextMesage = True
Objectives[47]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = 3679,682
Objectives[48]positionY = 4664,83
Objectives[48]positionZ = 1,291183
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = True
Objectives[48]SetPlayerActor_RelationshipGroup = Companion
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = False
Objectives[48]Int_Task = 0
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Text = 
Objectives[49]Text2 = 
Objectives[49]Text3 = 
Objectives[49]Failed_Text = 
Objectives[49]Type = Checkpoint
Objectives[49]Checkpoint_Type = 45
Objectives[49]Reserved = 1
Objectives[49]ColorR = 255
Objectives[49]ColorG = 255
Objectives[49]ColorB = 0
Objectives[49]ColorA = 255
Objectives[49]IconColorR = 255
Objectives[49]IconColorG = 255
Objectives[49]IconColorB = 0
Objectives[49]IconColorA = 255
Objectives[49]positionX = 3688,619
Objectives[49]positionY = 4572,38
Objectives[49]positionZ = 24,08679
Objectives[49]Heading = 415,0557
Objectives[49]Diameter = 1
Objectives[49]minimum_hight = 1
Objectives[49]maximum_hight = 10
Objectives[49]TriggerDistance = 1
Objectives[49]PlaySound = False
Objectives[49]LoseWanted = False
Objectives[49]Stop_Vehicle = False
Objectives[49]DeliverVehicleOnly = False
Objectives[49]DeliverTrailor = False
Objectives[49]DeliverTowTruck = False
Objectives[49]DeliverVehicleCargobob = False
Objectives[49]DeliverPropCargobob = False
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 7
Objectives[49]ObjectiveMessages[0]positionX = 3681,102
Objectives[49]ObjectiveMessages[0]positionY = 4670,07
Objectives[49]ObjectiveMessages[0]positionZ = 1,105622
Objectives[49]ObjectiveMessages[0]Message = Hey man, who are you? And why did you save me?
Objectives[49]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = Green
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = False
Objectives[49]ObjectiveMessages[0]TypeTextMesage = True
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[1]positionX = 3678,725
Objectives[49]ObjectiveMessages[1]positionY = 4668,414
Objectives[49]ObjectiveMessages[1]positionZ = 1,287509
Objectives[49]ObjectiveMessages[1]Message = I'm a friend, my boss want to talk to you.
Objectives[49]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[49]ObjectiveMessages[1]Sender = 
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = Yellow
Objectives[49]ObjectiveMessages[1]PlayFromStart = True
Objectives[49]ObjectiveMessages[1]Delay = False
Objectives[49]ObjectiveMessages[1]DelayTime = 0
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = False
Objectives[49]ObjectiveMessages[1]TypeTextMesage = True
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[2]positionX = 3677,033
Objectives[49]ObjectiveMessages[2]positionY = 4666,746
Objectives[49]ObjectiveMessages[2]positionZ = 1,344834
Objectives[49]ObjectiveMessages[2]Message = About what?
Objectives[49]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[49]ObjectiveMessages[2]Sender = 
Objectives[49]ObjectiveMessages[2]Subject = 
Objectives[49]ObjectiveMessages[2]MessageColor = Green
Objectives[49]ObjectiveMessages[2]PlayFromStart = True
Objectives[49]ObjectiveMessages[2]Delay = False
Objectives[49]ObjectiveMessages[2]DelayTime = 0
Objectives[49]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[2]TypeSubtitle = False
Objectives[49]ObjectiveMessages[2]TypeTextMesage = True
Objectives[49]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[3]positionX = 3675,105
Objectives[49]ObjectiveMessages[3]positionY = 4665,062
Objectives[49]ObjectiveMessages[3]positionZ = 1,435528
Objectives[49]ObjectiveMessages[3]Message = We also have problems with these old friends of yours.
Objectives[49]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[49]ObjectiveMessages[3]Sender = 
Objectives[49]ObjectiveMessages[3]Subject = 
Objectives[49]ObjectiveMessages[3]MessageColor = Yellow
Objectives[49]ObjectiveMessages[3]PlayFromStart = True
Objectives[49]ObjectiveMessages[3]Delay = False
Objectives[49]ObjectiveMessages[3]DelayTime = 0
Objectives[49]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[3]TypeSubtitle = False
Objectives[49]ObjectiveMessages[3]TypeTextMesage = True
Objectives[49]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[4]positionX = 3673,239
Objectives[49]ObjectiveMessages[4]positionY = 4663,035
Objectives[49]ObjectiveMessages[4]positionZ = 1,613209
Objectives[49]ObjectiveMessages[4]Message = Maybe we can help each other out.
Objectives[49]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[49]ObjectiveMessages[4]Sender = 
Objectives[49]ObjectiveMessages[4]Subject = 
Objectives[49]ObjectiveMessages[4]MessageColor = Yellow
Objectives[49]ObjectiveMessages[4]PlayFromStart = True
Objectives[49]ObjectiveMessages[4]Delay = False
Objectives[49]ObjectiveMessages[4]DelayTime = 0
Objectives[49]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[4]TypeSubtitle = False
Objectives[49]ObjectiveMessages[4]TypeTextMesage = True
Objectives[49]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[5]positionX = 3671,361
Objectives[49]ObjectiveMessages[5]positionY = 4661,118
Objectives[49]ObjectiveMessages[5]positionZ = 1,971599
Objectives[49]ObjectiveMessages[5]Message = It sound interesting, and you save my life, I'm going with you.
Objectives[49]ObjectiveMessages[5]Contact = CHAR_LESTER_DEATHWISH
Objectives[49]ObjectiveMessages[5]Sender = 
Objectives[49]ObjectiveMessages[5]Subject = 
Objectives[49]ObjectiveMessages[5]MessageColor = Green
Objectives[49]ObjectiveMessages[5]PlayFromStart = True
Objectives[49]ObjectiveMessages[5]Delay = False
Objectives[49]ObjectiveMessages[5]DelayTime = 0
Objectives[49]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[5]TypeSubtitle = False
Objectives[49]ObjectiveMessages[5]TypeTextMesage = True
Objectives[49]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[6]positionX = 3668,373
Objectives[49]ObjectiveMessages[6]positionY = 4660,455
Objectives[49]ObjectiveMessages[6]positionZ = 2,175386
Objectives[49]ObjectiveMessages[6]Message = Well, let's go.
Objectives[49]ObjectiveMessages[6]Contact = CHAR_RON
Objectives[49]ObjectiveMessages[6]Sender = 
Objectives[49]ObjectiveMessages[6]Subject = 
Objectives[49]ObjectiveMessages[6]MessageColor = Yellow
Objectives[49]ObjectiveMessages[6]PlayFromStart = True
Objectives[49]ObjectiveMessages[6]Delay = False
Objectives[49]ObjectiveMessages[6]DelayTime = 0
Objectives[49]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[6]TypeSubtitle = False
Objectives[49]ObjectiveMessages[6]TypeTextMesage = True
Objectives[49]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = 
Objectives[50]positionX = 3672,508
Objectives[50]positionY = 4660,067
Objectives[50]positionZ = 2,474443
Objectives[50]SetPlayerActor_Use_Player = False
Objectives[50]SetPlayerActor_Player_Controllable = True
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[50]SetPlayerActor_Use_Actor = True
Objectives[50]SetPlayerActor_RelationshipGroup_Change = True
Objectives[50]SetPlayerActor_RelationshipGroup = Friend
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 99
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 1
Objectives[50]TaskListCount = 3
Objectives[50]Task_List[0]Type = Pause
Objectives[50]Task_List[0]positionX = 3690,32
Objectives[50]Task_List[0]positionY = 4575,612
Objectives[50]Task_List[0]positionZ = 24,52869
Objectives[50]Task_List[0]time = 15
Objectives[50]Task_List[1]Type = EnterVehicle
Objectives[50]Task_List[1]PositionX = 3686,454
Objectives[50]Task_List[1]PositionY = 4559,528
Objectives[50]Task_List[1]PositionZ = 24,5903
Objectives[50]Task_List[1]Speed = 1
Objectives[50]Task_List[1]SeatIndex = -1
Objectives[50]Task_List[1]TaskIndex = 1
Objectives[50]Task_List[1]Warp = False
Objectives[50]Task_List[2]Type = VehicleFollow(Player)
Objectives[50]Task_List[2]positionX = 3695,604
Objectives[50]Task_List[2]positionY = 4558,835
Objectives[50]Task_List[2]positionZ = 24,96294
Objectives[50]Task_List[2]speed = 40
Objectives[50]Task_List[2]minDistance = 3
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Text = Go to Chef
Objectives[51]Text2 = 
Objectives[51]Text3 = 
Objectives[51]Failed_Text = 
Objectives[51]Type = Checkpoint
Objectives[51]Checkpoint_Type = 45
Objectives[51]Reserved = 1
Objectives[51]ColorR = 255
Objectives[51]ColorG = 255
Objectives[51]ColorB = 0
Objectives[51]ColorA = 255
Objectives[51]IconColorR = 255
Objectives[51]IconColorG = 255
Objectives[51]IconColorB = 0
Objectives[51]IconColorA = 255
Objectives[51]positionX = 1395,867
Objectives[51]positionY = 3594,732
Objectives[51]positionZ = 33,91231
Objectives[51]Heading = 0
Objectives[51]Diameter = 2
Objectives[51]minimum_hight = 1
Objectives[51]maximum_hight = 10
Objectives[51]TriggerDistance = 2
Objectives[51]PlaySound = False
Objectives[51]LoseWanted = False
Objectives[51]Stop_Vehicle = False
Objectives[51]DeliverVehicleOnly = False
Objectives[51]DeliverTrailor = False
Objectives[51]DeliverTowTruck = False
Objectives[51]DeliverVehicleCargobob = False
Objectives[51]DeliverPropCargobob = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 7
Objectives[51]ObjectiveMessages[0]positionX = 3676,956
Objectives[51]ObjectiveMessages[0]positionY = 4575,7
Objectives[51]ObjectiveMessages[0]positionZ = 24,05355
Objectives[51]ObjectiveMessages[0]Message = RON, WHERE THE FUCK ARE YOU? wHY HAVEN'T YOU COME BACK YET?
Objectives[51]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[51]ObjectiveMessages[0]Sender = 
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = Orange
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[0]TypeSubtitle = False
Objectives[51]ObjectiveMessages[0]TypeTextMesage = True
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[1]positionX = 3678,955
Objectives[51]ObjectiveMessages[1]positionY = 4575,948
Objectives[51]ObjectiveMessages[1]positionZ = 24,075
Objectives[51]ObjectiveMessages[1]Message = I had some unforeseen events along the way, but I found him, I'm with Clay.
Objectives[51]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[51]ObjectiveMessages[1]Sender = 
Objectives[51]ObjectiveMessages[1]Subject = 
Objectives[51]ObjectiveMessages[1]MessageColor = Yellow
Objectives[51]ObjectiveMessages[1]PlayFromStart = True
Objectives[51]ObjectiveMessages[1]Delay = False
Objectives[51]ObjectiveMessages[1]DelayTime = 0
Objectives[51]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[1]TypeSubtitle = False
Objectives[51]ObjectiveMessages[1]TypeTextMesage = True
Objectives[51]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[2]positionX = 3680,893
Objectives[51]ObjectiveMessages[2]positionY = 4575,993
Objectives[51]ObjectiveMessages[2]positionZ = 24,07167
Objectives[51]ObjectiveMessages[2]Message = Ok, well, listen I have to go out with Wade now, see you to Chef later.
Objectives[51]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[51]ObjectiveMessages[2]Sender = 
Objectives[51]ObjectiveMessages[2]Subject = 
Objectives[51]ObjectiveMessages[2]MessageColor = Orange
Objectives[51]ObjectiveMessages[2]PlayFromStart = True
Objectives[51]ObjectiveMessages[2]Delay = False
Objectives[51]ObjectiveMessages[2]DelayTime = 0
Objectives[51]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[2]TypeSubtitle = False
Objectives[51]ObjectiveMessages[2]TypeTextMesage = True
Objectives[51]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[3]positionX = 3682,526
Objectives[51]ObjectiveMessages[3]positionY = 4575,768
Objectives[51]ObjectiveMessages[3]positionZ = 24,06994
Objectives[51]ObjectiveMessages[3]Message = Ok.
Objectives[51]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[51]ObjectiveMessages[3]Sender = 
Objectives[51]ObjectiveMessages[3]Subject = 
Objectives[51]ObjectiveMessages[3]MessageColor = Yellow
Objectives[51]ObjectiveMessages[3]PlayFromStart = True
Objectives[51]ObjectiveMessages[3]Delay = False
Objectives[51]ObjectiveMessages[3]DelayTime = 0
Objectives[51]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[3]TypeSubtitle = False
Objectives[51]ObjectiveMessages[3]TypeTextMesage = True
Objectives[51]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[4]positionX = 3685,369
Objectives[51]ObjectiveMessages[4]positionY = 4575,924
Objectives[51]ObjectiveMessages[4]positionZ = 24,06325
Objectives[51]ObjectiveMessages[4]Message = Problems?
Objectives[51]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[51]ObjectiveMessages[4]Sender = 
Objectives[51]ObjectiveMessages[4]Subject = 
Objectives[51]ObjectiveMessages[4]MessageColor = Green
Objectives[51]ObjectiveMessages[4]PlayFromStart = True
Objectives[51]ObjectiveMessages[4]Delay = False
Objectives[51]ObjectiveMessages[4]DelayTime = 0
Objectives[51]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[4]TypeSubtitle = False
Objectives[51]ObjectiveMessages[4]TypeTextMesage = True
Objectives[51]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[5]positionX = 3687,203
Objectives[51]ObjectiveMessages[5]positionY = 4575,658
Objectives[51]ObjectiveMessages[5]positionZ = 24,06201
Objectives[51]ObjectiveMessages[5]Message = No, my boss is eager to meet you.
Objectives[51]ObjectiveMessages[5]Contact = CHAR_RON
Objectives[51]ObjectiveMessages[5]Sender = 
Objectives[51]ObjectiveMessages[5]Subject = 
Objectives[51]ObjectiveMessages[5]MessageColor = Yellow
Objectives[51]ObjectiveMessages[5]PlayFromStart = True
Objectives[51]ObjectiveMessages[5]Delay = False
Objectives[51]ObjectiveMessages[5]DelayTime = 0
Objectives[51]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[5]TypeSubtitle = False
Objectives[51]ObjectiveMessages[5]TypeTextMesage = True
Objectives[51]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[6]positionX = 3690,118
Objectives[51]ObjectiveMessages[6]positionY = 4575,643
Objectives[51]ObjectiveMessages[6]positionZ = 24,02909
Objectives[51]ObjectiveMessages[6]Message = So come on, let's not keep him waiting, I'll take my bike and follow you.
Objectives[51]ObjectiveMessages[6]Contact = CHAR_LESTER_DEATHWISH
Objectives[51]ObjectiveMessages[6]Sender = 
Objectives[51]ObjectiveMessages[6]Subject = 
Objectives[51]ObjectiveMessages[6]MessageColor = Green
Objectives[51]ObjectiveMessages[6]PlayFromStart = True
Objectives[51]ObjectiveMessages[6]Delay = False
Objectives[51]ObjectiveMessages[6]DelayTime = 0
Objectives[51]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[6]TypeSubtitle = False
Objectives[51]ObjectiveMessages[6]TypeTextMesage = True
Objectives[51]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[52]Type = Set_Player_Actor_Objective
Objectives[52]Text = 
Objectives[52]positionX = 3676,341
Objectives[52]positionY = 4665,271
Objectives[52]positionZ = 1,427965
Objectives[52]SetPlayerActor_Use_Player = False
Objectives[52]SetPlayerActor_Player_Controllable = True
Objectives[52]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[52]SetPlayerActor_Use_Actor = True
Objectives[52]SetPlayerActor_RelationshipGroup_Change = True
Objectives[52]SetPlayerActor_RelationshipGroup = Companion
Objectives[52]SetPlayerActor_Invincible_Change = False
Objectives[52]SetPlayerActor_Invincible = False
Objectives[52]SetPlayerActor_NewTask = True
Objectives[52]Int_Task = 99
Objectives[52]Task_Repeat = False
Objectives[52]Task_Timeout = False
Objectives[52]Task_Guard_Range = 10
Objectives[52]Task_Stay_In_Range = True
Objectives[52]Task_Wander_Range = 10
Objectives[52]Task_Scenario = NONE
Objectives[52]Task_TalkingAnimation = mic_chatter
Objectives[52]Task_Time = 1
Objectives[52]TaskListCount = 2
Objectives[52]Task_List[0]Type = Drive
Objectives[52]Task_List[0]PositionX = 1398,334
Objectives[52]Task_List[0]PositionY = 3596,43
Objectives[52]Task_List[0]PositionZ = 34,38581
Objectives[52]Task_List[0]Speed = 30
Objectives[52]Task_List[0]StopBeforeVehicles = False
Objectives[52]Task_List[0]StopBeforeActors = False
Objectives[52]Task_List[0]AvoidVehicles = True
Objectives[52]Task_List[0]AvoidEmptyVehicles = True
Objectives[52]Task_List[0]AvoidActors = True
Objectives[52]Task_List[0]AvoidObjects = True
Objectives[52]Task_List[0]StopAtLights = True
Objectives[52]Task_List[0]UseBlinkers = True
Objectives[52]Task_List[0]AllowGoingWrongWay = True
Objectives[52]Task_List[0]Reverse = False
Objectives[52]Task_List[0]TakeShortestPath = False
Objectives[52]Task_List[0]IgnoreRoads = False
Objectives[52]Task_List[0]IgnoreAllPathing = False
Objectives[52]Task_List[0]AvoidHighWays = False
Objectives[52]Task_List[1]Type = WalkTo
Objectives[52]Task_List[1]DestinationX = 1395,9
Objectives[52]Task_List[1]DestinationY = 3598,031
Objectives[52]Task_List[1]DestinationZ = 34,46778
Objectives[52]Task_List[1]Rotation = 35
Objectives[52]Task_List[1]Speed = 1
Objectives[52]Task_List[1]GoStraitToCoord = False
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Text = Go wait for Trevor upstairs
Objectives[53]Text2 = 
Objectives[53]Text3 = 
Objectives[53]Failed_Text = 
Objectives[53]Type = Checkpoint
Objectives[53]Checkpoint_Type = 45
Objectives[53]Reserved = 1
Objectives[53]ColorR = 255
Objectives[53]ColorG = 255
Objectives[53]ColorB = 0
Objectives[53]ColorA = 255
Objectives[53]IconColorR = 255
Objectives[53]IconColorG = 255
Objectives[53]IconColorB = 0
Objectives[53]IconColorA = 255
Objectives[53]positionX = 1399,602
Objectives[53]positionY = 3604,631
Objectives[53]positionZ = 37,94191
Objectives[53]Heading = 0
Objectives[53]Diameter = 1
Objectives[53]minimum_hight = 1
Objectives[53]maximum_hight = 10
Objectives[53]TriggerDistance = 1
Objectives[53]PlaySound = False
Objectives[53]LoseWanted = False
Objectives[53]Stop_Vehicle = False
Objectives[53]DeliverVehicleOnly = False
Objectives[53]DeliverTrailor = False
Objectives[53]DeliverTowTruck = False
Objectives[53]DeliverVehicleCargobob = False
Objectives[53]DeliverPropCargobob = False
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 1
Objectives[53]mission_Vehicles[0]positionX = 1592,538
Objectives[53]mission_Vehicles[0]positionY = 3625,083
Objectives[53]mission_Vehicles[0]positionZ = 35,09745
Objectives[53]mission_Vehicles[0]Heading = 35,00095
Objectives[53]mission_Vehicles[0]Name = Bodhi
Objectives[53]mission_Vehicles[0]Model = bodhi2
Objectives[53]mission_Vehicles[0]PrimaryColor = UtilRed
Objectives[53]mission_Vehicles[0]SecondaryColor = MatteForestGreen
Objectives[53]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[53]mission_Vehicles[0]HasPearlescent = False
Objectives[53]mission_Vehicles[0]Livery = 0
Objectives[53]mission_Vehicles[0]DirtLevel = 15
Objectives[53]mission_Vehicles[0]LockedForPlayer = False
Objectives[53]mission_Vehicles[0]Locked = False
Objectives[53]mission_Vehicles[0]Alarm = False
Objectives[53]mission_Vehicles[0]HotWired = False
Objectives[53]mission_Vehicles[0]Invincible = False
Objectives[53]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[53]mission_Vehicles[0]Remove_After = 0
Objectives[53]mission_Vehicles[0]Survive_Number = 0
Objectives[53]mission_Vehicles[0]Failed_Text = 
Objectives[53]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[53]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 54
Objectives[53]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[53]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[53]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[53]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 99
Objectives[53]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[53]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[53]mission_Vehicles[0]NeededForObjectiveHint[0] = 54
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 94
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 95
Objectives[53]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 2
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 3
Objectives[53]ObjectiveMessages[0]positionX = 1397,906
Objectives[53]ObjectiveMessages[0]positionY = 3598,285
Objectives[53]ObjectiveMessages[0]positionZ = 34,00298
Objectives[53]ObjectiveMessages[0]Message = Here we are, my boss is not here yet.
Objectives[53]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[53]ObjectiveMessages[0]Sender = 
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = Yellow
Objectives[53]ObjectiveMessages[0]PlayFromStart = True
Objectives[53]ObjectiveMessages[0]Delay = False
Objectives[53]ObjectiveMessages[0]DelayTime = 0
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = False
Objectives[53]ObjectiveMessages[0]TypeTextMesage = True
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[1]positionX = 1399,704
Objectives[53]ObjectiveMessages[1]positionY = 3598,908
Objectives[53]ObjectiveMessages[1]positionZ = 34,01904
Objectives[53]ObjectiveMessages[1]Message = Let's go wait for him upstairs.
Objectives[53]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[53]ObjectiveMessages[1]Sender = 
Objectives[53]ObjectiveMessages[1]Subject = 
Objectives[53]ObjectiveMessages[1]MessageColor = Yellow
Objectives[53]ObjectiveMessages[1]PlayFromStart = True
Objectives[53]ObjectiveMessages[1]Delay = False
Objectives[53]ObjectiveMessages[1]DelayTime = 0
Objectives[53]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[1]TypeSubtitle = False
Objectives[53]ObjectiveMessages[1]TypeTextMesage = True
Objectives[53]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[2]positionX = 1402,173
Objectives[53]ObjectiveMessages[2]positionY = 3599,73
Objectives[53]ObjectiveMessages[2]positionZ = 34,02968
Objectives[53]ObjectiveMessages[2]Message = Ok, go, I'll follow you.
Objectives[53]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[53]ObjectiveMessages[2]Sender = 
Objectives[53]ObjectiveMessages[2]Subject = 
Objectives[53]ObjectiveMessages[2]MessageColor = Green
Objectives[53]ObjectiveMessages[2]PlayFromStart = True
Objectives[53]ObjectiveMessages[2]Delay = False
Objectives[53]ObjectiveMessages[2]DelayTime = 0
Objectives[53]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[2]TypeSubtitle = False
Objectives[53]ObjectiveMessages[2]TypeTextMesage = True
Objectives[53]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[54]Type = Hint_Objective
Objectives[54]Text = Wait Trevor
Objectives[54]positionX = 1591,24
Objectives[54]positionY = 3623,667
Objectives[54]positionZ = 34,14632
Objectives[54]Hint_Time = 15
Objectives[54]Hint_FOV = 20
Objectives[54]Hint_Use_Position = False
Objectives[54]Hint_Use_Player = False
Objectives[54]Hint_Use_Actor = False
Objectives[54]Hint_Use_Vehicle = True
Objectives[54]mission_ActorsCount = 1
Objectives[54]mission_Actors[0]Survive_Number = 0
Objectives[54]mission_Actors[0]Failed_Text = 
Objectives[54]mission_Actors[0]Remove_After = 0
Objectives[54]mission_Actors[0]positionX = 1591,874
Objectives[54]mission_Actors[0]positionY = 3622,354
Objectives[54]mission_Actors[0]positionZ = 35,14632
Objectives[54]mission_Actors[0]Heading = 35
Objectives[54]mission_Actors[0]String_Name = player_two
Objectives[54]mission_Actors[0]Relationship_Group = Friend
Objectives[54]mission_Actors[0]AddBlip = True
Objectives[54]mission_Actors[0]ShowCone = False
Objectives[54]mission_Actors[0]Invincible = True
Objectives[54]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[0]AlwaysFight = True
Objectives[54]mission_Actors[0]Seeing_Range = 30
Objectives[54]mission_Actors[0]Hearing_Range = 30
Objectives[54]mission_Actors[0]CombatMovement = Offensive
Objectives[54]mission_Actors[0]weapon = SawnOffShotgun
Objectives[54]mission_Actors[0]Variation = Custom
Objectives[54]mission_Actors[0]Task = 99
Objectives[54]mission_Actors[0]Task_Guard_Range = 5
Objectives[54]mission_Actors[0]Task_Stay_In_Range = True
Objectives[54]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[0]Task_Scenario = NONE
Objectives[54]mission_Actors[0]Task_List_Count = 4
Objectives[54]mission_Actors[0]Task_Repeat = False
Objectives[54]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[54]mission_Actors[0]Task_List[0]PositionX = 1592,444
Objectives[54]mission_Actors[0]Task_List[0]PositionY = 3624,188
Objectives[54]mission_Actors[0]Task_List[0]PositionZ = 34,64632
Objectives[54]mission_Actors[0]Task_List[0]Speed = 1
Objectives[54]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[54]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[54]mission_Actors[0]Task_List[1]Type = Drive
Objectives[54]mission_Actors[0]Task_List[1]PositionX = 1377,467
Objectives[54]mission_Actors[0]Task_List[1]PositionY = 3618,935
Objectives[54]mission_Actors[0]Task_List[1]PositionZ = 34,39206
Objectives[54]mission_Actors[0]Task_List[1]Speed = 100
Objectives[54]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[54]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[54]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[54]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[54]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[54]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[54]mission_Actors[0]Task_List[1]StopAtLights = True
Objectives[54]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[54]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[54]mission_Actors[0]Task_List[1]Reverse = False
Objectives[54]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[54]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[54]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[54]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[54]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[54]mission_Actors[0]Task_List[2]DestinationX = 1390,181
Objectives[54]mission_Actors[0]Task_List[2]DestinationY = 3613,022
Objectives[54]mission_Actors[0]Task_List[2]DestinationZ = 38,44191
Objectives[54]mission_Actors[0]Task_List[2]Rotation = 35
Objectives[54]mission_Actors[0]Task_List[2]Speed = 4
Objectives[54]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[54]mission_Actors[0]Task_List[3]Type = WalkTo
Objectives[54]mission_Actors[0]Task_List[3]DestinationX = 1396,722
Objectives[54]mission_Actors[0]Task_List[3]DestinationY = 3607,309
Objectives[54]mission_Actors[0]Task_List[3]DestinationZ = 38,44191
Objectives[54]mission_Actors[0]Task_List[3]Rotation = 0
Objectives[54]mission_Actors[0]Task_List[3]Speed = 1
Objectives[54]mission_Actors[0]Task_List[3]GoStraitToCoord = False
Objectives[54]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[54]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 4
Objectives[54]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 3
Objectives[54]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[54]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[54]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[54]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[54]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[54]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[54]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[54]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[54]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[54]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[54]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 55
Objectives[54]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 58
Objectives[54]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 95
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 6
Objectives[54]ObjectiveMessages[0]positionX = 1387,284
Objectives[54]ObjectiveMessages[0]positionY = 3592,345
Objectives[54]ObjectiveMessages[0]positionZ = 33,90888
Objectives[54]ObjectiveMessages[0]Message = Here he is, Trevor's on his way.
Objectives[54]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[54]ObjectiveMessages[0]Sender = 
Objectives[54]ObjectiveMessages[0]Subject = 
Objectives[54]ObjectiveMessages[0]MessageColor = Yellow
Objectives[54]ObjectiveMessages[0]PlayFromStart = True
Objectives[54]ObjectiveMessages[0]Delay = False
Objectives[54]ObjectiveMessages[0]DelayTime = 0
Objectives[54]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[0]TypeSubtitle = False
Objectives[54]ObjectiveMessages[0]TypeTextMesage = True
Objectives[54]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[1]positionX = 1386,8
Objectives[54]ObjectiveMessages[1]positionY = 3593,833
Objectives[54]ObjectiveMessages[1]positionZ = 33,88762
Objectives[54]ObjectiveMessages[1]Message = Sorry, did you say Trevor? Trevor Philips? Is Trevor your boss?
Objectives[54]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[54]ObjectiveMessages[1]Sender = 
Objectives[54]ObjectiveMessages[1]Subject = 
Objectives[54]ObjectiveMessages[1]MessageColor = Green
Objectives[54]ObjectiveMessages[1]PlayFromStart = True
Objectives[54]ObjectiveMessages[1]Delay = False
Objectives[54]ObjectiveMessages[1]DelayTime = 0
Objectives[54]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[1]TypeSubtitle = False
Objectives[54]ObjectiveMessages[1]TypeTextMesage = True
Objectives[54]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[2]positionX = 1386,221
Objectives[54]ObjectiveMessages[2]positionY = 3595,597
Objectives[54]ObjectiveMessages[2]positionZ = 33,89161
Objectives[54]ObjectiveMessages[2]Message = Yes, why? Do you know him?
Objectives[54]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[54]ObjectiveMessages[2]Sender = 
Objectives[54]ObjectiveMessages[2]Subject = 
Objectives[54]ObjectiveMessages[2]MessageColor = Yellow
Objectives[54]ObjectiveMessages[2]PlayFromStart = True
Objectives[54]ObjectiveMessages[2]Delay = False
Objectives[54]ObjectiveMessages[2]DelayTime = 0
Objectives[54]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[2]TypeSubtitle = False
Objectives[54]ObjectiveMessages[2]TypeTextMesage = True
Objectives[54]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[3]positionX = 1385,662
Objectives[54]ObjectiveMessages[3]positionY = 3597,397
Objectives[54]ObjectiveMessages[3]positionZ = 33,89518
Objectives[54]ObjectiveMessages[3]Message = Not in person, but I heard a lot about him when I was in the Lost.
Objectives[54]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[54]ObjectiveMessages[3]Sender = 
Objectives[54]ObjectiveMessages[3]Subject = 
Objectives[54]ObjectiveMessages[3]MessageColor = Green
Objectives[54]ObjectiveMessages[3]PlayFromStart = True
Objectives[54]ObjectiveMessages[3]Delay = False
Objectives[54]ObjectiveMessages[3]DelayTime = 0
Objectives[54]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[3]TypeSubtitle = False
Objectives[54]ObjectiveMessages[3]TypeTextMesage = True
Objectives[54]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[4]positionX = 1384,875
Objectives[54]ObjectiveMessages[4]positionY = 3599,818
Objectives[54]ObjectiveMessages[4]positionZ = 33,89494
Objectives[54]ObjectiveMessages[4]Message = He's one of the few people in the world that the Lost are afraid of.
Objectives[54]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[54]ObjectiveMessages[4]Sender = 
Objectives[54]ObjectiveMessages[4]Subject = 
Objectives[54]ObjectiveMessages[4]MessageColor = Green
Objectives[54]ObjectiveMessages[4]PlayFromStart = True
Objectives[54]ObjectiveMessages[4]Delay = False
Objectives[54]ObjectiveMessages[4]DelayTime = 0
Objectives[54]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[4]TypeSubtitle = False
Objectives[54]ObjectiveMessages[4]TypeTextMesage = True
Objectives[54]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[5]positionX = 1384,173
Objectives[54]ObjectiveMessages[5]positionY = 3602,072
Objectives[54]ObjectiveMessages[5]positionZ = 33,89472
Objectives[54]ObjectiveMessages[5]Message = He's a legend.
Objectives[54]ObjectiveMessages[5]Contact = CHAR_LESTER_DEATHWISH
Objectives[54]ObjectiveMessages[5]Sender = 
Objectives[54]ObjectiveMessages[5]Subject = 
Objectives[54]ObjectiveMessages[5]MessageColor = Green
Objectives[54]ObjectiveMessages[5]PlayFromStart = True
Objectives[54]ObjectiveMessages[5]Delay = False
Objectives[54]ObjectiveMessages[5]DelayTime = 0
Objectives[54]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[5]TypeSubtitle = False
Objectives[54]ObjectiveMessages[5]TypeTextMesage = True
Objectives[54]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[55]Type = Set_Player_Actor_Objective
Objectives[55]Text = Wait Trevor
Objectives[55]positionX = 1589,151
Objectives[55]positionY = 3624,385
Objectives[55]positionZ = 34,14632
Objectives[55]SetPlayerActor_Use_Player = False
Objectives[55]SetPlayerActor_Player_Controllable = True
Objectives[55]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[55]SetPlayerActor_Use_Actor = True
Objectives[55]SetPlayerActor_RelationshipGroup_Change = False
Objectives[55]SetPlayerActor_RelationshipGroup = Neutral
Objectives[55]SetPlayerActor_Invincible_Change = False
Objectives[55]SetPlayerActor_Invincible = False
Objectives[55]SetPlayerActor_NewTask = True
Objectives[55]Int_Task = 99
Objectives[55]Task_Repeat = False
Objectives[55]Task_Timeout = True
Objectives[55]Task_Guard_Range = 10
Objectives[55]Task_Stay_In_Range = True
Objectives[55]Task_Wander_Range = 10
Objectives[55]Task_Scenario = NONE
Objectives[55]Task_TalkingAnimation = mic_chatter
Objectives[55]Task_Time = 1
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 5
Objectives[55]ObjectiveMessages[0]positionX = 1384,639
Objectives[55]ObjectiveMessages[0]positionY = 3591,01
Objectives[55]ObjectiveMessages[0]positionZ = 33,92307
Objectives[55]ObjectiveMessages[0]Message = Then you're really lucky because you're about to know a legend.
Objectives[55]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[55]ObjectiveMessages[0]Sender = 
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = Yellow
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = False
Objectives[55]ObjectiveMessages[0]TypeTextMesage = True
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[1]positionX = 1384,182
Objectives[55]ObjectiveMessages[1]positionY = 3592,476
Objectives[55]ObjectiveMessages[1]positionZ = 33,90042
Objectives[55]ObjectiveMessages[1]Message = Oh shit, is it true what they say about him?
Objectives[55]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[55]ObjectiveMessages[1]Sender = 
Objectives[55]ObjectiveMessages[1]Subject = 
Objectives[55]ObjectiveMessages[1]MessageColor = Green
Objectives[55]ObjectiveMessages[1]PlayFromStart = True
Objectives[55]ObjectiveMessages[1]Delay = False
Objectives[55]ObjectiveMessages[1]DelayTime = 0
Objectives[55]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[1]TypeSubtitle = False
Objectives[55]ObjectiveMessages[1]TypeTextMesage = True
Objectives[55]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[2]positionX = 1383,635
Objectives[55]ObjectiveMessages[2]positionY = 3594,328
Objectives[55]ObjectiveMessages[2]positionZ = 33,88905
Objectives[55]ObjectiveMessages[2]Message = What do they say about him?
Objectives[55]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[55]ObjectiveMessages[2]Sender = 
Objectives[55]ObjectiveMessages[2]Subject = 
Objectives[55]ObjectiveMessages[2]MessageColor = Yellow
Objectives[55]ObjectiveMessages[2]PlayFromStart = True
Objectives[55]ObjectiveMessages[2]Delay = False
Objectives[55]ObjectiveMessages[2]DelayTime = 0
Objectives[55]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[2]TypeSubtitle = False
Objectives[55]ObjectiveMessages[2]TypeTextMesage = True
Objectives[55]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[3]positionX = 1382,527
Objectives[55]ObjectiveMessages[3]positionY = 3598,076
Objectives[55]ObjectiveMessages[3]positionZ = 33,8747
Objectives[55]ObjectiveMessages[3]Message = That if he looks you right in the eye your gut empties into your underwear.
Objectives[55]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[55]ObjectiveMessages[3]Sender = 
Objectives[55]ObjectiveMessages[3]Subject = 
Objectives[55]ObjectiveMessages[3]MessageColor = Green
Objectives[55]ObjectiveMessages[3]PlayFromStart = True
Objectives[55]ObjectiveMessages[3]Delay = False
Objectives[55]ObjectiveMessages[3]DelayTime = 0
Objectives[55]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[3]TypeSubtitle = False
Objectives[55]ObjectiveMessages[3]TypeTextMesage = True
Objectives[55]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[4]positionX = 1381,78
Objectives[55]ObjectiveMessages[4]positionY = 3600,506
Objectives[55]ObjectiveMessages[4]positionZ = 33,88291
Objectives[55]ObjectiveMessages[4]Message = Naaaa, it just happened to me a couple of times.
Objectives[55]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[55]ObjectiveMessages[4]Sender = 
Objectives[55]ObjectiveMessages[4]Subject = 
Objectives[55]ObjectiveMessages[4]MessageColor = Yellow
Objectives[55]ObjectiveMessages[4]PlayFromStart = True
Objectives[55]ObjectiveMessages[4]Delay = False
Objectives[55]ObjectiveMessages[4]DelayTime = 0
Objectives[55]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[4]TypeSubtitle = False
Objectives[55]ObjectiveMessages[4]TypeTextMesage = True
Objectives[55]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[56]Type = Cutscenes_Objective
Objectives[56]Text = 
Objectives[56]positionX = 1395,397
Objectives[56]positionY = 3611,908
Objectives[56]positionZ = 37,94191
Objectives[56]Cutscenes_Time = 10
Objectives[56]Cutscenes_Trans_Time = 0
Objectives[56]Cutscenes_FOV = 30
Objectives[56]Cutscenes_Shake = Hand
Objectives[56]Cutscenes_Amplitude = 0
Objectives[56]Cutscenes_FadeOut = False
Objectives[56]Cutscenes_FadeIn = False
Objectives[56]Cutscenes_End = False
Objectives[56]Cutscenes_Point_At_Position = True
Objectives[56]Cutscenes_Point_At_Player = False
Objectives[56]Cutscenes_Point_At_Actor = False
Objectives[56]Cutscenes_Point_At_Vehicle = False
Objectives[56]Cutscenes_Follow_Player = False
Objectives[56]Cutscenes_Follow_Actor = False
Objectives[56]Cutscenes_Follow_Vehicle = False
Objectives[56]Cutscenes_Follow_Distancee = 10
Objectives[56]Cutscenes_Follow_Hieght = 2
Objectives[56]Cutscenes_Follow_Angle = 150
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 7
Objectives[56]ObjectiveMessages[0]positionX = 1381,771
Objectives[56]ObjectiveMessages[0]positionY = 3590,078
Objectives[56]ObjectiveMessages[0]positionZ = 33,92971
Objectives[56]ObjectiveMessages[0]Message = Good morning, ladies.
Objectives[56]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = Orange
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = False
Objectives[56]ObjectiveMessages[0]TypeTextMesage = True
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = 1381,109
Objectives[56]ObjectiveMessages[1]positionY = 3592,019
Objectives[56]ObjectiveMessages[1]positionZ = 33,88752
Objectives[56]ObjectiveMessages[1]Message = So, you're Clay, Ron says you hate the Lost as much as we do.
Objectives[56]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = Orange
Objectives[56]ObjectiveMessages[1]PlayFromStart = True
Objectives[56]ObjectiveMessages[1]Delay = False
Objectives[56]ObjectiveMessages[1]DelayTime = 0
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = False
Objectives[56]ObjectiveMessages[1]TypeTextMesage = True
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[2]positionX = 1379,972
Objectives[56]ObjectiveMessages[2]positionY = 3594,888
Objectives[56]ObjectiveMessages[2]positionZ = 33,89462
Objectives[56]ObjectiveMessages[2]Message = That's right Mr Philips.
Objectives[56]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[56]ObjectiveMessages[2]Sender = 
Objectives[56]ObjectiveMessages[2]Subject = 
Objectives[56]ObjectiveMessages[2]MessageColor = Green
Objectives[56]ObjectiveMessages[2]PlayFromStart = True
Objectives[56]ObjectiveMessages[2]Delay = False
Objectives[56]ObjectiveMessages[2]DelayTime = 0
Objectives[56]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[2]TypeSubtitle = False
Objectives[56]ObjectiveMessages[2]TypeTextMesage = True
Objectives[56]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[3]positionX = 1379,566
Objectives[56]ObjectiveMessages[3]positionY = 3596,437
Objectives[56]ObjectiveMessages[3]positionZ = 33,88242
Objectives[56]ObjectiveMessages[3]Message = So, you want to help us fight them?
Objectives[56]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[3]Sender = 
Objectives[56]ObjectiveMessages[3]Subject = 
Objectives[56]ObjectiveMessages[3]MessageColor = Orange
Objectives[56]ObjectiveMessages[3]PlayFromStart = True
Objectives[56]ObjectiveMessages[3]Delay = False
Objectives[56]ObjectiveMessages[3]DelayTime = 0
Objectives[56]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[3]TypeSubtitle = False
Objectives[56]ObjectiveMessages[3]TypeTextMesage = True
Objectives[56]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[4]positionX = 1379,054
Objectives[56]ObjectiveMessages[4]positionY = 3598,286
Objectives[56]ObjectiveMessages[4]positionZ = 33,86919
Objectives[56]ObjectiveMessages[4]Message = Gladly Mr Philips, but I am alone, without resources, without home.
Objectives[56]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[56]ObjectiveMessages[4]Sender = 
Objectives[56]ObjectiveMessages[4]Subject = 
Objectives[56]ObjectiveMessages[4]MessageColor = Green
Objectives[56]ObjectiveMessages[4]PlayFromStart = True
Objectives[56]ObjectiveMessages[4]Delay = False
Objectives[56]ObjectiveMessages[4]DelayTime = 0
Objectives[56]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[4]TypeSubtitle = False
Objectives[56]ObjectiveMessages[4]TypeTextMesage = True
Objectives[56]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[5]positionX = 1378,295
Objectives[56]ObjectiveMessages[5]positionY = 3600,836
Objectives[56]ObjectiveMessages[5]positionZ = 33,87811
Objectives[56]ObjectiveMessages[5]Message = That's why you need us.
Objectives[56]ObjectiveMessages[5]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[5]Sender = 
Objectives[56]ObjectiveMessages[5]Subject = 
Objectives[56]ObjectiveMessages[5]MessageColor = Orange
Objectives[56]ObjectiveMessages[5]PlayFromStart = True
Objectives[56]ObjectiveMessages[5]Delay = False
Objectives[56]ObjectiveMessages[5]DelayTime = 0
Objectives[56]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[5]TypeSubtitle = False
Objectives[56]ObjectiveMessages[5]TypeTextMesage = True
Objectives[56]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[6]positionX = 1378,295
Objectives[56]ObjectiveMessages[6]positionY = 3600,836
Objectives[56]ObjectiveMessages[6]positionZ = 33,87811
Objectives[56]ObjectiveMessages[6]Message = Come on, let's take a ride, show him the place.
Objectives[56]ObjectiveMessages[6]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[6]Sender = 
Objectives[56]ObjectiveMessages[6]Subject = 
Objectives[56]ObjectiveMessages[6]MessageColor = Orange
Objectives[56]ObjectiveMessages[6]PlayFromStart = True
Objectives[56]ObjectiveMessages[6]Delay = False
Objectives[56]ObjectiveMessages[6]DelayTime = 0
Objectives[56]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[6]TypeSubtitle = False
Objectives[56]ObjectiveMessages[6]TypeTextMesage = True
Objectives[56]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[57]Type = Cutscenes_Objective
Objectives[57]Text = 
Objectives[57]positionX = 1395,983
Objectives[57]positionY = 3613,479
Objectives[57]positionZ = 37,94186
Objectives[57]Cutscenes_Time = 0
Objectives[57]Cutscenes_Trans_Time = 0
Objectives[57]Cutscenes_FOV = 30
Objectives[57]Cutscenes_Shake = Hand
Objectives[57]Cutscenes_Amplitude = 0
Objectives[57]Cutscenes_FadeOut = False
Objectives[57]Cutscenes_FadeIn = False
Objectives[57]Cutscenes_End = True
Objectives[57]Cutscenes_Point_At_Position = False
Objectives[57]Cutscenes_Point_At_Player = False
Objectives[57]Cutscenes_Point_At_Actor = False
Objectives[57]Cutscenes_Point_At_Vehicle = False
Objectives[57]Cutscenes_Follow_Player = False
Objectives[57]Cutscenes_Follow_Actor = False
Objectives[57]Cutscenes_Follow_Vehicle = False
Objectives[57]Cutscenes_Follow_Distancee = 10
Objectives[57]Cutscenes_Follow_Hieght = 1
Objectives[57]Cutscenes_Follow_Angle = 0
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Set_Player_Actor_Objective
Objectives[58]Text = 
Objectives[58]positionX = 1591,841
Objectives[58]positionY = 3622,494
Objectives[58]positionZ = 34,14632
Objectives[58]SetPlayerActor_Use_Player = False
Objectives[58]SetPlayerActor_Player_Controllable = True
Objectives[58]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[58]SetPlayerActor_Use_Actor = True
Objectives[58]SetPlayerActor_RelationshipGroup_Change = True
Objectives[58]SetPlayerActor_RelationshipGroup = Companion
Objectives[58]SetPlayerActor_Invincible_Change = False
Objectives[58]SetPlayerActor_Invincible = False
Objectives[58]SetPlayerActor_NewTask = False
Objectives[58]Int_Task = 0
Objectives[58]Task_Repeat = False
Objectives[58]Task_Timeout = False
Objectives[58]Task_Guard_Range = 10
Objectives[58]Task_Stay_In_Range = True
Objectives[58]Task_Wander_Range = 10
Objectives[58]Task_Scenario = NONE
Objectives[58]Task_TalkingAnimation = mic_chatter
Objectives[58]Task_Time = 1
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = 1391,474
Objectives[59]positionY = 3601,807
Objectives[59]positionZ = 37,94191
Objectives[59]SetPlayerActor_Use_Player = True
Objectives[59]SetPlayerActor_Player_Controllable = False
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[59]SetPlayerActor_Use_Actor = False
Objectives[59]SetPlayerActor_RelationshipGroup_Change = False
Objectives[59]SetPlayerActor_RelationshipGroup = Neutral
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 2
Objectives[59]Task_List[0]Type = WalkTo
Objectives[59]Task_List[0]DestinationX = 1389,723
Objectives[59]Task_List[0]DestinationY = 3600,805
Objectives[59]Task_List[0]DestinationZ = 38,44191
Objectives[59]Task_List[0]Rotation = 0
Objectives[59]Task_List[0]Speed = 0,5
Objectives[59]Task_List[0]GoStraitToCoord = False
Objectives[59]Task_List[1]Type = WalkTo
Objectives[59]Task_List[1]DestinationX = 1392,825
Objectives[59]Task_List[1]DestinationY = 3602,161
Objectives[59]Task_List[1]DestinationZ = 38,44191
Objectives[59]Task_List[1]Rotation = 0
Objectives[59]Task_List[1]Speed = 0,5
Objectives[59]Task_List[1]GoStraitToCoord = False
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Cutscenes_Objective
Objectives[60]Text = 
Objectives[60]positionX = 1396,387
Objectives[60]positionY = 3603,44
Objectives[60]positionZ = 37,94191
Objectives[60]Cutscenes_Time = 5
Objectives[60]Cutscenes_Trans_Time = 0
Objectives[60]Cutscenes_FOV = 30
Objectives[60]Cutscenes_Shake = Hand
Objectives[60]Cutscenes_Amplitude = 0
Objectives[60]Cutscenes_FadeOut = False
Objectives[60]Cutscenes_FadeIn = False
Objectives[60]Cutscenes_End = False
Objectives[60]Cutscenes_Point_At_Position = True
Objectives[60]Cutscenes_Point_At_Player = False
Objectives[60]Cutscenes_Point_At_Actor = False
Objectives[60]Cutscenes_Point_At_Vehicle = False
Objectives[60]Cutscenes_Follow_Player = False
Objectives[60]Cutscenes_Follow_Actor = False
Objectives[60]Cutscenes_Follow_Vehicle = False
Objectives[60]Cutscenes_Follow_Distancee = 10
Objectives[60]Cutscenes_Follow_Hieght = 2
Objectives[60]Cutscenes_Follow_Angle = 250
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Cutscenes_Objective
Objectives[61]Text = 
Objectives[61]positionX = 1392,444
Objectives[61]positionY = 3601,507
Objectives[61]positionZ = 37,94191
Objectives[61]Cutscenes_Time = 5
Objectives[61]Cutscenes_Trans_Time = 5
Objectives[61]Cutscenes_FOV = 30
Objectives[61]Cutscenes_Shake = Hand
Objectives[61]Cutscenes_Amplitude = 0
Objectives[61]Cutscenes_FadeOut = False
Objectives[61]Cutscenes_FadeIn = False
Objectives[61]Cutscenes_End = False
Objectives[61]Cutscenes_Point_At_Position = True
Objectives[61]Cutscenes_Point_At_Player = False
Objectives[61]Cutscenes_Point_At_Actor = False
Objectives[61]Cutscenes_Point_At_Vehicle = False
Objectives[61]Cutscenes_Follow_Player = False
Objectives[61]Cutscenes_Follow_Actor = False
Objectives[61]Cutscenes_Follow_Vehicle = False
Objectives[61]Cutscenes_Follow_Distancee = 9
Objectives[61]Cutscenes_Follow_Hieght = 2
Objectives[61]Cutscenes_Follow_Angle = 320
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 5
Objectives[61]ObjectiveMessages[0]positionX = 1377,619
Objectives[61]ObjectiveMessages[0]positionY = 3588,527
Objectives[61]ObjectiveMessages[0]positionZ = 33,94194
Objectives[61]ObjectiveMessages[0]Message = Let's start with a house, you can live here.
Objectives[61]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[0]Sender = 
Objectives[61]ObjectiveMessages[0]Subject = 
Objectives[61]ObjectiveMessages[0]MessageColor = Orange
Objectives[61]ObjectiveMessages[0]PlayFromStart = True
Objectives[61]ObjectiveMessages[0]Delay = False
Objectives[61]ObjectiveMessages[0]DelayTime = 0
Objectives[61]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[0]TypeSubtitle = False
Objectives[61]ObjectiveMessages[0]TypeTextMesage = True
Objectives[61]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[1]positionX = 1377,165
Objectives[61]ObjectiveMessages[1]positionY = 3590,2
Objectives[61]ObjectiveMessages[1]positionZ = 33,91629
Objectives[61]ObjectiveMessages[1]Message = It is not a grand hotel but there is a bed, a roof, a bathroom and lots of beers.
Objectives[61]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[1]Sender = 
Objectives[61]ObjectiveMessages[1]Subject = 
Objectives[61]ObjectiveMessages[1]MessageColor = Orange
Objectives[61]ObjectiveMessages[1]PlayFromStart = True
Objectives[61]ObjectiveMessages[1]Delay = False
Objectives[61]ObjectiveMessages[1]DelayTime = 0
Objectives[61]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[1]TypeSubtitle = False
Objectives[61]ObjectiveMessages[1]TypeTextMesage = True
Objectives[61]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[2]positionX = 1376,578
Objectives[61]ObjectiveMessages[2]positionY = 3592,374
Objectives[61]ObjectiveMessages[2]positionZ = 33,86582
Objectives[61]ObjectiveMessages[2]Message = What do you think?
Objectives[61]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[2]Sender = 
Objectives[61]ObjectiveMessages[2]Subject = 
Objectives[61]ObjectiveMessages[2]MessageColor = Orange
Objectives[61]ObjectiveMessages[2]PlayFromStart = True
Objectives[61]ObjectiveMessages[2]Delay = False
Objectives[61]ObjectiveMessages[2]DelayTime = 0
Objectives[61]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[2]TypeSubtitle = False
Objectives[61]ObjectiveMessages[2]TypeTextMesage = True
Objectives[61]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[3]positionX = 1375,967
Objectives[61]ObjectiveMessages[3]positionY = 3594,727
Objectives[61]ObjectiveMessages[3]positionZ = 33,84714
Objectives[61]ObjectiveMessages[3]Message = Now I sleep under the stars in Mount Gordo, so it's a nice improvement.
Objectives[61]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[61]ObjectiveMessages[3]Sender = 
Objectives[61]ObjectiveMessages[3]Subject = 
Objectives[61]ObjectiveMessages[3]MessageColor = Green
Objectives[61]ObjectiveMessages[3]PlayFromStart = True
Objectives[61]ObjectiveMessages[3]Delay = False
Objectives[61]ObjectiveMessages[3]DelayTime = 0
Objectives[61]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[3]TypeSubtitle = False
Objectives[61]ObjectiveMessages[3]TypeTextMesage = True
Objectives[61]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[4]positionX = 1375,327
Objectives[61]ObjectiveMessages[4]positionY = 3597,117
Objectives[61]ObjectiveMessages[4]positionZ = 33,89502
Objectives[61]ObjectiveMessages[4]Message = Well, now resources.
Objectives[61]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[61]ObjectiveMessages[4]Sender = 
Objectives[61]ObjectiveMessages[4]Subject = 
Objectives[61]ObjectiveMessages[4]MessageColor = Orange
Objectives[61]ObjectiveMessages[4]PlayFromStart = True
Objectives[61]ObjectiveMessages[4]Delay = False
Objectives[61]ObjectiveMessages[4]DelayTime = 0
Objectives[61]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[4]TypeSubtitle = False
Objectives[61]ObjectiveMessages[4]TypeTextMesage = True
Objectives[61]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[62]Type = Cutscenes_Objective
Objectives[62]Text = 
Objectives[62]positionX = 1389,698
Objectives[62]positionY = 3600,13
Objectives[62]positionZ = 37,94191
Objectives[62]Cutscenes_Time = 0
Objectives[62]Cutscenes_Trans_Time = 0
Objectives[62]Cutscenes_FOV = 30
Objectives[62]Cutscenes_Shake = Hand
Objectives[62]Cutscenes_Amplitude = 0
Objectives[62]Cutscenes_FadeOut = False
Objectives[62]Cutscenes_FadeIn = False
Objectives[62]Cutscenes_End = True
Objectives[62]Cutscenes_Point_At_Position = False
Objectives[62]Cutscenes_Point_At_Player = False
Objectives[62]Cutscenes_Point_At_Actor = False
Objectives[62]Cutscenes_Point_At_Vehicle = False
Objectives[62]Cutscenes_Follow_Player = False
Objectives[62]Cutscenes_Follow_Actor = False
Objectives[62]Cutscenes_Follow_Vehicle = False
Objectives[62]Cutscenes_Follow_Distancee = 10
Objectives[62]Cutscenes_Follow_Hieght = 1
Objectives[62]Cutscenes_Follow_Angle = 0
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = Set_Player_Actor_Objective
Objectives[63]Text = 
Objectives[63]positionX = 1389,487
Objectives[63]positionY = 3602,287
Objectives[63]positionZ = 37,94191
Objectives[63]SetPlayerActor_Use_Player = True
Objectives[63]SetPlayerActor_Player_Controllable = False
Objectives[63]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[63]SetPlayerActor_Use_Actor = False
Objectives[63]SetPlayerActor_RelationshipGroup_Change = False
Objectives[63]SetPlayerActor_RelationshipGroup = Neutral
Objectives[63]SetPlayerActor_Invincible_Change = False
Objectives[63]SetPlayerActor_Invincible = False
Objectives[63]SetPlayerActor_NewTask = True
Objectives[63]Int_Task = 99
Objectives[63]Task_Repeat = False
Objectives[63]Task_Timeout = True
Objectives[63]Task_Guard_Range = 10
Objectives[63]Task_Stay_In_Range = True
Objectives[63]Task_Wander_Range = 10
Objectives[63]Task_Scenario = NONE
Objectives[63]Task_TalkingAnimation = mic_chatter
Objectives[63]Task_Time = 1
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Set_Player_Actor_Objective
Objectives[64]Text = 
Objectives[64]positionX = 1386,744
Objectives[64]positionY = 3603,163
Objectives[64]positionZ = 33,89471
Objectives[64]SetPlayerActor_Use_Player = True
Objectives[64]SetPlayerActor_Player_Controllable = False
Objectives[64]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[64]SetPlayerActor_Use_Actor = False
Objectives[64]SetPlayerActor_RelationshipGroup_Change = False
Objectives[64]SetPlayerActor_RelationshipGroup = Neutral
Objectives[64]SetPlayerActor_Invincible_Change = False
Objectives[64]SetPlayerActor_Invincible = False
Objectives[64]SetPlayerActor_NewTask = True
Objectives[64]Int_Task = 99
Objectives[64]Task_Repeat = False
Objectives[64]Task_Timeout = False
Objectives[64]Task_Guard_Range = 10
Objectives[64]Task_Stay_In_Range = True
Objectives[64]Task_Wander_Range = 10
Objectives[64]Task_Scenario = NONE
Objectives[64]Task_TalkingAnimation = mic_chatter
Objectives[64]Task_Time = 1
Objectives[64]TaskListCount = 3
Objectives[64]Task_List[0]Type = Pause
Objectives[64]Task_List[0]positionX = 1388,673
Objectives[64]Task_List[0]positionY = 3602,421
Objectives[64]Task_List[0]positionZ = 38,44191
Objectives[64]Task_List[0]time = 5
Objectives[64]Task_List[1]Type = WalkTo
Objectives[64]Task_List[1]DestinationX = 1387,699
Objectives[64]Task_List[1]DestinationY = 3608,314
Objectives[64]Task_List[1]DestinationZ = 38,44191
Objectives[64]Task_List[1]Rotation = 0
Objectives[64]Task_List[1]Speed = 0,5
Objectives[64]Task_List[1]GoStraitToCoord = False
Objectives[64]Task_List[2]Type = WalkTo
Objectives[64]Task_List[2]DestinationX = 1390,216
Objectives[64]Task_List[2]DestinationY = 3607,832
Objectives[64]Task_List[2]DestinationZ = 38,44191
Objectives[64]Task_List[2]Rotation = 0
Objectives[64]Task_List[2]Speed = 0,5
Objectives[64]Task_List[2]GoStraitToCoord = False
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Type = Cutscenes_Objective
Objectives[65]Text = 
Objectives[65]positionX = 1390,899
Objectives[65]positionY = 3601,934
Objectives[65]positionZ = 37,94191
Objectives[65]Cutscenes_Time = 5
Objectives[65]Cutscenes_Trans_Time = 5
Objectives[65]Cutscenes_FOV = 30
Objectives[65]Cutscenes_Shake = Hand
Objectives[65]Cutscenes_Amplitude = 0
Objectives[65]Cutscenes_FadeOut = False
Objectives[65]Cutscenes_FadeIn = False
Objectives[65]Cutscenes_End = False
Objectives[65]Cutscenes_Point_At_Position = True
Objectives[65]Cutscenes_Point_At_Player = False
Objectives[65]Cutscenes_Point_At_Actor = False
Objectives[65]Cutscenes_Point_At_Vehicle = False
Objectives[65]Cutscenes_Follow_Player = False
Objectives[65]Cutscenes_Follow_Actor = False
Objectives[65]Cutscenes_Follow_Vehicle = False
Objectives[65]Cutscenes_Follow_Distancee = 8
Objectives[65]Cutscenes_Follow_Hieght = 3
Objectives[65]Cutscenes_Follow_Angle = 5
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 5
Objectives[65]ObjectiveMessages[0]positionX = 1374,183
Objectives[65]ObjectiveMessages[0]positionY = 3589,66
Objectives[65]ObjectiveMessages[0]positionZ = 33,91871
Objectives[65]ObjectiveMessages[0]Message = I can give you weapons, motorcycles, cars, helicopters, planes and military equipment.
Objectives[65]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[65]ObjectiveMessages[0]Sender = 
Objectives[65]ObjectiveMessages[0]Subject = 
Objectives[65]ObjectiveMessages[0]MessageColor = Orange
Objectives[65]ObjectiveMessages[0]PlayFromStart = True
Objectives[65]ObjectiveMessages[0]Delay = False
Objectives[65]ObjectiveMessages[0]DelayTime = 0
Objectives[65]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[0]TypeSubtitle = False
Objectives[65]ObjectiveMessages[0]TypeTextMesage = True
Objectives[65]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[1]positionX = 1373,424
Objectives[65]ObjectiveMessages[1]positionY = 3592,242
Objectives[65]ObjectiveMessages[1]positionZ = 33,88849
Objectives[65]ObjectiveMessages[1]Message = Whatever you need you just have to ask Ron.
Objectives[65]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[65]ObjectiveMessages[1]Sender = 
Objectives[65]ObjectiveMessages[1]Subject = 
Objectives[65]ObjectiveMessages[1]MessageColor = Orange
Objectives[65]ObjectiveMessages[1]PlayFromStart = True
Objectives[65]ObjectiveMessages[1]Delay = False
Objectives[65]ObjectiveMessages[1]DelayTime = 0
Objectives[65]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[1]TypeSubtitle = False
Objectives[65]ObjectiveMessages[1]TypeTextMesage = True
Objectives[65]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[2]positionX = 1372,832
Objectives[65]ObjectiveMessages[2]positionY = 3594,353
Objectives[65]ObjectiveMessages[2]positionZ = 33,86398
Objectives[65]ObjectiveMessages[2]Message = Really?
Objectives[65]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[65]ObjectiveMessages[2]Sender = 
Objectives[65]ObjectiveMessages[2]Subject = 
Objectives[65]ObjectiveMessages[2]MessageColor = Green
Objectives[65]ObjectiveMessages[2]PlayFromStart = True
Objectives[65]ObjectiveMessages[2]Delay = False
Objectives[65]ObjectiveMessages[2]DelayTime = 0
Objectives[65]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[2]TypeSubtitle = False
Objectives[65]ObjectiveMessages[2]TypeTextMesage = True
Objectives[65]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[3]positionX = 1372,144
Objectives[65]ObjectiveMessages[3]positionY = 3596,711
Objectives[65]ObjectiveMessages[3]positionZ = 33,89497
Objectives[65]ObjectiveMessages[3]Message = Yes, we have a lot of stuff and what we don't have, we get it.
Objectives[65]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[65]ObjectiveMessages[3]Sender = 
Objectives[65]ObjectiveMessages[3]Subject = 
Objectives[65]ObjectiveMessages[3]MessageColor = Yellow
Objectives[65]ObjectiveMessages[3]PlayFromStart = True
Objectives[65]ObjectiveMessages[3]Delay = False
Objectives[65]ObjectiveMessages[3]DelayTime = 0
Objectives[65]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[3]TypeSubtitle = False
Objectives[65]ObjectiveMessages[3]TypeTextMesage = True
Objectives[65]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[4]positionX = 1371,406
Objectives[65]ObjectiveMessages[4]positionY = 3599,333
Objectives[65]ObjectiveMessages[4]positionZ = 33,89454
Objectives[65]ObjectiveMessages[4]Message = These seem to be the preconditions for a fruitful collaboration.
Objectives[65]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[65]ObjectiveMessages[4]Sender = 
Objectives[65]ObjectiveMessages[4]Subject = 
Objectives[65]ObjectiveMessages[4]MessageColor = Green
Objectives[65]ObjectiveMessages[4]PlayFromStart = True
Objectives[65]ObjectiveMessages[4]Delay = False
Objectives[65]ObjectiveMessages[4]DelayTime = 0
Objectives[65]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[4]TypeSubtitle = False
Objectives[65]ObjectiveMessages[4]TypeTextMesage = True
Objectives[65]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[66]Type = Cutscenes_Objective
Objectives[66]Text = 
Objectives[66]positionX = 1388,545
Objectives[66]positionY = 3606,059
Objectives[66]positionZ = 37,94191
Objectives[66]Cutscenes_Time = 5
Objectives[66]Cutscenes_Trans_Time = 5
Objectives[66]Cutscenes_FOV = 30
Objectives[66]Cutscenes_Shake = Hand
Objectives[66]Cutscenes_Amplitude = 0
Objectives[66]Cutscenes_FadeOut = False
Objectives[66]Cutscenes_FadeIn = False
Objectives[66]Cutscenes_End = False
Objectives[66]Cutscenes_Point_At_Position = True
Objectives[66]Cutscenes_Point_At_Player = False
Objectives[66]Cutscenes_Point_At_Actor = False
Objectives[66]Cutscenes_Point_At_Vehicle = False
Objectives[66]Cutscenes_Follow_Player = False
Objectives[66]Cutscenes_Follow_Actor = False
Objectives[66]Cutscenes_Follow_Vehicle = False
Objectives[66]Cutscenes_Follow_Distancee = 6
Objectives[66]Cutscenes_Follow_Hieght = 3
Objectives[66]Cutscenes_Follow_Angle = 90
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Cutscenes_Objective
Objectives[67]Text = 
Objectives[67]positionX = 1386,806
Objectives[67]positionY = 3608,101
Objectives[67]positionZ = 37,94191
Objectives[67]Cutscenes_Time = 0
Objectives[67]Cutscenes_Trans_Time = 0
Objectives[67]Cutscenes_FOV = 30
Objectives[67]Cutscenes_Shake = Hand
Objectives[67]Cutscenes_Amplitude = 0
Objectives[67]Cutscenes_FadeOut = False
Objectives[67]Cutscenes_FadeIn = False
Objectives[67]Cutscenes_End = True
Objectives[67]Cutscenes_Point_At_Position = False
Objectives[67]Cutscenes_Point_At_Player = False
Objectives[67]Cutscenes_Point_At_Actor = False
Objectives[67]Cutscenes_Point_At_Vehicle = False
Objectives[67]Cutscenes_Follow_Player = False
Objectives[67]Cutscenes_Follow_Actor = False
Objectives[67]Cutscenes_Follow_Vehicle = False
Objectives[67]Cutscenes_Follow_Distancee = 10
Objectives[67]Cutscenes_Follow_Hieght = 1
Objectives[67]Cutscenes_Follow_Angle = 0
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = Set_Player_Actor_Objective
Objectives[68]Text = 
Objectives[68]positionX = 1388,254
Objectives[68]positionY = 3606,452
Objectives[68]positionZ = 37,94191
Objectives[68]SetPlayerActor_Use_Player = True
Objectives[68]SetPlayerActor_Player_Controllable = False
Objectives[68]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[68]SetPlayerActor_Use_Actor = False
Objectives[68]SetPlayerActor_RelationshipGroup_Change = False
Objectives[68]SetPlayerActor_RelationshipGroup = Neutral
Objectives[68]SetPlayerActor_Invincible_Change = False
Objectives[68]SetPlayerActor_Invincible = False
Objectives[68]SetPlayerActor_NewTask = True
Objectives[68]Int_Task = 99
Objectives[68]Task_Repeat = False
Objectives[68]Task_Timeout = True
Objectives[68]Task_Guard_Range = 10
Objectives[68]Task_Stay_In_Range = True
Objectives[68]Task_Wander_Range = 10
Objectives[68]Task_Scenario = NONE
Objectives[68]Task_TalkingAnimation = mic_chatter
Objectives[68]Task_Time = 1
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = 1385,657
Objectives[69]positionY = 3606,049
Objectives[69]positionZ = 33,89442
Objectives[69]SetPlayerActor_Use_Player = True
Objectives[69]SetPlayerActor_Player_Controllable = False
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[69]SetPlayerActor_Use_Actor = False
Objectives[69]SetPlayerActor_RelationshipGroup_Change = False
Objectives[69]SetPlayerActor_RelationshipGroup = Neutral
Objectives[69]SetPlayerActor_Invincible_Change = False
Objectives[69]SetPlayerActor_Invincible = False
Objectives[69]SetPlayerActor_NewTask = True
Objectives[69]Int_Task = 99
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = False
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = NONE
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]TaskListCount = 6
Objectives[69]Task_List[0]Type = Pause
Objectives[69]Task_List[0]positionX = 1387,445
Objectives[69]Task_List[0]positionY = 3606,946
Objectives[69]Task_List[0]positionZ = 38,44191
Objectives[69]Task_List[0]time = 5
Objectives[69]Task_List[1]Type = WalkTo
Objectives[69]Task_List[1]DestinationX = 1395,171
Objectives[69]Task_List[1]DestinationY = 3609,118
Objectives[69]Task_List[1]DestinationZ = 38,44191
Objectives[69]Task_List[1]Rotation = 0
Objectives[69]Task_List[1]Speed = 0,5
Objectives[69]Task_List[1]GoStraitToCoord = False
Objectives[69]Task_List[2]Type = WalkTo
Objectives[69]Task_List[2]DestinationX = 1395,422
Objectives[69]Task_List[2]DestinationY = 3611,999
Objectives[69]Task_List[2]DestinationZ = 38,44191
Objectives[69]Task_List[2]Rotation = 0
Objectives[69]Task_List[2]Speed = 0,5
Objectives[69]Task_List[2]GoStraitToCoord = False
Objectives[69]Task_List[3]Type = WalkTo
Objectives[69]Task_List[3]DestinationX = 1394,903
Objectives[69]Task_List[3]DestinationY = 3615,972
Objectives[69]Task_List[3]DestinationZ = 38,44191
Objectives[69]Task_List[3]Rotation = 0
Objectives[69]Task_List[3]Speed = 0,5
Objectives[69]Task_List[3]GoStraitToCoord = False
Objectives[69]Task_List[4]Type = WalkTo
Objectives[69]Task_List[4]DestinationX = 1389,048
Objectives[69]Task_List[4]DestinationY = 3613,491
Objectives[69]Task_List[4]DestinationZ = 38,44191
Objectives[69]Task_List[4]Rotation = 0
Objectives[69]Task_List[4]Speed = 0,5
Objectives[69]Task_List[4]GoStraitToCoord = False
Objectives[69]Task_List[5]Type = WalkTo
Objectives[69]Task_List[5]DestinationX = 1392,116
Objectives[69]Task_List[5]DestinationY = 3613,887
Objectives[69]Task_List[5]DestinationZ = 38,47576
Objectives[69]Task_List[5]Rotation = 0
Objectives[69]Task_List[5]Speed = 0,5
Objectives[69]Task_List[5]GoStraitToCoord = False
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = Cutscenes_Objective
Objectives[70]Text = 
Objectives[70]positionX = 1389,618
Objectives[70]positionY = 3607,776
Objectives[70]positionZ = 37,94191
Objectives[70]Cutscenes_Time = 5
Objectives[70]Cutscenes_Trans_Time = 5
Objectives[70]Cutscenes_FOV = 30
Objectives[70]Cutscenes_Shake = Hand
Objectives[70]Cutscenes_Amplitude = 0
Objectives[70]Cutscenes_FadeOut = False
Objectives[70]Cutscenes_FadeIn = False
Objectives[70]Cutscenes_End = False
Objectives[70]Cutscenes_Point_At_Position = True
Objectives[70]Cutscenes_Point_At_Player = False
Objectives[70]Cutscenes_Point_At_Actor = False
Objectives[70]Cutscenes_Point_At_Vehicle = False
Objectives[70]Cutscenes_Follow_Player = False
Objectives[70]Cutscenes_Follow_Actor = False
Objectives[70]Cutscenes_Follow_Vehicle = False
Objectives[70]Cutscenes_Follow_Distancee = 8
Objectives[70]Cutscenes_Follow_Hieght = 2
Objectives[70]Cutscenes_Follow_Angle = 75
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 6
Objectives[70]ObjectiveMessages[0]positionX = 1371,245
Objectives[70]ObjectiveMessages[0]positionY = 3589,601
Objectives[70]ObjectiveMessages[0]positionZ = 33,90809
Objectives[70]ObjectiveMessages[0]Message = Yeah, resorces aren't a problem, but you're alone.
Objectives[70]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[70]ObjectiveMessages[0]Sender = 
Objectives[70]ObjectiveMessages[0]Subject = 
Objectives[70]ObjectiveMessages[0]MessageColor = Orange
Objectives[70]ObjectiveMessages[0]PlayFromStart = True
Objectives[70]ObjectiveMessages[0]Delay = False
Objectives[70]ObjectiveMessages[0]DelayTime = 0
Objectives[70]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[0]TypeSubtitle = False
Objectives[70]ObjectiveMessages[0]TypeTextMesage = True
Objectives[70]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[1]positionX = 1370,861
Objectives[70]ObjectiveMessages[1]positionY = 3591,419
Objectives[70]ObjectiveMessages[1]positionZ = 33,89777
Objectives[70]ObjectiveMessages[1]Message = I need to completely get rid of the Lost problem, and you can't do it alone.
Objectives[70]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[70]ObjectiveMessages[1]Sender = 
Objectives[70]ObjectiveMessages[1]Subject = 
Objectives[70]ObjectiveMessages[1]MessageColor = Orange
Objectives[70]ObjectiveMessages[1]PlayFromStart = True
Objectives[70]ObjectiveMessages[1]Delay = False
Objectives[70]ObjectiveMessages[1]DelayTime = 0
Objectives[70]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[1]TypeSubtitle = False
Objectives[70]ObjectiveMessages[1]TypeTextMesage = True
Objectives[70]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[2]positionX = 1370,272
Objectives[70]ObjectiveMessages[2]positionY = 3593,386
Objectives[70]ObjectiveMessages[2]positionZ = 33,88996
Objectives[70]ObjectiveMessages[2]Message = I know some guys, they were Lost too, now they've detached themselves from the club.
Objectives[70]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[70]ObjectiveMessages[2]Sender = 
Objectives[70]ObjectiveMessages[2]Subject = 
Objectives[70]ObjectiveMessages[2]MessageColor = Green
Objectives[70]ObjectiveMessages[2]PlayFromStart = True
Objectives[70]ObjectiveMessages[2]Delay = False
Objectives[70]ObjectiveMessages[2]DelayTime = 0
Objectives[70]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[2]TypeSubtitle = False
Objectives[70]ObjectiveMessages[2]TypeTextMesage = True
Objectives[70]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[3]positionX = 1369,031
Objectives[70]ObjectiveMessages[3]positionY = 3595,592
Objectives[70]ObjectiveMessages[3]positionZ = 33,89463
Objectives[70]ObjectiveMessages[3]Message = I think I can persuade them to join us.
Objectives[70]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[70]ObjectiveMessages[3]Sender = 
Objectives[70]ObjectiveMessages[3]Subject = 
Objectives[70]ObjectiveMessages[3]MessageColor = Green
Objectives[70]ObjectiveMessages[3]PlayFromStart = True
Objectives[70]ObjectiveMessages[3]Delay = False
Objectives[70]ObjectiveMessages[3]DelayTime = 0
Objectives[70]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[3]TypeSubtitle = False
Objectives[70]ObjectiveMessages[3]TypeTextMesage = True
Objectives[70]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[4]positionX = 1368,046
Objectives[70]ObjectiveMessages[4]positionY = 3598,276
Objectives[70]ObjectiveMessages[4]positionZ = 33,89452
Objectives[70]ObjectiveMessages[4]Message = Well, then this will become your new club house.
Objectives[70]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[70]ObjectiveMessages[4]Sender = 
Objectives[70]ObjectiveMessages[4]Subject = 
Objectives[70]ObjectiveMessages[4]MessageColor = Orange
Objectives[70]ObjectiveMessages[4]PlayFromStart = True
Objectives[70]ObjectiveMessages[4]Delay = False
Objectives[70]ObjectiveMessages[4]DelayTime = 0
Objectives[70]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[4]TypeSubtitle = False
Objectives[70]ObjectiveMessages[4]TypeTextMesage = True
Objectives[70]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[5]positionX = 1367,38
Objectives[70]ObjectiveMessages[5]positionY = 3600,134
Objectives[70]ObjectiveMessages[5]positionZ = 33,89614
Objectives[70]ObjectiveMessages[5]Message = WHAT?
Objectives[70]ObjectiveMessages[5]Contact = CHAR_CHEF
Objectives[70]ObjectiveMessages[5]Sender = 
Objectives[70]ObjectiveMessages[5]Subject = 
Objectives[70]ObjectiveMessages[5]MessageColor = Blue
Objectives[70]ObjectiveMessages[5]PlayFromStart = True
Objectives[70]ObjectiveMessages[5]Delay = False
Objectives[70]ObjectiveMessages[5]DelayTime = 0
Objectives[70]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[5]TypeSubtitle = False
Objectives[70]ObjectiveMessages[5]TypeTextMesage = True
Objectives[70]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[71]Type = Cutscenes_Objective
Objectives[71]Text = 
Objectives[71]positionX = 1391,554
Objectives[71]positionY = 3611,878
Objectives[71]positionZ = 37,94191
Objectives[71]Cutscenes_Time = 5
Objectives[71]Cutscenes_Trans_Time = 5
Objectives[71]Cutscenes_FOV = 30
Objectives[71]Cutscenes_Shake = Hand
Objectives[71]Cutscenes_Amplitude = 0
Objectives[71]Cutscenes_FadeOut = False
Objectives[71]Cutscenes_FadeIn = False
Objectives[71]Cutscenes_End = False
Objectives[71]Cutscenes_Point_At_Position = True
Objectives[71]Cutscenes_Point_At_Player = False
Objectives[71]Cutscenes_Point_At_Actor = False
Objectives[71]Cutscenes_Point_At_Vehicle = False
Objectives[71]Cutscenes_Follow_Player = False
Objectives[71]Cutscenes_Follow_Actor = False
Objectives[71]Cutscenes_Follow_Vehicle = False
Objectives[71]Cutscenes_Follow_Distancee = 6
Objectives[71]Cutscenes_Follow_Hieght = 2
Objectives[71]Cutscenes_Follow_Angle = 50
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Cutscenes_Objective
Objectives[72]Text = 
Objectives[72]positionX = 1389,647
Objectives[72]positionY = 3612,853
Objectives[72]positionZ = 37,94191
Objectives[72]Cutscenes_Time = 0
Objectives[72]Cutscenes_Trans_Time = 0
Objectives[72]Cutscenes_FOV = 30
Objectives[72]Cutscenes_Shake = Hand
Objectives[72]Cutscenes_Amplitude = 0
Objectives[72]Cutscenes_FadeOut = False
Objectives[72]Cutscenes_FadeIn = False
Objectives[72]Cutscenes_End = True
Objectives[72]Cutscenes_Point_At_Position = False
Objectives[72]Cutscenes_Point_At_Player = False
Objectives[72]Cutscenes_Point_At_Actor = False
Objectives[72]Cutscenes_Point_At_Vehicle = False
Objectives[72]Cutscenes_Follow_Player = False
Objectives[72]Cutscenes_Follow_Actor = False
Objectives[72]Cutscenes_Follow_Vehicle = False
Objectives[72]Cutscenes_Follow_Distancee = 10
Objectives[72]Cutscenes_Follow_Hieght = 1
Objectives[72]Cutscenes_Follow_Angle = 0
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Type = Set_Player_Actor_Objective
Objectives[73]Text = 
Objectives[73]positionX = 1391,505
Objectives[73]positionY = 3614,285
Objectives[73]positionZ = 37,96855
Objectives[73]SetPlayerActor_Use_Player = True
Objectives[73]SetPlayerActor_Player_Controllable = False
Objectives[73]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[73]SetPlayerActor_Use_Actor = False
Objectives[73]SetPlayerActor_RelationshipGroup_Change = False
Objectives[73]SetPlayerActor_RelationshipGroup = Neutral
Objectives[73]SetPlayerActor_Invincible_Change = False
Objectives[73]SetPlayerActor_Invincible = False
Objectives[73]SetPlayerActor_NewTask = True
Objectives[73]Int_Task = 99
Objectives[73]Task_Repeat = False
Objectives[73]Task_Timeout = True
Objectives[73]Task_Guard_Range = 10
Objectives[73]Task_Stay_In_Range = True
Objectives[73]Task_Wander_Range = 10
Objectives[73]Task_Scenario = NONE
Objectives[73]Task_TalkingAnimation = mic_chatter
Objectives[73]Task_Time = 1
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Set_Player_Actor_Objective
Objectives[74]Text = 
Objectives[74]positionX = 1389,467
Objectives[74]positionY = 3613,724
Objectives[74]positionZ = 37,94191
Objectives[74]SetPlayerActor_Use_Player = True
Objectives[74]SetPlayerActor_Player_Controllable = False
Objectives[74]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[74]SetPlayerActor_Use_Actor = False
Objectives[74]SetPlayerActor_RelationshipGroup_Change = False
Objectives[74]SetPlayerActor_RelationshipGroup = Neutral
Objectives[74]SetPlayerActor_Invincible_Change = False
Objectives[74]SetPlayerActor_Invincible = False
Objectives[74]SetPlayerActor_NewTask = True
Objectives[74]Int_Task = 99
Objectives[74]Task_Repeat = False
Objectives[74]Task_Timeout = False
Objectives[74]Task_Guard_Range = 10
Objectives[74]Task_Stay_In_Range = True
Objectives[74]Task_Wander_Range = 10
Objectives[74]Task_Scenario = NONE
Objectives[74]Task_TalkingAnimation = mic_chatter
Objectives[74]Task_Time = 1
Objectives[74]TaskListCount = 3
Objectives[74]Task_List[0]Type = Pause
Objectives[74]Task_List[0]positionX = 1389,464
Objectives[74]Task_List[0]positionY = 3613,754
Objectives[74]Task_List[0]positionZ = 38,44191
Objectives[74]Task_List[0]time = 5
Objectives[74]Task_List[1]Type = WalkTo
Objectives[74]Task_List[1]DestinationX = 1396,806
Objectives[74]Task_List[1]DestinationY = 3609,731
Objectives[74]Task_List[1]DestinationZ = 34,48091
Objectives[74]Task_List[1]Rotation = 0
Objectives[74]Task_List[1]Speed = 0,5
Objectives[74]Task_List[1]GoStraitToCoord = False
Objectives[74]Task_List[2]Type = WalkTo
Objectives[74]Task_List[2]DestinationX = 1396,019
Objectives[74]Task_List[2]DestinationY = 3611,901
Objectives[74]Task_List[2]DestinationZ = 34,48091
Objectives[74]Task_List[2]Rotation = 0
Objectives[74]Task_List[2]Speed = 0,5
Objectives[74]Task_List[2]GoStraitToCoord = False
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Type = Cutscenes_Objective
Objectives[75]Text = 
Objectives[75]positionX = 1386,412
Objectives[75]positionY = 3612,833
Objectives[75]positionZ = 37,97515
Objectives[75]Cutscenes_Time = 5
Objectives[75]Cutscenes_Trans_Time = 5
Objectives[75]Cutscenes_FOV = 30
Objectives[75]Cutscenes_Shake = Hand
Objectives[75]Cutscenes_Amplitude = 0
Objectives[75]Cutscenes_FadeOut = False
Objectives[75]Cutscenes_FadeIn = False
Objectives[75]Cutscenes_End = False
Objectives[75]Cutscenes_Point_At_Position = True
Objectives[75]Cutscenes_Point_At_Player = False
Objectives[75]Cutscenes_Point_At_Actor = False
Objectives[75]Cutscenes_Point_At_Vehicle = False
Objectives[75]Cutscenes_Follow_Player = False
Objectives[75]Cutscenes_Follow_Actor = False
Objectives[75]Cutscenes_Follow_Vehicle = False
Objectives[75]Cutscenes_Follow_Distancee = 10
Objectives[75]Cutscenes_Follow_Hieght = 2
Objectives[75]Cutscenes_Follow_Angle = 75
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 5
Objectives[75]ObjectiveMessages[0]positionX = 1368,217
Objectives[75]ObjectiveMessages[0]positionY = 3589,565
Objectives[75]ObjectiveMessages[0]positionZ = 33,89536
Objectives[75]ObjectiveMessages[0]Message = Oh yes, here's Chef, he work for me, he's a great chemist.
Objectives[75]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[75]ObjectiveMessages[0]Sender = 
Objectives[75]ObjectiveMessages[0]Subject = 
Objectives[75]ObjectiveMessages[0]MessageColor = Orange
Objectives[75]ObjectiveMessages[0]PlayFromStart = True
Objectives[75]ObjectiveMessages[0]Delay = False
Objectives[75]ObjectiveMessages[0]DelayTime = 0
Objectives[75]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[0]TypeSubtitle = False
Objectives[75]ObjectiveMessages[0]TypeTextMesage = True
Objectives[75]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[1]positionX = 1367,596
Objectives[75]ObjectiveMessages[1]positionY = 3591,988
Objectives[75]ObjectiveMessages[1]positionZ = 33,8952
Objectives[75]ObjectiveMessages[1]Message = If you want to stay here you will have to help Chef with his job and leave him his spaces.
Objectives[75]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[75]ObjectiveMessages[1]Sender = 
Objectives[75]ObjectiveMessages[1]Subject = 
Objectives[75]ObjectiveMessages[1]MessageColor = Orange
Objectives[75]ObjectiveMessages[1]PlayFromStart = True
Objectives[75]ObjectiveMessages[1]Delay = False
Objectives[75]ObjectiveMessages[1]DelayTime = 0
Objectives[75]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[1]TypeSubtitle = False
Objectives[75]ObjectiveMessages[1]TypeTextMesage = True
Objectives[75]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[2]positionX = 1366,908
Objectives[75]ObjectiveMessages[2]positionY = 3594,671
Objectives[75]ObjectiveMessages[2]positionZ = 33,88272
Objectives[75]ObjectiveMessages[2]Message = Yeah, ok, it's not a problem for me.
Objectives[75]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[75]ObjectiveMessages[2]Sender = 
Objectives[75]ObjectiveMessages[2]Subject = 
Objectives[75]ObjectiveMessages[2]MessageColor = Green
Objectives[75]ObjectiveMessages[2]PlayFromStart = True
Objectives[75]ObjectiveMessages[2]Delay = False
Objectives[75]ObjectiveMessages[2]DelayTime = 0
Objectives[75]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[2]TypeSubtitle = False
Objectives[75]ObjectiveMessages[2]TypeTextMesage = True
Objectives[75]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[3]positionX = 1366,221
Objectives[75]ObjectiveMessages[3]positionY = 3597,468
Objectives[75]ObjectiveMessages[3]positionZ = 33,89452
Objectives[75]ObjectiveMessages[3]Message = HAPPY CHEF?
Objectives[75]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[75]ObjectiveMessages[3]Sender = 
Objectives[75]ObjectiveMessages[3]Subject = 
Objectives[75]ObjectiveMessages[3]MessageColor = Orange
Objectives[75]ObjectiveMessages[3]PlayFromStart = True
Objectives[75]ObjectiveMessages[3]Delay = False
Objectives[75]ObjectiveMessages[3]DelayTime = 0
Objectives[75]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[3]TypeSubtitle = False
Objectives[75]ObjectiveMessages[3]TypeTextMesage = True
Objectives[75]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[4]positionX = 1365,551
Objectives[75]ObjectiveMessages[4]positionY = 3600,087
Objectives[75]ObjectiveMessages[4]positionZ = 33,89428
Objectives[75]ObjectiveMessages[4]Message = Yes, ok, we can try.
Objectives[75]ObjectiveMessages[4]Contact = CHAR_CHEF
Objectives[75]ObjectiveMessages[4]Sender = 
Objectives[75]ObjectiveMessages[4]Subject = 
Objectives[75]ObjectiveMessages[4]MessageColor = Blue
Objectives[75]ObjectiveMessages[4]PlayFromStart = True
Objectives[75]ObjectiveMessages[4]Delay = False
Objectives[75]ObjectiveMessages[4]DelayTime = 0
Objectives[75]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[4]TypeSubtitle = False
Objectives[75]ObjectiveMessages[4]TypeTextMesage = True
Objectives[75]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[76]Type = Cutscenes_Objective
Objectives[76]Text = 
Objectives[76]positionX = 1395,603
Objectives[76]positionY = 3612,063
Objectives[76]positionZ = 33,98091
Objectives[76]Cutscenes_Time = 5
Objectives[76]Cutscenes_Trans_Time = 5
Objectives[76]Cutscenes_FOV = 30
Objectives[76]Cutscenes_Shake = Hand
Objectives[76]Cutscenes_Amplitude = 0
Objectives[76]Cutscenes_FadeOut = False
Objectives[76]Cutscenes_FadeIn = False
Objectives[76]Cutscenes_End = False
Objectives[76]Cutscenes_Point_At_Position = True
Objectives[76]Cutscenes_Point_At_Player = False
Objectives[76]Cutscenes_Point_At_Actor = False
Objectives[76]Cutscenes_Point_At_Vehicle = False
Objectives[76]Cutscenes_Follow_Player = False
Objectives[76]Cutscenes_Follow_Actor = False
Objectives[76]Cutscenes_Follow_Vehicle = False
Objectives[76]Cutscenes_Follow_Distancee = 9
Objectives[76]Cutscenes_Follow_Hieght = 4
Objectives[76]Cutscenes_Follow_Angle = 260
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Type = Cutscenes_Objective
Objectives[77]Text = 
Objectives[77]positionX = 1390,425
Objectives[77]positionY = 3611,248
Objectives[77]positionZ = 35,09443
Objectives[77]Cutscenes_Time = 0
Objectives[77]Cutscenes_Trans_Time = 0
Objectives[77]Cutscenes_FOV = 30
Objectives[77]Cutscenes_Shake = Hand
Objectives[77]Cutscenes_Amplitude = 0
Objectives[77]Cutscenes_FadeOut = False
Objectives[77]Cutscenes_FadeIn = False
Objectives[77]Cutscenes_End = True
Objectives[77]Cutscenes_Point_At_Position = False
Objectives[77]Cutscenes_Point_At_Player = False
Objectives[77]Cutscenes_Point_At_Actor = False
Objectives[77]Cutscenes_Point_At_Vehicle = False
Objectives[77]Cutscenes_Follow_Player = False
Objectives[77]Cutscenes_Follow_Actor = False
Objectives[77]Cutscenes_Follow_Vehicle = False
Objectives[77]Cutscenes_Follow_Distancee = 10
Objectives[77]Cutscenes_Follow_Hieght = 1
Objectives[77]Cutscenes_Follow_Angle = 0
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Type = Set_Player_Actor_Objective
Objectives[78]Text = 
Objectives[78]positionX = 1393,432
Objectives[78]positionY = 3612,495
Objectives[78]positionZ = 33,98091
Objectives[78]SetPlayerActor_Use_Player = True
Objectives[78]SetPlayerActor_Player_Controllable = False
Objectives[78]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[78]SetPlayerActor_Use_Actor = False
Objectives[78]SetPlayerActor_RelationshipGroup_Change = False
Objectives[78]SetPlayerActor_RelationshipGroup = Neutral
Objectives[78]SetPlayerActor_Invincible_Change = False
Objectives[78]SetPlayerActor_Invincible = False
Objectives[78]SetPlayerActor_NewTask = True
Objectives[78]Int_Task = 99
Objectives[78]Task_Repeat = False
Objectives[78]Task_Timeout = True
Objectives[78]Task_Guard_Range = 10
Objectives[78]Task_Stay_In_Range = True
Objectives[78]Task_Wander_Range = 10
Objectives[78]Task_Scenario = NONE
Objectives[78]Task_TalkingAnimation = mic_chatter
Objectives[78]Task_Time = 1
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Set_Player_Actor_Objective
Objectives[79]Text = 
Objectives[79]positionX = 1391,991
Objectives[79]positionY = 3608,525
Objectives[79]positionZ = 33,98091
Objectives[79]SetPlayerActor_Use_Player = True
Objectives[79]SetPlayerActor_Player_Controllable = False
Objectives[79]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[79]SetPlayerActor_Use_Actor = False
Objectives[79]SetPlayerActor_RelationshipGroup_Change = False
Objectives[79]SetPlayerActor_RelationshipGroup = Neutral
Objectives[79]SetPlayerActor_Invincible_Change = False
Objectives[79]SetPlayerActor_Invincible = False
Objectives[79]SetPlayerActor_NewTask = True
Objectives[79]Int_Task = 99
Objectives[79]Task_Repeat = False
Objectives[79]Task_Timeout = False
Objectives[79]Task_Guard_Range = 10
Objectives[79]Task_Stay_In_Range = True
Objectives[79]Task_Wander_Range = 10
Objectives[79]Task_Scenario = NONE
Objectives[79]Task_TalkingAnimation = mic_chatter
Objectives[79]Task_Time = 1
Objectives[79]TaskListCount = 3
Objectives[79]Task_List[0]Type = Pause
Objectives[79]Task_List[0]positionX = 1391,982
Objectives[79]Task_List[0]positionY = 3608,548
Objectives[79]Task_List[0]positionZ = 34,48091
Objectives[79]Task_List[0]time = 5
Objectives[79]Task_List[1]Type = WalkTo
Objectives[79]Task_List[1]DestinationX = 1388,588
Objectives[79]Task_List[1]DestinationY = 3606,958
Objectives[79]Task_List[1]DestinationZ = 34,48091
Objectives[79]Task_List[1]Rotation = 0
Objectives[79]Task_List[1]Speed = 0,5
Objectives[79]Task_List[1]GoStraitToCoord = False
Objectives[79]Task_List[2]Type = WalkTo
Objectives[79]Task_List[2]DestinationX = 1390,472
Objectives[79]Task_List[2]DestinationY = 3607,773
Objectives[79]Task_List[2]DestinationZ = 34,48091
Objectives[79]Task_List[2]Rotation = 0
Objectives[79]Task_List[2]Speed = 0,5
Objectives[79]Task_List[2]GoStraitToCoord = False
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Text = 
Objectives[80]Type = Timeout_Objective
Objectives[80]positionX = 1388,654
Objectives[80]positionY = 3607,416
Objectives[80]positionZ = 33,98091
Objectives[80]Timeout_Min = 0
Objectives[80]Timeout_Sec = 10
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 5
Objectives[80]ObjectiveMessages[0]positionX = 1365,392
Objectives[80]ObjectiveMessages[0]positionY = 3587,844
Objectives[80]ObjectiveMessages[0]positionZ = 33,92929
Objectives[80]ObjectiveMessages[0]Message = So, Ron's at your disposal whatever you need, and maybe Wade too if you need help.
Objectives[80]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[80]ObjectiveMessages[0]Sender = 
Objectives[80]ObjectiveMessages[0]Subject = 
Objectives[80]ObjectiveMessages[0]MessageColor = Orange
Objectives[80]ObjectiveMessages[0]PlayFromStart = True
Objectives[80]ObjectiveMessages[0]Delay = False
Objectives[80]ObjectiveMessages[0]DelayTime = 0
Objectives[80]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[0]TypeSubtitle = False
Objectives[80]ObjectiveMessages[0]TypeTextMesage = True
Objectives[80]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[1]positionX = 1364,74
Objectives[80]ObjectiveMessages[1]positionY = 3589,552
Objectives[80]ObjectiveMessages[1]positionZ = 33,92361
Objectives[80]ObjectiveMessages[1]Message = You think you can take care of everything yourself?
Objectives[80]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[80]ObjectiveMessages[1]Sender = 
Objectives[80]ObjectiveMessages[1]Subject = 
Objectives[80]ObjectiveMessages[1]MessageColor = Orange
Objectives[80]ObjectiveMessages[1]PlayFromStart = True
Objectives[80]ObjectiveMessages[1]Delay = False
Objectives[80]ObjectiveMessages[1]DelayTime = 0
Objectives[80]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[1]TypeSubtitle = False
Objectives[80]ObjectiveMessages[1]TypeTextMesage = True
Objectives[80]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[2]positionX = 1364,135
Objectives[80]ObjectiveMessages[2]positionY = 3591,208
Objectives[80]ObjectiveMessages[2]positionZ = 33,91899
Objectives[80]ObjectiveMessages[2]Message = I can try, my fiancee could help me, maybe she could work in the store downstairs.
Objectives[80]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[80]ObjectiveMessages[2]Sender = 
Objectives[80]ObjectiveMessages[2]Subject = 
Objectives[80]ObjectiveMessages[2]MessageColor = Green
Objectives[80]ObjectiveMessages[2]PlayFromStart = True
Objectives[80]ObjectiveMessages[2]Delay = False
Objectives[80]ObjectiveMessages[2]DelayTime = 0
Objectives[80]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[2]TypeSubtitle = False
Objectives[80]ObjectiveMessages[2]TypeTextMesage = True
Objectives[80]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[3]positionX = 1363,173
Objectives[80]ObjectiveMessages[3]positionY = 3593,738
Objectives[80]ObjectiveMessages[3]positionZ = 33,91081
Objectives[80]ObjectiveMessages[3]Message = I saw that there is no one, and in the maintime she can help me out, she's a very smart woman.
Objectives[80]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[80]ObjectiveMessages[3]Sender = 
Objectives[80]ObjectiveMessages[3]Subject = 
Objectives[80]ObjectiveMessages[3]MessageColor = Green
Objectives[80]ObjectiveMessages[3]PlayFromStart = True
Objectives[80]ObjectiveMessages[3]Delay = False
Objectives[80]ObjectiveMessages[3]DelayTime = 0
Objectives[80]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[3]TypeSubtitle = False
Objectives[80]ObjectiveMessages[3]TypeTextMesage = True
Objectives[80]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[4]positionX = 1362,43
Objectives[80]ObjectiveMessages[4]positionY = 3595,796
Objectives[80]ObjectiveMessages[4]positionZ = 33,90296
Objectives[80]ObjectiveMessages[4]Message = The store is just a cover, but ok, let's do it.
Objectives[80]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[80]ObjectiveMessages[4]Sender = 
Objectives[80]ObjectiveMessages[4]Subject = 
Objectives[80]ObjectiveMessages[4]MessageColor = Orange
Objectives[80]ObjectiveMessages[4]PlayFromStart = True
Objectives[80]ObjectiveMessages[4]Delay = False
Objectives[80]ObjectiveMessages[4]DelayTime = 0
Objectives[80]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[4]TypeSubtitle = False
Objectives[80]ObjectiveMessages[4]TypeTextMesage = True
Objectives[80]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[81]Type = Cutscenes_Objective
Objectives[81]Text = 
Objectives[81]positionX = 1391,283
Objectives[81]positionY = 3608,169
Objectives[81]positionZ = 33,98091
Objectives[81]Cutscenes_Time = 5
Objectives[81]Cutscenes_Trans_Time = 5
Objectives[81]Cutscenes_FOV = 30
Objectives[81]Cutscenes_Shake = Hand
Objectives[81]Cutscenes_Amplitude = 0
Objectives[81]Cutscenes_FadeOut = False
Objectives[81]Cutscenes_FadeIn = False
Objectives[81]Cutscenes_End = False
Objectives[81]Cutscenes_Point_At_Position = True
Objectives[81]Cutscenes_Point_At_Player = False
Objectives[81]Cutscenes_Point_At_Actor = False
Objectives[81]Cutscenes_Point_At_Vehicle = False
Objectives[81]Cutscenes_Follow_Player = False
Objectives[81]Cutscenes_Follow_Actor = False
Objectives[81]Cutscenes_Follow_Vehicle = False
Objectives[81]Cutscenes_Follow_Distancee = 7
Objectives[81]Cutscenes_Follow_Hieght = 3
Objectives[81]Cutscenes_Follow_Angle = 165
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Type = Cutscenes_Objective
Objectives[82]Text = 
Objectives[82]positionX = 1394,087
Objectives[82]positionY = 3605,565
Objectives[82]positionZ = 33,98091
Objectives[82]Cutscenes_Time = 0
Objectives[82]Cutscenes_Trans_Time = 0
Objectives[82]Cutscenes_FOV = 30
Objectives[82]Cutscenes_Shake = Hand
Objectives[82]Cutscenes_Amplitude = 0
Objectives[82]Cutscenes_FadeOut = False
Objectives[82]Cutscenes_FadeIn = False
Objectives[82]Cutscenes_End = True
Objectives[82]Cutscenes_Point_At_Position = False
Objectives[82]Cutscenes_Point_At_Player = False
Objectives[82]Cutscenes_Point_At_Actor = False
Objectives[82]Cutscenes_Point_At_Vehicle = False
Objectives[82]Cutscenes_Follow_Player = False
Objectives[82]Cutscenes_Follow_Actor = False
Objectives[82]Cutscenes_Follow_Vehicle = False
Objectives[82]Cutscenes_Follow_Distancee = 10
Objectives[82]Cutscenes_Follow_Hieght = 1
Objectives[82]Cutscenes_Follow_Angle = 0
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Type = Set_Player_Actor_Objective
Objectives[83]Text = 
Objectives[83]positionX = 1388,425
Objectives[83]positionY = 3607,757
Objectives[83]positionZ = 33,98091
Objectives[83]SetPlayerActor_Use_Player = True
Objectives[83]SetPlayerActor_Player_Controllable = False
Objectives[83]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[83]SetPlayerActor_Use_Actor = False
Objectives[83]SetPlayerActor_RelationshipGroup_Change = False
Objectives[83]SetPlayerActor_RelationshipGroup = Neutral
Objectives[83]SetPlayerActor_Invincible_Change = False
Objectives[83]SetPlayerActor_Invincible = False
Objectives[83]SetPlayerActor_NewTask = True
Objectives[83]Int_Task = 99
Objectives[83]Task_Repeat = False
Objectives[83]Task_Timeout = True
Objectives[83]Task_Guard_Range = 10
Objectives[83]Task_Stay_In_Range = True
Objectives[83]Task_Wander_Range = 10
Objectives[83]Task_Scenario = NONE
Objectives[83]Task_TalkingAnimation = mic_chatter
Objectives[83]Task_Time = 1
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = Set_Player_Actor_Objective
Objectives[84]Text = 
Objectives[84]positionX = 1397,491
Objectives[84]positionY = 3606,512
Objectives[84]positionZ = 33,98091
Objectives[84]SetPlayerActor_Use_Player = True
Objectives[84]SetPlayerActor_Player_Controllable = False
Objectives[84]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[84]SetPlayerActor_Use_Actor = False
Objectives[84]SetPlayerActor_RelationshipGroup_Change = False
Objectives[84]SetPlayerActor_RelationshipGroup = Neutral
Objectives[84]SetPlayerActor_Invincible_Change = False
Objectives[84]SetPlayerActor_Invincible = False
Objectives[84]SetPlayerActor_NewTask = True
Objectives[84]Int_Task = 99
Objectives[84]Task_Repeat = False
Objectives[84]Task_Timeout = False
Objectives[84]Task_Guard_Range = 10
Objectives[84]Task_Stay_In_Range = True
Objectives[84]Task_Wander_Range = 10
Objectives[84]Task_Scenario = NONE
Objectives[84]Task_TalkingAnimation = mic_chatter
Objectives[84]Task_Time = 1
Objectives[84]TaskListCount = 4
Objectives[84]Task_List[0]Type = Pause
Objectives[84]Task_List[0]positionX = 1395,688
Objectives[84]Task_List[0]positionY = 3606,253
Objectives[84]Task_List[0]positionZ = 34,48091
Objectives[84]Task_List[0]time = 5
Objectives[84]Task_List[1]Type = WalkTo
Objectives[84]Task_List[1]DestinationX = 1398,044
Objectives[84]Task_List[1]DestinationY = 3606,699
Objectives[84]Task_List[1]DestinationZ = 34,48091
Objectives[84]Task_List[1]Rotation = 0
Objectives[84]Task_List[1]Speed = 0,5
Objectives[84]Task_List[1]GoStraitToCoord = False
Objectives[84]Task_List[2]Type = WalkTo
Objectives[84]Task_List[2]DestinationX = 1399,086
Objectives[84]Task_List[2]DestinationY = 3603,457
Objectives[84]Task_List[2]DestinationZ = 34,48091
Objectives[84]Task_List[2]Rotation = 0
Objectives[84]Task_List[2]Speed = 0,5
Objectives[84]Task_List[2]GoStraitToCoord = False
Objectives[84]Task_List[3]Type = WalkTo
Objectives[84]Task_List[3]DestinationX = 1396,084
Objectives[84]Task_List[3]DestinationY = 3604,266
Objectives[84]Task_List[3]DestinationZ = 34,48091
Objectives[84]Task_List[3]Rotation = 0
Objectives[84]Task_List[3]Speed = 0,5
Objectives[84]Task_List[3]GoStraitToCoord = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = Cutscenes_Objective
Objectives[85]Text = 
Objectives[85]positionX = 1389,36
Objectives[85]positionY = 3604,905
Objectives[85]positionZ = 33,98091
Objectives[85]Cutscenes_Time = 5
Objectives[85]Cutscenes_Trans_Time = 5
Objectives[85]Cutscenes_FOV = 30
Objectives[85]Cutscenes_Shake = Hand
Objectives[85]Cutscenes_Amplitude = 0
Objectives[85]Cutscenes_FadeOut = False
Objectives[85]Cutscenes_FadeIn = False
Objectives[85]Cutscenes_End = False
Objectives[85]Cutscenes_Point_At_Position = True
Objectives[85]Cutscenes_Point_At_Player = False
Objectives[85]Cutscenes_Point_At_Actor = False
Objectives[85]Cutscenes_Point_At_Vehicle = False
Objectives[85]Cutscenes_Follow_Player = False
Objectives[85]Cutscenes_Follow_Actor = False
Objectives[85]Cutscenes_Follow_Vehicle = False
Objectives[85]Cutscenes_Follow_Distancee = 11
Objectives[85]Cutscenes_Follow_Hieght = 3
Objectives[85]Cutscenes_Follow_Angle = 100
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 5
Objectives[85]ObjectiveMessages[0]positionX = 1362,723
Objectives[85]ObjectiveMessages[0]positionY = 3589,092
Objectives[85]ObjectiveMessages[0]positionZ = 33,94093
Objectives[85]ObjectiveMessages[0]Message = Ok, we got a deal.
Objectives[85]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[85]ObjectiveMessages[0]Sender = 
Objectives[85]ObjectiveMessages[0]Subject = 
Objectives[85]ObjectiveMessages[0]MessageColor = Orange
Objectives[85]ObjectiveMessages[0]PlayFromStart = True
Objectives[85]ObjectiveMessages[0]Delay = False
Objectives[85]ObjectiveMessages[0]DelayTime = 0
Objectives[85]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[0]TypeSubtitle = False
Objectives[85]ObjectiveMessages[0]TypeTextMesage = True
Objectives[85]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[1]positionX = 1362,373
Objectives[85]ObjectiveMessages[1]positionY = 3590,751
Objectives[85]ObjectiveMessages[1]positionZ = 33,93156
Objectives[85]ObjectiveMessages[1]Message = Just to be clear, you have unlimited acces to our resources, to the club house
Objectives[85]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[85]ObjectiveMessages[1]Sender = 
Objectives[85]ObjectiveMessages[1]Subject = 
Objectives[85]ObjectiveMessages[1]MessageColor = Orange
Objectives[85]ObjectiveMessages[1]PlayFromStart = True
Objectives[85]ObjectiveMessages[1]Delay = False
Objectives[85]ObjectiveMessages[1]DelayTime = 0
Objectives[85]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[1]TypeSubtitle = False
Objectives[85]ObjectiveMessages[1]TypeTextMesage = True
Objectives[85]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[2]positionX = 1361,765
Objectives[85]ObjectiveMessages[2]positionY = 3592,708
Objectives[85]ObjectiveMessages[2]positionZ = 33,92067
Objectives[85]ObjectiveMessages[2]Message = And all the beer you can drink until the Lost don't interfere with my business.
Objectives[85]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[85]ObjectiveMessages[2]Sender = 
Objectives[85]ObjectiveMessages[2]Subject = 
Objectives[85]ObjectiveMessages[2]MessageColor = Orange
Objectives[85]ObjectiveMessages[2]PlayFromStart = True
Objectives[85]ObjectiveMessages[2]Delay = False
Objectives[85]ObjectiveMessages[2]DelayTime = 0
Objectives[85]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[2]TypeSubtitle = False
Objectives[85]ObjectiveMessages[2]TypeTextMesage = True
Objectives[85]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[3]positionX = 1361,333
Objectives[85]ObjectiveMessages[3]positionY = 3594,226
Objectives[85]ObjectiveMessages[3]positionZ = 33,91386
Objectives[85]ObjectiveMessages[3]Message = If the Lost ruin my business, our agreement is broken, and I will kill you all.
Objectives[85]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[85]ObjectiveMessages[3]Sender = 
Objectives[85]ObjectiveMessages[3]Subject = 
Objectives[85]ObjectiveMessages[3]MessageColor = Orange
Objectives[85]ObjectiveMessages[3]PlayFromStart = True
Objectives[85]ObjectiveMessages[3]Delay = False
Objectives[85]ObjectiveMessages[3]DelayTime = 0
Objectives[85]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[3]TypeSubtitle = False
Objectives[85]ObjectiveMessages[3]TypeTextMesage = True
Objectives[85]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[4]positionX = 1360,784
Objectives[85]ObjectiveMessages[4]positionY = 3596,027
Objectives[85]ObjectiveMessages[4]positionZ = 33,9044
Objectives[85]ObjectiveMessages[4]Message = This is a good stimulus, we will do our best.
Objectives[85]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[85]ObjectiveMessages[4]Sender = 
Objectives[85]ObjectiveMessages[4]Subject = 
Objectives[85]ObjectiveMessages[4]MessageColor = Green
Objectives[85]ObjectiveMessages[4]PlayFromStart = True
Objectives[85]ObjectiveMessages[4]Delay = False
Objectives[85]ObjectiveMessages[4]DelayTime = 0
Objectives[85]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[4]TypeSubtitle = False
Objectives[85]ObjectiveMessages[4]TypeTextMesage = True
Objectives[85]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[86]Type = Cutscenes_Objective
Objectives[86]Text = 
Objectives[86]positionX = 1393,737
Objectives[86]positionY = 3600,784
Objectives[86]positionZ = 33,98091
Objectives[86]Cutscenes_Time = 5
Objectives[86]Cutscenes_Trans_Time = 5
Objectives[86]Cutscenes_FOV = 30
Objectives[86]Cutscenes_Shake = Hand
Objectives[86]Cutscenes_Amplitude = 0
Objectives[86]Cutscenes_FadeOut = False
Objectives[86]Cutscenes_FadeIn = False
Objectives[86]Cutscenes_End = False
Objectives[86]Cutscenes_Point_At_Position = True
Objectives[86]Cutscenes_Point_At_Player = False
Objectives[86]Cutscenes_Point_At_Actor = False
Objectives[86]Cutscenes_Point_At_Vehicle = False
Objectives[86]Cutscenes_Follow_Player = False
Objectives[86]Cutscenes_Follow_Actor = False
Objectives[86]Cutscenes_Follow_Vehicle = False
Objectives[86]Cutscenes_Follow_Distancee = 9
Objectives[86]Cutscenes_Follow_Hieght = 2
Objectives[86]Cutscenes_Follow_Angle = 30
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Type = Cutscenes_Objective
Objectives[87]Text = 
Objectives[87]positionX = 1391,076
Objectives[87]positionY = 3604,143
Objectives[87]positionZ = 33,98091
Objectives[87]Cutscenes_Time = 0
Objectives[87]Cutscenes_Trans_Time = 0
Objectives[87]Cutscenes_FOV = 30
Objectives[87]Cutscenes_Shake = Hand
Objectives[87]Cutscenes_Amplitude = 0
Objectives[87]Cutscenes_FadeOut = False
Objectives[87]Cutscenes_FadeIn = False
Objectives[87]Cutscenes_End = True
Objectives[87]Cutscenes_Point_At_Position = False
Objectives[87]Cutscenes_Point_At_Player = False
Objectives[87]Cutscenes_Point_At_Actor = False
Objectives[87]Cutscenes_Point_At_Vehicle = False
Objectives[87]Cutscenes_Follow_Player = False
Objectives[87]Cutscenes_Follow_Actor = False
Objectives[87]Cutscenes_Follow_Vehicle = False
Objectives[87]Cutscenes_Follow_Distancee = 10
Objectives[87]Cutscenes_Follow_Hieght = 1
Objectives[87]Cutscenes_Follow_Angle = 0
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Type = Set_Player_Actor_Objective
Objectives[88]Text = 
Objectives[88]positionX = 1400,839
Objectives[88]positionY = 3609,739
Objectives[88]positionZ = 34,98091
Objectives[88]SetPlayerActor_Use_Player = True
Objectives[88]SetPlayerActor_Player_Controllable = False
Objectives[88]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[88]SetPlayerActor_Use_Actor = False
Objectives[88]SetPlayerActor_RelationshipGroup_Change = False
Objectives[88]SetPlayerActor_RelationshipGroup = Neutral
Objectives[88]SetPlayerActor_Invincible_Change = False
Objectives[88]SetPlayerActor_Invincible = False
Objectives[88]SetPlayerActor_NewTask = True
Objectives[88]Int_Task = 99
Objectives[88]Task_Repeat = False
Objectives[88]Task_Timeout = True
Objectives[88]Task_Guard_Range = 10
Objectives[88]Task_Stay_In_Range = True
Objectives[88]Task_Wander_Range = 10
Objectives[88]Task_Scenario = NONE
Objectives[88]Task_TalkingAnimation = mic_chatter
Objectives[88]Task_Time = 1
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 0

Objectives[89]Type = Set_Player_Actor_Objective
Objectives[89]Text = 
Objectives[89]positionX = 1395,593
Objectives[89]positionY = 3601,993
Objectives[89]positionZ = 33,98091
Objectives[89]SetPlayerActor_Use_Player = True
Objectives[89]SetPlayerActor_Player_Controllable = False
Objectives[89]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[89]SetPlayerActor_Use_Actor = False
Objectives[89]SetPlayerActor_RelationshipGroup_Change = False
Objectives[89]SetPlayerActor_RelationshipGroup = Neutral
Objectives[89]SetPlayerActor_Invincible_Change = False
Objectives[89]SetPlayerActor_Invincible = False
Objectives[89]SetPlayerActor_NewTask = True
Objectives[89]Int_Task = 99
Objectives[89]Task_Repeat = False
Objectives[89]Task_Timeout = False
Objectives[89]Task_Guard_Range = 10
Objectives[89]Task_Stay_In_Range = True
Objectives[89]Task_Wander_Range = 10
Objectives[89]Task_Scenario = NONE
Objectives[89]Task_TalkingAnimation = mic_chatter
Objectives[89]Task_Time = 1
Objectives[89]TaskListCount = 3
Objectives[89]Task_List[0]Type = Pause
Objectives[89]Task_List[0]positionX = 1395,734
Objectives[89]Task_List[0]positionY = 3602,567
Objectives[89]Task_List[0]positionZ = 34,48091
Objectives[89]Task_List[0]time = 5
Objectives[89]Task_List[1]Type = WalkTo
Objectives[89]Task_List[1]DestinationX = 1389,319
Objectives[89]Task_List[1]DestinationY = 3603,177
Objectives[89]Task_List[1]DestinationZ = 34,48091
Objectives[89]Task_List[1]Rotation = 0
Objectives[89]Task_List[1]Speed = 0,5
Objectives[89]Task_List[1]GoStraitToCoord = False
Objectives[89]Task_List[2]Type = WalkTo
Objectives[89]Task_List[2]DestinationX = 1392,375
Objectives[89]Task_List[2]DestinationY = 3602,472
Objectives[89]Task_List[2]DestinationZ = 34,48091
Objectives[89]Task_List[2]Rotation = 0
Objectives[89]Task_List[2]Speed = 0,5
Objectives[89]Task_List[2]GoStraitToCoord = False
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 0

Objectives[90]Type = Cutscenes_Objective
Objectives[90]Text = 
Objectives[90]positionX = 1389,36
Objectives[90]positionY = 3604,905
Objectives[90]positionZ = 33,98091
Objectives[90]Cutscenes_Time = 5
Objectives[90]Cutscenes_Trans_Time = 5
Objectives[90]Cutscenes_FOV = 30
Objectives[90]Cutscenes_Shake = Hand
Objectives[90]Cutscenes_Amplitude = 0
Objectives[90]Cutscenes_FadeOut = False
Objectives[90]Cutscenes_FadeIn = False
Objectives[90]Cutscenes_End = False
Objectives[90]Cutscenes_Point_At_Position = True
Objectives[90]Cutscenes_Point_At_Player = False
Objectives[90]Cutscenes_Point_At_Actor = False
Objectives[90]Cutscenes_Point_At_Vehicle = False
Objectives[90]Cutscenes_Follow_Player = False
Objectives[90]Cutscenes_Follow_Actor = False
Objectives[90]Cutscenes_Follow_Vehicle = False
Objectives[90]Cutscenes_Follow_Distancee = 9
Objectives[90]Cutscenes_Follow_Hieght = 3
Objectives[90]Cutscenes_Follow_Angle = 105
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 5
Objectives[90]ObjectiveMessages[0]positionX = 1360,076
Objectives[90]ObjectiveMessages[0]positionY = 3586,825
Objectives[90]ObjectiveMessages[0]positionZ = 33,98077
Objectives[90]ObjectiveMessages[0]Message = Ok, let's start this collaboration.
Objectives[90]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[90]ObjectiveMessages[0]Sender = 
Objectives[90]ObjectiveMessages[0]Subject = 
Objectives[90]ObjectiveMessages[0]MessageColor = Orange
Objectives[90]ObjectiveMessages[0]PlayFromStart = True
Objectives[90]ObjectiveMessages[0]Delay = False
Objectives[90]ObjectiveMessages[0]DelayTime = 0
Objectives[90]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[0]TypeSubtitle = False
Objectives[90]ObjectiveMessages[0]TypeTextMesage = True
Objectives[90]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[90]ObjectiveMessages[1]positionX = 1358,766
Objectives[90]ObjectiveMessages[1]positionY = 3589,21
Objectives[90]ObjectiveMessages[1]positionZ = 33,96358
Objectives[90]ObjectiveMessages[1]Message = Well, I contact the guys and my fiancee and give them the good news.
Objectives[90]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[90]ObjectiveMessages[1]Sender = 
Objectives[90]ObjectiveMessages[1]Subject = 
Objectives[90]ObjectiveMessages[1]MessageColor = Green
Objectives[90]ObjectiveMessages[1]PlayFromStart = True
Objectives[90]ObjectiveMessages[1]Delay = False
Objectives[90]ObjectiveMessages[1]DelayTime = 0
Objectives[90]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[1]TypeSubtitle = False
Objectives[90]ObjectiveMessages[1]TypeTextMesage = True
Objectives[90]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[90]ObjectiveMessages[2]positionX = 1358,233
Objectives[90]ObjectiveMessages[2]positionY = 3590,95
Objectives[90]ObjectiveMessages[2]positionZ = 33,9469
Objectives[90]ObjectiveMessages[2]Message = Ron, we gotta go, Wade's wait for you at your house.
Objectives[90]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[90]ObjectiveMessages[2]Sender = 
Objectives[90]ObjectiveMessages[2]Subject = 
Objectives[90]ObjectiveMessages[2]MessageColor = Orange
Objectives[90]ObjectiveMessages[2]PlayFromStart = True
Objectives[90]ObjectiveMessages[2]Delay = False
Objectives[90]ObjectiveMessages[2]DelayTime = 0
Objectives[90]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[2]TypeSubtitle = False
Objectives[90]ObjectiveMessages[2]TypeTextMesage = True
Objectives[90]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[90]ObjectiveMessages[3]positionX = 1356,983
Objectives[90]ObjectiveMessages[3]positionY = 3594,113
Objectives[90]ObjectiveMessages[3]positionZ = 33,9195
Objectives[90]ObjectiveMessages[3]Message = Ok, I'm going to go get my stuff and my fiancee and start working right away.
Objectives[90]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[90]ObjectiveMessages[3]Sender = 
Objectives[90]ObjectiveMessages[3]Subject = 
Objectives[90]ObjectiveMessages[3]MessageColor = Green
Objectives[90]ObjectiveMessages[3]PlayFromStart = True
Objectives[90]ObjectiveMessages[3]Delay = False
Objectives[90]ObjectiveMessages[3]DelayTime = 0
Objectives[90]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[3]TypeSubtitle = False
Objectives[90]ObjectiveMessages[3]TypeTextMesage = True
Objectives[90]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[90]ObjectiveMessages[4]positionX = 1356,015
Objectives[90]ObjectiveMessages[4]positionY = 3596,815
Objectives[90]ObjectiveMessages[4]positionZ = 33,89403
Objectives[90]ObjectiveMessages[4]Message = Bye, see you soon Clay.
Objectives[90]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[90]ObjectiveMessages[4]Sender = 
Objectives[90]ObjectiveMessages[4]Subject = 
Objectives[90]ObjectiveMessages[4]MessageColor = Orange
Objectives[90]ObjectiveMessages[4]PlayFromStart = True
Objectives[90]ObjectiveMessages[4]Delay = False
Objectives[90]ObjectiveMessages[4]DelayTime = 0
Objectives[90]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[4]TypeSubtitle = False
Objectives[90]ObjectiveMessages[4]TypeTextMesage = True
Objectives[90]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[91]Type = Cutscenes_Objective
Objectives[91]Text = 
Objectives[91]positionX = 1390,374
Objectives[91]positionY = 3602,153
Objectives[91]positionZ = 33,98091
Objectives[91]Cutscenes_Time = 5
Objectives[91]Cutscenes_Trans_Time = 5
Objectives[91]Cutscenes_FOV = 30
Objectives[91]Cutscenes_Shake = Hand
Objectives[91]Cutscenes_Amplitude = 0
Objectives[91]Cutscenes_FadeOut = False
Objectives[91]Cutscenes_FadeIn = False
Objectives[91]Cutscenes_End = False
Objectives[91]Cutscenes_Point_At_Position = True
Objectives[91]Cutscenes_Point_At_Player = False
Objectives[91]Cutscenes_Point_At_Actor = False
Objectives[91]Cutscenes_Point_At_Vehicle = False
Objectives[91]Cutscenes_Follow_Player = False
Objectives[91]Cutscenes_Follow_Actor = False
Objectives[91]Cutscenes_Follow_Vehicle = False
Objectives[91]Cutscenes_Follow_Distancee = 7
Objectives[91]Cutscenes_Follow_Hieght = 3
Objectives[91]Cutscenes_Follow_Angle = 75
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Type = Cutscenes_Objective
Objectives[92]Text = 
Objectives[92]positionX = 1393,925
Objectives[92]positionY = 3602,989
Objectives[92]positionZ = 33,98091
Objectives[92]Cutscenes_Time = 0
Objectives[92]Cutscenes_Trans_Time = 0
Objectives[92]Cutscenes_FOV = 30
Objectives[92]Cutscenes_Shake = Hand
Objectives[92]Cutscenes_Amplitude = 0
Objectives[92]Cutscenes_FadeOut = False
Objectives[92]Cutscenes_FadeIn = False
Objectives[92]Cutscenes_End = True
Objectives[92]Cutscenes_Point_At_Position = False
Objectives[92]Cutscenes_Point_At_Player = False
Objectives[92]Cutscenes_Point_At_Actor = False
Objectives[92]Cutscenes_Point_At_Vehicle = False
Objectives[92]Cutscenes_Follow_Player = False
Objectives[92]Cutscenes_Follow_Actor = False
Objectives[92]Cutscenes_Follow_Vehicle = False
Objectives[92]Cutscenes_Follow_Distancee = 10
Objectives[92]Cutscenes_Follow_Hieght = 1
Objectives[92]Cutscenes_Follow_Angle = 0
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 0

Objectives[93]Type = Set_Player_Actor_Objective
Objectives[93]Text = 
Objectives[93]positionX = 1393,016
Objectives[93]positionY = 3601,172
Objectives[93]positionZ = 33,98091
Objectives[93]SetPlayerActor_Use_Player = True
Objectives[93]SetPlayerActor_Player_Controllable = False
Objectives[93]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[93]SetPlayerActor_Use_Actor = False
Objectives[93]SetPlayerActor_RelationshipGroup_Change = False
Objectives[93]SetPlayerActor_RelationshipGroup = Neutral
Objectives[93]SetPlayerActor_Invincible_Change = False
Objectives[93]SetPlayerActor_Invincible = False
Objectives[93]SetPlayerActor_NewTask = True
Objectives[93]Int_Task = 99
Objectives[93]Task_Repeat = False
Objectives[93]Task_Timeout = True
Objectives[93]Task_Guard_Range = 10
Objectives[93]Task_Stay_In_Range = True
Objectives[93]Task_Wander_Range = 10
Objectives[93]Task_Scenario = NONE
Objectives[93]Task_TalkingAnimation = mic_chatter
Objectives[93]Task_Time = 1
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 0

Objectives[94]Type = Set_Player_Actor_Objective
Objectives[94]Text = 
Objectives[94]positionX = 1391,215
Objectives[94]positionY = 3596,568
Objectives[94]positionZ = 34,05924
Objectives[94]SetPlayerActor_Use_Player = True
Objectives[94]SetPlayerActor_Player_Controllable = False
Objectives[94]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[94]SetPlayerActor_Use_Actor = False
Objectives[94]SetPlayerActor_RelationshipGroup_Change = False
Objectives[94]SetPlayerActor_RelationshipGroup = Neutral
Objectives[94]SetPlayerActor_Invincible_Change = False
Objectives[94]SetPlayerActor_Invincible = False
Objectives[94]SetPlayerActor_NewTask = True
Objectives[94]Int_Task = 99
Objectives[94]Task_Repeat = False
Objectives[94]Task_Timeout = False
Objectives[94]Task_Guard_Range = 10
Objectives[94]Task_Stay_In_Range = True
Objectives[94]Task_Wander_Range = 10
Objectives[94]Task_Scenario = NONE
Objectives[94]Task_TalkingAnimation = mic_chatter
Objectives[94]Task_Time = 1
Objectives[94]TaskListCount = 3
Objectives[94]Task_List[0]Type = WalkTo
Objectives[94]Task_List[0]DestinationX = 1394,953
Objectives[94]Task_List[0]DestinationY = 3598,359
Objectives[94]Task_List[0]DestinationZ = 34,48367
Objectives[94]Task_List[0]Rotation = 0
Objectives[94]Task_List[0]Speed = 1
Objectives[94]Task_List[0]GoStraitToCoord = False
Objectives[94]Task_List[1]Type = WalkTo
Objectives[94]Task_List[1]DestinationX = 1388,215
Objectives[94]Task_List[1]DestinationY = 3596,395
Objectives[94]Task_List[1]DestinationZ = 34,38759
Objectives[94]Task_List[1]Rotation = 0
Objectives[94]Task_List[1]Speed = 1
Objectives[94]Task_List[1]GoStraitToCoord = False
Objectives[94]Task_List[2]Type = EnterVehicle
Objectives[94]Task_List[2]PositionX = 1593,093
Objectives[94]Task_List[2]PositionY = 3625,916
Objectives[94]Task_List[2]PositionZ = 34,64632
Objectives[94]Task_List[2]Speed = 1
Objectives[94]Task_List[2]SeatIndex = 0
Objectives[94]Task_List[2]TaskIndex = 2
Objectives[94]Task_List[2]Warp = False
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 0

Objectives[95]Type = Set_Player_Actor_Objective
Objectives[95]Text = 
Objectives[95]positionX = 1593,093
Objectives[95]positionY = 3625,916
Objectives[95]positionZ = 34,14632
Objectives[95]SetPlayerActor_Use_Player = False
Objectives[95]SetPlayerActor_Player_Controllable = False
Objectives[95]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[95]SetPlayerActor_Use_Actor = True
Objectives[95]SetPlayerActor_RelationshipGroup_Change = False
Objectives[95]SetPlayerActor_RelationshipGroup = Neutral
Objectives[95]SetPlayerActor_Invincible_Change = False
Objectives[95]SetPlayerActor_Invincible = False
Objectives[95]SetPlayerActor_NewTask = True
Objectives[95]Int_Task = 99
Objectives[95]Task_Repeat = False
Objectives[95]Task_Timeout = False
Objectives[95]Task_Guard_Range = 10
Objectives[95]Task_Stay_In_Range = True
Objectives[95]Task_Wander_Range = 10
Objectives[95]Task_Scenario = NONE
Objectives[95]Task_TalkingAnimation = mic_chatter
Objectives[95]Task_Time = 1
Objectives[95]TaskListCount = 7
Objectives[95]Task_List[0]Type = WalkTo
Objectives[95]Task_List[0]DestinationX = 1394,751
Objectives[95]Task_List[0]DestinationY = 3598,202
Objectives[95]Task_List[0]DestinationZ = 34,48246
Objectives[95]Task_List[0]Rotation = 0
Objectives[95]Task_List[0]Speed = 1
Objectives[95]Task_List[0]GoStraitToCoord = False
Objectives[95]Task_List[1]Type = WalkTo
Objectives[95]Task_List[1]DestinationX = 1387,407
Objectives[95]Task_List[1]DestinationY = 3595,699
Objectives[95]Task_List[1]DestinationZ = 34,38741
Objectives[95]Task_List[1]Rotation = 0
Objectives[95]Task_List[1]Speed = 1
Objectives[95]Task_List[1]GoStraitToCoord = False
Objectives[95]Task_List[2]Type = EnterVehicle
Objectives[95]Task_List[2]PositionX = 1591,364
Objectives[95]Task_List[2]PositionY = 3626,687
Objectives[95]Task_List[2]PositionZ = 34,64632
Objectives[95]Task_List[2]Speed = 1
Objectives[95]Task_List[2]SeatIndex = -1
Objectives[95]Task_List[2]TaskIndex = 2
Objectives[95]Task_List[2]Warp = False
Objectives[95]Task_List[3]Type = Pause
Objectives[95]Task_List[3]positionX = 1383,179
Objectives[95]Task_List[3]positionY = 3593,763
Objectives[95]Task_List[3]positionZ = 34,3907
Objectives[95]Task_List[3]time = 5
Objectives[95]Task_List[4]Type = Drive
Objectives[95]Task_List[4]PositionX = 1921,057
Objectives[95]Task_List[4]PositionY = 3797,21
Objectives[95]Task_List[4]PositionZ = 31,74057
Objectives[95]Task_List[4]Speed = 20
Objectives[95]Task_List[4]StopBeforeVehicles = False
Objectives[95]Task_List[4]StopBeforeActors = False
Objectives[95]Task_List[4]AvoidVehicles = True
Objectives[95]Task_List[4]AvoidEmptyVehicles = True
Objectives[95]Task_List[4]AvoidActors = True
Objectives[95]Task_List[4]AvoidObjects = True
Objectives[95]Task_List[4]StopAtLights = True
Objectives[95]Task_List[4]UseBlinkers = True
Objectives[95]Task_List[4]AllowGoingWrongWay = True
Objectives[95]Task_List[4]Reverse = False
Objectives[95]Task_List[4]TakeShortestPath = False
Objectives[95]Task_List[4]IgnoreRoads = False
Objectives[95]Task_List[4]IgnoreAllPathing = False
Objectives[95]Task_List[4]AvoidHighWays = False
Objectives[95]Task_List[5]Type = Pause
Objectives[95]Task_List[5]positionX = 1921,057
Objectives[95]Task_List[5]positionY = 3797,21
Objectives[95]Task_List[5]positionZ = 31,74057
Objectives[95]Task_List[5]time = 8
Objectives[95]Task_List[6]Type = Drive
Objectives[95]Task_List[6]PositionX = 1988,452
Objectives[95]Task_List[6]PositionY = 3813,12
Objectives[95]Task_List[6]PositionZ = 31,66299
Objectives[95]Task_List[6]Speed = 20
Objectives[95]Task_List[6]StopBeforeVehicles = False
Objectives[95]Task_List[6]StopBeforeActors = False
Objectives[95]Task_List[6]AvoidVehicles = True
Objectives[95]Task_List[6]AvoidEmptyVehicles = True
Objectives[95]Task_List[6]AvoidActors = True
Objectives[95]Task_List[6]AvoidObjects = True
Objectives[95]Task_List[6]StopAtLights = True
Objectives[95]Task_List[6]UseBlinkers = True
Objectives[95]Task_List[6]AllowGoingWrongWay = True
Objectives[95]Task_List[6]Reverse = False
Objectives[95]Task_List[6]TakeShortestPath = False
Objectives[95]Task_List[6]IgnoreRoads = False
Objectives[95]Task_List[6]IgnoreAllPathing = False
Objectives[95]Task_List[6]AvoidHighWays = False
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 0

Objectives[96]Type = Set_Player_Actor_Objective
Objectives[96]Text = 
Objectives[96]positionX = 3670,408
Objectives[96]positionY = 4666,844
Objectives[96]positionZ = 1,420682
Objectives[96]SetPlayerActor_Use_Player = False
Objectives[96]SetPlayerActor_Player_Controllable = True
Objectives[96]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[96]SetPlayerActor_Use_Actor = True
Objectives[96]SetPlayerActor_RelationshipGroup_Change = False
Objectives[96]SetPlayerActor_RelationshipGroup = Neutral
Objectives[96]SetPlayerActor_Invincible_Change = False
Objectives[96]SetPlayerActor_Invincible = False
Objectives[96]SetPlayerActor_NewTask = True
Objectives[96]Int_Task = 99
Objectives[96]Task_Repeat = False
Objectives[96]Task_Timeout = False
Objectives[96]Task_Guard_Range = 10
Objectives[96]Task_Stay_In_Range = True
Objectives[96]Task_Wander_Range = 10
Objectives[96]Task_Scenario = NONE
Objectives[96]Task_TalkingAnimation = mic_chatter
Objectives[96]Task_Time = 1
Objectives[96]TaskListCount = 2
Objectives[96]Task_List[0]Type = WalkTo
Objectives[96]Task_List[0]DestinationX = 1396,483
Objectives[96]Task_List[0]DestinationY = 3597,984
Objectives[96]Task_List[0]DestinationZ = 34,47337
Objectives[96]Task_List[0]Rotation = 0
Objectives[96]Task_List[0]Speed = 1
Objectives[96]Task_List[0]GoStraitToCoord = False
Objectives[96]Task_List[1]Type = UseMoblePhone
Objectives[96]Task_List[1]positionX = 1396,483
Objectives[96]Task_List[1]positionY = 3597,984
Objectives[96]Task_List[1]positionZ = 34,47337
Objectives[96]Task_List[1]time = 45
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 0

Objectives[97]Type = Cutscenes_Objective
Objectives[97]Text = 
Objectives[97]positionX = 1393,425
Objectives[97]positionY = 3601,807
Objectives[97]positionZ = 33,98091
Objectives[97]Cutscenes_Time = 3
Objectives[97]Cutscenes_Trans_Time = 5
Objectives[97]Cutscenes_FOV = 30
Objectives[97]Cutscenes_Shake = Hand
Objectives[97]Cutscenes_Amplitude = 0
Objectives[97]Cutscenes_FadeOut = False
Objectives[97]Cutscenes_FadeIn = False
Objectives[97]Cutscenes_End = False
Objectives[97]Cutscenes_Point_At_Position = True
Objectives[97]Cutscenes_Point_At_Player = False
Objectives[97]Cutscenes_Point_At_Actor = False
Objectives[97]Cutscenes_Point_At_Vehicle = False
Objectives[97]Cutscenes_Follow_Player = False
Objectives[97]Cutscenes_Follow_Actor = False
Objectives[97]Cutscenes_Follow_Vehicle = False
Objectives[97]Cutscenes_Follow_Distancee = 10
Objectives[97]Cutscenes_Follow_Hieght = 4
Objectives[97]Cutscenes_Follow_Angle = 155
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

Objectives[98]Type = Cutscenes_Objective
Objectives[98]Text = 
Objectives[98]positionX = 1916,594
Objectives[98]positionY = 3782,652
Objectives[98]positionZ = 31,30504
Objectives[98]Cutscenes_Time = 0
Objectives[98]Cutscenes_Trans_Time = 0
Objectives[98]Cutscenes_FOV = 30
Objectives[98]Cutscenes_Shake = Hand
Objectives[98]Cutscenes_Amplitude = 0
Objectives[98]Cutscenes_FadeOut = False
Objectives[98]Cutscenes_FadeIn = False
Objectives[98]Cutscenes_End = True
Objectives[98]Cutscenes_Point_At_Position = False
Objectives[98]Cutscenes_Point_At_Player = False
Objectives[98]Cutscenes_Point_At_Actor = False
Objectives[98]Cutscenes_Point_At_Vehicle = False
Objectives[98]Cutscenes_Follow_Player = False
Objectives[98]Cutscenes_Follow_Actor = False
Objectives[98]Cutscenes_Follow_Vehicle = False
Objectives[98]Cutscenes_Follow_Distancee = 10
Objectives[98]Cutscenes_Follow_Hieght = 1
Objectives[98]Cutscenes_Follow_Angle = 0
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 0

Objectives[99]Text = 
Objectives[99]FaildText = 
Objectives[99]Type = Enter_Vehicle
Objectives[99]positionX = 1591,949
Objectives[99]positionY = 3624,453
Objectives[99]positionZ = 34,14632
Objectives[99]EnterVehicle_AsPassenger = True
Objectives[99]EnterVehicle_CanExit = True
Objectives[99]EnterVehicle_SetIsWanted = False
Objectives[99]EnterVehicle_SeatIndex = 0
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 0
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 0

Objectives[100]Text = 
Objectives[100]Type = Leave_Area
Objectives[100]positionX = 1590,094
Objectives[100]positionY = 3635,909
Objectives[100]positionZ = 34,13937
Objectives[100]Leave_Area_Distance = 100
Objectives[100]Leave_Area_Use_Objective_Position = False
Objectives[100]mission_ActorsCount = 0
Objectives[100]mission_Vehicles = 0
Objectives[100]Mission_Needed_Vehicles = 0
Objectives[100]mission_PropsCount = 0
Objectives[100]mission_Pickup_Props_Count = 0
Objectives[100]ObjectiveMessages = 0

Objectives[101]Text = 
Objectives[101]Text2 = 
Objectives[101]Text3 = 
Objectives[101]Failed_Text = 
Objectives[101]Type = Checkpoint
Objectives[101]Checkpoint_Type = 45
Objectives[101]Reserved = 1
Objectives[101]ColorR = 255
Objectives[101]ColorG = 255
Objectives[101]ColorB = 0
Objectives[101]ColorA = 255
Objectives[101]IconColorR = 255
Objectives[101]IconColorG = 255
Objectives[101]IconColorB = 0
Objectives[101]IconColorA = 255
Objectives[101]positionX = 1920,369
Objectives[101]positionY = 3797,116
Objectives[101]positionZ = 31,22994
Objectives[101]Heading = 0
Objectives[101]Diameter = 1
Objectives[101]minimum_hight = 1
Objectives[101]maximum_hight = 10
Objectives[101]TriggerDistance = 2
Objectives[101]PlaySound = False
Objectives[101]LoseWanted = False
Objectives[101]Stop_Vehicle = False
Objectives[101]DeliverVehicleOnly = False
Objectives[101]DeliverTrailor = False
Objectives[101]DeliverTowTruck = False
Objectives[101]DeliverVehicleCargobob = False
Objectives[101]DeliverPropCargobob = False
Objectives[101]mission_ActorsCount = 0
Objectives[101]mission_Vehicles = 0
Objectives[101]Mission_Needed_Vehicles = 0
Objectives[101]mission_PropsCount = 0
Objectives[101]mission_Pickup_Props_Count = 0
Objectives[101]ObjectiveMessages = 5
Objectives[101]ObjectiveMessages[0]positionX = 1618,017
Objectives[101]ObjectiveMessages[0]positionY = 3672,845
Objectives[101]ObjectiveMessages[0]positionZ = 33,46387
Objectives[101]ObjectiveMessages[0]Message = You think he's the right guy?
Objectives[101]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[101]ObjectiveMessages[0]Sender = 
Objectives[101]ObjectiveMessages[0]Subject = 
Objectives[101]ObjectiveMessages[0]MessageColor = Orange
Objectives[101]ObjectiveMessages[0]PlayFromStart = True
Objectives[101]ObjectiveMessages[0]Delay = False
Objectives[101]ObjectiveMessages[0]DelayTime = 0
Objectives[101]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[0]TypeSubtitle = False
Objectives[101]ObjectiveMessages[0]TypeTextMesage = True
Objectives[101]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[101]ObjectiveMessages[1]positionX = 1620,442
Objectives[101]ObjectiveMessages[1]positionY = 3674,325
Objectives[101]ObjectiveMessages[1]positionZ = 33,46394
Objectives[101]ObjectiveMessages[1]Message = He seemed pleased with your offer, and yet he is the only one we have.
Objectives[101]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[101]ObjectiveMessages[1]Sender = 
Objectives[101]ObjectiveMessages[1]Subject = 
Objectives[101]ObjectiveMessages[1]MessageColor = Yellow
Objectives[101]ObjectiveMessages[1]PlayFromStart = True
Objectives[101]ObjectiveMessages[1]Delay = False
Objectives[101]ObjectiveMessages[1]DelayTime = 0
Objectives[101]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[1]TypeSubtitle = False
Objectives[101]ObjectiveMessages[1]TypeTextMesage = True
Objectives[101]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[101]ObjectiveMessages[2]positionX = 1623,503
Objectives[101]ObjectiveMessages[2]positionY = 3676,09
Objectives[101]ObjectiveMessages[2]positionZ = 33,4455
Objectives[101]ObjectiveMessages[2]Message = Right, and in case I kill him.
Objectives[101]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[101]ObjectiveMessages[2]Sender = 
Objectives[101]ObjectiveMessages[2]Subject = 
Objectives[101]ObjectiveMessages[2]MessageColor = Orange
Objectives[101]ObjectiveMessages[2]PlayFromStart = True
Objectives[101]ObjectiveMessages[2]Delay = False
Objectives[101]ObjectiveMessages[2]DelayTime = 0
Objectives[101]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[2]TypeSubtitle = False
Objectives[101]ObjectiveMessages[2]TypeTextMesage = True
Objectives[101]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[101]ObjectiveMessages[3]positionX = 1623,503
Objectives[101]ObjectiveMessages[3]positionY = 3676,09
Objectives[101]ObjectiveMessages[3]positionZ = 33,4455
Objectives[101]ObjectiveMessages[3]Message = He also fears you, because of all the stories he has heard in the Lost.
Objectives[101]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[101]ObjectiveMessages[3]Sender = 
Objectives[101]ObjectiveMessages[3]Subject = 
Objectives[101]ObjectiveMessages[3]MessageColor = Yellow
Objectives[101]ObjectiveMessages[3]PlayFromStart = True
Objectives[101]ObjectiveMessages[3]Delay = False
Objectives[101]ObjectiveMessages[3]DelayTime = 0
Objectives[101]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[3]TypeSubtitle = False
Objectives[101]ObjectiveMessages[3]TypeTextMesage = True
Objectives[101]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[101]ObjectiveMessages[4]positionX = 1623,503
Objectives[101]ObjectiveMessages[4]positionY = 3676,09
Objectives[101]ObjectiveMessages[4]positionZ = 33,4455
Objectives[101]ObjectiveMessages[4]Message = Well, that's always a good thing.
Objectives[101]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[101]ObjectiveMessages[4]Sender = 
Objectives[101]ObjectiveMessages[4]Subject = 
Objectives[101]ObjectiveMessages[4]MessageColor = Orange
Objectives[101]ObjectiveMessages[4]PlayFromStart = True
Objectives[101]ObjectiveMessages[4]Delay = False
Objectives[101]ObjectiveMessages[4]DelayTime = 0
Objectives[101]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[4]TypeSubtitle = False
Objectives[101]ObjectiveMessages[4]TypeTextMesage = True
Objectives[101]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[102]Type = Set_Player_Actor_Objective
Objectives[102]Text = 
Objectives[102]positionX = 1920,369
Objectives[102]positionY = 3797,116
Objectives[102]positionZ = 31,22994
Objectives[102]SetPlayerActor_Use_Player = True
Objectives[102]SetPlayerActor_Player_Controllable = False
Objectives[102]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[102]SetPlayerActor_Use_Actor = False
Objectives[102]SetPlayerActor_RelationshipGroup_Change = False
Objectives[102]SetPlayerActor_RelationshipGroup = Neutral
Objectives[102]SetPlayerActor_Invincible_Change = False
Objectives[102]SetPlayerActor_Invincible = False
Objectives[102]SetPlayerActor_NewTask = True
Objectives[102]Int_Task = 99
Objectives[102]Task_Repeat = False
Objectives[102]Task_Timeout = False
Objectives[102]Task_Guard_Range = 10
Objectives[102]Task_Stay_In_Range = True
Objectives[102]Task_Wander_Range = 10
Objectives[102]Task_Scenario = NONE
Objectives[102]Task_TalkingAnimation = mic_chatter
Objectives[102]Task_Time = 1
Objectives[102]TaskListCount = 1
Objectives[102]Task_List[0]Type = WalkTo
Objectives[102]Task_List[0]DestinationX = 1923,942
Objectives[102]Task_List[0]DestinationY = 3799,221
Objectives[102]Task_List[0]DestinationZ = 31,56431
Objectives[102]Task_List[0]Rotation = 0
Objectives[102]Task_List[0]Speed = 1
Objectives[102]Task_List[0]GoStraitToCoord = False
Objectives[102]mission_ActorsCount = 0
Objectives[102]mission_Vehicles = 0
Objectives[102]Mission_Needed_Vehicles = 0
Objectives[102]mission_PropsCount = 0
Objectives[102]mission_Pickup_Props_Count = 0
Objectives[102]ObjectiveMessages = 0

Objectives[103]Type = Set_Player_Actor_Objective
Objectives[103]Text = 
Objectives[103]positionX = 1923,942
Objectives[103]positionY = 3799,221
Objectives[103]positionZ = 31,06431
Objectives[103]SetPlayerActor_Use_Player = True
Objectives[103]SetPlayerActor_Player_Controllable = True
Objectives[103]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[103]SetPlayerActor_Use_Actor = False
Objectives[103]SetPlayerActor_RelationshipGroup_Change = False
Objectives[103]SetPlayerActor_RelationshipGroup = Neutral
Objectives[103]SetPlayerActor_Invincible_Change = False
Objectives[103]SetPlayerActor_Invincible = False
Objectives[103]SetPlayerActor_NewTask = False
Objectives[103]Int_Task = 0
Objectives[103]Task_Repeat = False
Objectives[103]Task_Timeout = False
Objectives[103]Task_Guard_Range = 10
Objectives[103]Task_Stay_In_Range = True
Objectives[103]Task_Wander_Range = 10
Objectives[103]Task_Scenario = NONE
Objectives[103]Task_TalkingAnimation = mic_chatter
Objectives[103]Task_Time = 1
Objectives[103]mission_ActorsCount = 0
Objectives[103]mission_Vehicles = 0
Objectives[103]Mission_Needed_Vehicles = 0
Objectives[103]mission_PropsCount = 0
Objectives[103]mission_Pickup_Props_Count = 0
Objectives[103]ObjectiveMessages = 0

Objectives[104]Text = Go home
Objectives[104]Type = Leave_Area
Objectives[104]positionX = 1922,12
Objectives[104]positionY = 3798,529
Objectives[104]positionZ = 31,17809
Objectives[104]Leave_Area_Distance = 10
Objectives[104]Leave_Area_Use_Objective_Position = True
Objectives[104]mission_ActorsCount = 0
Objectives[104]mission_Vehicles = 0
Objectives[104]Mission_Needed_Vehicles = 0
Objectives[104]mission_PropsCount = 0
Objectives[104]mission_Pickup_Props_Count = 0
Objectives[104]ObjectiveMessages = 0

